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Messages - pimathbrainiac

Pages: 1 ... 106 107 [108] 109 110 ... 125
1606
Music Showcase / Re: The Savior (Apocalypse Part II)
« on: December 13, 2012, 06:12:33 pm »
This is as soon as I can!



EPIC!!!!

1607
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: December 13, 2012, 06:09:00 pm »
3723: you know that and need to be emoticons!

1608
Music Showcase / Re: Apocalypse
« on: December 13, 2012, 06:05:36 pm »


New Soundfont!

Sheet Music!

EPIC!

:w00t:

1609
You forgot that certain F2P's (DOTA 2 [beta] and TF2) are full games that are not pay-to-win and also are extremely amazing!

1610
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: December 13, 2012, 03:14:47 pm »
3717: You notice the 3 previous post numberings are wrong...
3718: You wish people forgot about this post so you could necropost.

1611
Music Showcase / Re: The Savior (Apocalypse Part II)
« on: December 13, 2012, 12:02:01 pm »
Thanks! I never played doom, but I like the comparison to the music... As soon as I can, I'm going to upload a version with a better soundfont!

1612
Music Showcase / Re: The Savior (Apocalypse Part II)
« on: December 13, 2012, 10:11:31 am »
Trying a new soundfont/MIDI synth... hopefully it will help! Posting recording with new sounds soon!

1613
Site Feedback and Questions / Re: Proposed smileys
« on: December 12, 2012, 05:19:21 pm »
I like :w00t2: to be the one in my sig!

1614
I only use my first name and last initial...

That way people can call me by name, but not track me down to where I live :P

1615
Music Showcase / Re: The Savior (Apocalypse Part II)
« on: December 10, 2012, 06:57:25 pm »
Full Version:



YAYAYAYAYAY!

Tell me what you think!

1616
Humour and Jokes / Re: Funny #omnimaga quotes (NSFW)
« on: December 10, 2012, 04:37:07 pm »
A few minutes later, I totally take Element out of context. How fun.


TROLOLOLZ

1617
News / Re: Ticalc.org launches POTY 2012
« on: December 10, 2012, 04:28:43 pm »
Why is Portal Prelude not a part of this?

1618
Computer Programming / Re: Inheritance
« on: December 10, 2012, 03:20:06 pm »
You have your logic backwards pimathbrain.  And Element, I've run into a problem, with the z, x, and u, it seems to me to be impossible for those three conditions to be true (or false as it were).  I'll see if I can't figure something out though =P

I wasn't sure of my logic, anyways

1619
Computer Programming / Re: Inheritance
« on: December 10, 2012, 03:16:00 pm »
class U is a subclass of class Z
class X is a subclass of class B
class G is a subclass of class U
class X is a subclass of class U

class U is not a subclass of B
class X is not a subclass of G
class Z is not a subclass of U
class G is not a subclass of X

1620
I think that a regular Pokemon-like turn-based is the best

Reasons:

1) Easier to code
2) You can make BOSS sprites, as well as 8x8 overworld NPC's
3) It's a familiar engine... People can get used to new gameplay elements in the engine, while not being overwhelmed by the basic battle engine scheme

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