This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Topics - pianoman
16
« on: July 10, 2011, 05:08:35 pm »
Hi, everyone! As you may know, I have been making a Pacman game for the Nspire in Lua. However, I am in need of some levels to put in the game. If you would be interested in making a level (or levels), please include a picture of the level and its dimensions in pixels in a post on this page. These will be fullish screen- no scrolling You will get a readme mention as well as having your name on the level you created. Thank you all very much in advance!
17
« on: July 08, 2011, 01:35:13 pm »
Hi, everyone! I figured it was time that this game came to the nspire in Lua, so I decided to start it. I'm still working on the movement of Pacman and the ghosts, but I thought it through, and it seems like it would be possible. If anyone would like to attach any maps (not too big), I might use them in the game. That would be very helpful. I'll keep you all posted (pun intended) on progress. Thanks!
19
« on: July 04, 2011, 04:39:10 pm »
Hi again! I just finished writing another lua game, which is basically a port of the Japanese puzzle game Nurikabe. The rules are located here.I've attached screenshots and the game here. I've also put it in the downloads section. Enjoy!
20
« on: July 02, 2011, 07:17:52 pm »
Hi, everybody! I just finished writing a nonograms game in Lua and decided to release it. I don't have screenshots yet (forgot), but they're coming. Here is the download link. Hope you enjoy it! More levels coming soon! P.S. Also attaching it to this post.
21
« on: June 27, 2011, 09:33:58 am »
Hi everyone! I was trying to make a timer that counts down from 30 every second, but it just got stuck on 30. What is wrong here?
num=30
function on.paint(gc) gc:drawString(num,0,0,"top") timer.start(30) end
function on.timer() num=num-1 platform.window:invalidate() end
22
« on: June 21, 2011, 09:05:12 pm »
Hi everyone! I couldn't find a good place to post various questions, so I thought I'd start this. First of all, how do you use the timer and make it do something? All I can do is start it. Thank you!
23
« on: June 16, 2011, 10:34:16 pm »
Hi, everyone! I’m planning on writing an RPG for the Nspire with Lua. If I can get it done in time for the contest, that’s wonderful. If I can’t, then I’ll just consider this a wonderful learning experience and release it when it’s done. Basically, this is going to be about a guy who travels to different eras of time, but his time machine breaks in those areas, so to get back home, he needs to find the parts to fix his machine, which can be accomplished through [intentional vagueness]various ways[/intentional vagueness]. I’ve already got the general plot down, so I’m now working on the details before I start making the maps. Btw, this will (hopefully) be relatively accurate, historically speaking.
24
« on: June 15, 2011, 06:34:04 pm »
Hi! I was just wondering, what exactly does window.invalidate do, and how would you use it?
Edit: I looked it up on the inspired-lua site, but I'm still slightly confused. Do you have to define it like in the example in the Linking Events tutorial?
25
« on: June 03, 2011, 10:26:30 pm »
Hi everyone! A couple months ago, I made a blackjack game in BASIC for the Nspire. It was almost decent, and I was just planning to make a new, epic version of the game when Lua was discovered for the calculator. School ends June 10th for me, so after that, I'll be working a lot on it using Lua. I just made this place as an update page, a place for you to make suggestions, a place for me to ask programming questions, and an overall incentive for me to finish. Thanks! P.S.- If anyone would like it, I can post my old game here.
26
« on: May 31, 2011, 10:22:26 pm »
Hi, everyone! I was just thinking about trying out Linux for the first time. I was just wondering how you boot an OS from a live cd? Also, how do you make one? Thanks!
27
« on: May 25, 2011, 06:20:18 pm »
Hi everyone! We were just learning about bell curves in class, and it just brought up a question to my mind. Is there any specific equation that can be used to describe/graph a bell curve? I'm not sure if I'm wording that very well. Thanks!
28
« on: May 21, 2011, 06:36:47 pm »
Hi everyone! I'm pianoman, and I'm currently trying to learn how to program in Lua for the Nspire. I programmed a game or two in BASIC before I realized you couldn't do anything with it. Don't really know what else to say... Thanks!
|