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Messages - persalteas
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61
« on: February 19, 2013, 01:28:02 pm »
The grammer test command for a recangle is "true" if 1 pixel is on...
Is that possible to make it "true" only if all the pixels in the rectangle are on ?
And, for the line, I think I can use a rectangle with a width of 1.
62
« on: February 19, 2013, 01:16:06 pm »
Oh. yes.
I have forgotten that Line could have a pixel-test role. (cf my question in Grammer 3 ideas).
Thanks.
63
« on: February 19, 2013, 12:17:26 pm »
i had an interessant idea: Could it be possible to make big conditions for graphics, as an alternative to pixeltest ? For example: :If Line('2,2,30,29): and B=6 :stuff Do you think it's possible ? Grammer would innovate, with Pixel-tests, Line-tests, Circle-tests, maybe Text-tests ! If it is, can I suggest one level more harder again: A sprite-test detection ?
64
« on: February 19, 2013, 12:10:08 pm »
:If <86: and !Line(Ans,Y,6,6,15 By this, do you mean "If Ans=/=0 and Ans<86:Line(Ans,etc..." ?
65
« on: February 19, 2013, 07:47:02 am »
People, you don't know Samos. Where he is, all the conversations are changed into troll, spam, etc...
66
« on: February 18, 2013, 11:14:34 am »
Xeda has not activated his hooks. "prgm" is "call", so, it means "call Z"
67
« on: February 18, 2013, 04:33:28 am »
The first Return ?
If Grammer is not installed, the program exits.
68
« on: February 16, 2013, 06:33:37 am »
Hey, SamOS ! You are not unknown Yes, he made a very cool Tetris in Axe, a Doodle Jump game, and more... * persalteas noticed he hasn't inroduced himself yet too * persalteas runs too
69
« on: February 16, 2013, 06:26:58 am »
So hardcore High score: 5 boxes... * persalteas buys a rope...
70
« on: February 13, 2013, 01:57:44 am »
I have a TI-Planet Sticker, and I added a label "Physical Education and Sport" ^^ Since I have ubuntu on the PC, the Windows sticker is now on my Nspire
71
« on: February 12, 2013, 05:00:10 pm »
He did it ! He registered ! Nice to meet you too. Well, congratulations. I will give you a cookie on TI-Planet. Ps: @Xeda: Do you still want to make a TI-83 Grammer? I +1 the question, and I hope that yes... (but this is a bit off-topic)
72
« on: February 12, 2013, 02:20:00 am »
Waow ^^ right style for everyone, eh !
73
« on: February 12, 2013, 02:05:15 am »
Hahaha x) Waow ! This is beyond my expectations !! Say X=0 and you press . Then the first two lines do 0-1 which is 65535, and since 65535≥86, it isn't stored to X. Oh yes, terrific ! I know he is reading the topic blg_flg, if you have questions, ask, you are in the wonderful land of ponies, lobsters and calc nerds, nobody would eat you ! Wou can even speak french. HS: In any case, someone may have already told you, Omnimaga is uninviting for newbies. I have been personnally registered for 2 years now (since Axe v0.4.5, yeah ! ), but active for... several months only, since I use Grammer. - The retro theme is not cool when you are not accustomed (I use the theme v3, now) - Members have biiiiig signatures (and it invades TI-Planet now, step by step...) - We speak bad english (and when topics are posted in the french sub-forum, nobody cares) - You can met here very famous coders like Xeda, calc84, thepenguin and I forget thousands This make Omnimaga a bit difficult to adopt
74
« on: February 11, 2013, 01:46:55 pm »
Yes I don't see problems... I don't know while it doesn't work.
75
« on: February 11, 2013, 01:09:42 pm »
Hi, I have a friend who is too shy to come and ask himself his questions...
And I have no idea too about what is wrong in this code. Try it, it's a falldown game, you may see the ball going left automatically, even if no key were pressed.
.0: Full1 "3C72F3FFFFFF7E3C→S 0→K 31→Y 47→X ClrDraw Return→Z
While Y>0 55→A randInt(0,86→C
While A>0 getKey→K If K=2 X:-X>0:→X If K=3 X:+X<86:→X Rect(0,A,7,C,8 Rect(C+12,A,7,96,8 DispGraph Sprite(8,S,Y,X,1,8 DispGraph Y-1→Y Y+2*pxl-Test(Y+8,X→Y DispGraph A-1→A End
ClrDraw DispGraph Goto Z Stop
Thanks for your answer...
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