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Humour and Jokes / Re: [CONTEST] 42 signs you're addicted to calcs and Omni
« on: November 22, 2011, 05:17:18 pm »
>_> we are tied

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Humour and Jokes / Re: [CONTEST] 42 signs you're addicted to calcs and Omni« on: November 22, 2011, 05:17:18 pm »
>_> we are tied
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TI Z80 / Re: Axe Pong« on: November 21, 2011, 06:10:43 pm »best pong I've seen yet!...yet, that is, until I make a better one ![]() J/K this is way awesome ![]() 843
TI Z80 / Re: Fade, game Idea« on: November 21, 2011, 05:23:37 pm »sounds interesting! I'll think on that, but for now any other ideas?enemies? 844
TI Z80 / Re: Fade, game Idea« on: November 21, 2011, 05:20:42 pm »OH I like that! so when should it invert?maybe at random times? or every 5 seconds? EDIT: ![]() 845
TI Z80 / Re: Fade, game Idea« on: November 21, 2011, 04:55:55 pm »maybe a puzzle like a maze, that is easy once you look at it for a while, but with the fading action it will be a lot harderthe game itself shouldn't be hard, cause with the fading it'll be way hard. Maybe a puzzle game? ![]() 846
TI Z80 / Re: Fade, game Idea« on: November 21, 2011, 04:53:52 pm »The idea is the title! and the menu, and the concept (which parser hit head on)can I get a cookie? 847
TI Z80 / Re: Fade, game Idea« on: November 21, 2011, 04:51:53 pm »
the game itself shouldn't be hard, cause with the fading it'll be way hard. Maybe a puzzle game?
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TI Z80 / Re: Fade, game Idea« on: November 21, 2011, 04:48:24 pm »
? judging by the title it seems like you would have to do stuff while the screen is fading from dark to light and vice-versa.
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TI Z80 / Re: POGO Dark/Light version« on: November 21, 2011, 04:36:40 pm »That looks pretty hard. ![]() ![]() 850
TI Z80 / Re: Swords« on: November 21, 2011, 04:35:36 pm »
well, anyway, If anyone allready didn't know:
Have made 9 levels out of 15 Guaranteed to release at end of November/beginning of December ![]() 851
TI Z80 / Re: Swords« on: November 21, 2011, 04:17:38 pm »How is this 16KB? I'm sure if you wanted to have the community as a whole teach you some optimization tricks you could get the file size down around 8000 bytes.ok, the only thing that's making it so big is the collision detection. Is there a better way to do it then to have: Code: [Select] :.see if hit spike parser anything I need to do? and I vote appummm, not that I can think of at the moment, but if I think of anything I'll be sure to PM you. ![]() ok so can anyone else get past level 4? I can't do it!I can get past level 4, there is a little trick to it ![]() and Parser! I found a cheat! If you hold 2nd and mode, you move super slow, and it's easier to dodge stuff! I think this is a main loop problemlol I just barely fixed that like an hour ago ![]() 852
Miscellaneous / Re: Post your typing speed« on: November 19, 2011, 11:21:39 pm »
<a href="http://speedtest.10-fast-fingers.com"><img src="http://speedtest.10-fast-fingers.com/badge/1_wpm_score_AQ.png" alt="Typing Test Score" /></a><p>Visit the <a href="http://speedtest.10-fast-fingers.com">Typing Test</a> and try!</p>
dang i'm slow ![]() EDIT: <a href="http://speedtest.10-fast-fingers.com"><img src="http://speedtest.10-fast-fingers.com/badge/1_wpm_score_AX.png" alt="Typing Test Score" /></a><p>Visit the <a href="http://speedtest.10-fast-fingers.com">Typing Test</a> and try!</p> 854
Miscellaneous / Re: Why did you learn how to program?« on: November 19, 2011, 11:10:46 pm »
I only started programming because butts kept bothering me to do it. I really, REALLY didn't want to, but then I finally gave in.
And now I am happy that he showed me!!! 855
TI Z80 / Re: Legends« on: November 19, 2011, 11:09:28 pm »
lol me too, it was a joke, considering we're on a calc programming website
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