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Messages - pimathbrainiac

Pages: 1 ... 89 90 [91] 92 93 ... 125
1351
TI Z80 / Re: Welcome to Freedom
« on: February 25, 2013, 05:12:36 pm »
Like the story... lemme guess, an RPG?

1352
Axe / Re: really big files and how to use them
« on: February 25, 2013, 03:15:52 pm »
Well, I gots this working with Hayleia over IRC! Thanks y'all!

1353
Axe / Re: really big files and how to use them
« on: February 25, 2013, 02:29:18 pm »
But the appvar is 9600 bytes, not 768!

1354
Axe / Re: really big files and how to use them
« on: February 25, 2013, 02:23:35 pm »
Code: [Select]
GetCalc("vPIMAP",Y1)->U

It goofs up the graphics routine and everything that calls that appvar.

Any help?
Remove the useless "->U" and replace all your "U" after this line by "Y1". And don't forget to archive your appvar.

I've tried that and I get a parenthesis error in my graphics routine (the one Pt-On that uses that) and only there (and ALL I did was replace all the Us with Y1s, I didn't even touch the parenthesis!)

1355
TI Z80 / Re: TokenIDE - TI-BASIC IDE
« on: February 25, 2013, 12:31:01 pm »
I know this uses .NET, but is there any way to make a GNU/GTK version (still for windows)?

* pimathbrainiac has .NET issues on one of his computers

1356
Axe / really big files and how to use them
« on: February 25, 2013, 12:26:17 pm »
So... I got an appvar read from the archive (using files) in my VVVVVV port! The appvar is a 768 byte list and uses the following code:

Code: [Select]
!If (GetCalc("vVVVSAV",Y0)->V)
Output(0,0,"CREATING SAVE")
Pause 1000
GetCalc("vVVVSAV",768)
GetCalc("vVVVSAV",Y0)->V
2->{L+3}->{L+7}
0->{L+0}->{L+1}->{L+2}->{L+8}->{L+9}->{L+18}->{L+19}
8->{L+5}->{L+14}
48->{L+6}->{L+15}
0->{L+10}->{L+12}
0->{L+11}->{L+13}
Copy(L,V,768)
End
Copy(V,L,768)
{L+0}->A
{L+1}->B
{L+2}->C
{L+3}->D
{L+5}->F
{L+6}->G
{L+7}->H
{L+8}->I
{L+9}->J
{L+10}->K
{L+11}->L
{L+12}->M
{L+13}->N
{L+18}->S
{L+19}->T
{L+14}->X
{L+15}->Y

It works completely and totally!

My problem: I have a 9600 byte appvar (made by another program I made) for the maps. It works in the normal way (without files)

Code: [Select]
GetCalc("vPIMAP")->U

But when I use it with files:

Code: [Select]
GetCalc("vPIMAP",Y1)->U

It goofs up the graphics routine and everything that calls that appvar.

Any help?

1357
TI Z80 / Re: VVVVVV
« on: February 25, 2013, 12:16:07 pm »
It's not so much the first level as it is the first string of challenges in the overworld.

1358
TI Z80 / Re: VVVVVV
« on: February 25, 2013, 10:07:03 am »
UPDATE!

Here is the first level designed (I ripped it off from VVVVVV because it's my favorite level in the demo version!)



* pimathbrainiac must design more today, but he must wait to get home with his HUGE overworld design paper (12 sheets of graph paper linked together, one tile per square)

I'll probably get better graphics out today first, tho. Stay tuned!

1359
Humour and Jokes / Re: If there was tech support in botswana...
« on: February 24, 2013, 04:21:58 pm »
Play a different game

Flyingfisch: HOLY NECROPOST BATMAN!

Edit: ninja'd :P

Yes because TI

Flyingfisch: HOLY NECROPOST BATMAN!

1360
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: February 24, 2013, 04:12:16 pm »
4530: We repeat stuffs here, a lot
4531: You are a true story (true story)

1361
TI Z80 / Re: VVVVVV
« on: February 24, 2013, 04:03:38 pm »
Looking nice, now you need to add spikes :P

already done!

* pimathbrainiac points to http://ourl.ca/18384/339239

:P

1362
Web Programming and Design / Re: Free Web Hosting Service?
« on: February 24, 2013, 02:50:44 pm »
OK, so I'm trying to decide among Zymic, 000Webhost, and Withg (link please?).

withg has a sign-up topic on the forum... I don't have the link on me, tho.

1363
Web Programming and Design / Re: Free Web Hosting Service?
« on: February 24, 2013, 02:41:45 pm »
I'd use withg because you have complete control of what goes on there to your site.

1364
TI Z80 / Re: VVVVVV
« on: February 24, 2013, 02:21:42 pm »
UPDATE!!!

Fast engine, and now I have nothing to do but design levels!

The screenie evidence:


1365
TI Z80 / Re: [Axe] Temple Run 2D
« on: February 24, 2013, 10:19:29 am »
epic. just epic.

Why is the path not centered in the screenie? Just wondering...

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