211
Web Programming and Design / Re: withgusto Networks - Status Updates and Discussion
« on: February 08, 2015, 09:56:31 pm »
The East Server works best for me. I hope ZNC gets back up soon!
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 211
Web Programming and Design / Re: withgusto Networks - Status Updates and Discussion« on: February 08, 2015, 09:56:31 pm »
The East Server works best for me. I hope ZNC gets back up soon!
212
Music Showcase / Re: Hell Inside - A Pseudo-Demo by pimathbrainiac« on: January 19, 2015, 11:40:20 am »
I barely call that singing
![]() 213
Music Showcase / Hell Inside - A Pseudo-Demo by pimathbrainiac« on: January 19, 2015, 11:30:29 am »
So I wrote a song (with lyrics and everything)! My voice sucks, but this counts as my "demo" of sorts. Also potato quality audio because I had to compress the video to upload to youtube.
What do you think? 214
News / Re: ticalc POTY results« on: January 10, 2015, 09:46:38 am »
Congrats to all the contestants and winners as well!
I thought VVVVVV would place waaaaaay lower than it did, so I'm content with how it turned out for me. 215
News / Re: Project Periodical - Edition 2« on: January 04, 2015, 06:28:11 am »
Oh wow thanks. I owe you one. Also a cookie.
217
Other / Re: ROBOTS!!!!! 2015 (aka FRC 2015)« on: January 03, 2015, 07:15:33 am »
Kickoff today. get hyped!
218
News / Re: Project Periodical - Edition 2« on: January 03, 2015, 07:12:54 am »
The idea is to now post every project, and that ball machine is a project.
219
Super Smash Bros. Open / Re: [Axe] Super Smash Bros. Open« on: January 02, 2015, 01:56:01 pm »
heck yes puffballs ftw!
Glad to see progress. I hope those hitboxes will be fixed soon. 220
TI Z80 / Re: [Axe] Axagon« on: January 01, 2015, 08:03:59 am »
oh yeah! Can't wait for the release!
221
News / Project Periodical - Edition 2« on: January 01, 2015, 12:02:57 am »
Hello, and welcome to Project Periodical Edition 2! Instead of being semi-monthly and including z80 or non-z80 programs, this edition and all future editions will be on the 1st of every month and include projects of every platform, on every major, predominately english-speaking forum with a focus on TI. And also on CodeWalrus
What does this mean? Omnimaga, Cemetech, and CodeWalrus projects will all be listed here, in one place, with links to every thread on every site where the projects are hosted. Also this means no screenies in the thread due to the sheer number of projects being posted, sorry ![]() Also projects made specifically for contests and joke projects/programs are automatically disqualified from being in Project Periodical for space's sake (read: pimath is lazy and there are a ton of Contest #13 entries). Now that that is out of the way, to the projects: HP Prime: A Quine in HP Prime A pseudo-quine program for HP Prime Author: iconmaster Omni: https://www.omnimaga.org/hp-prime/a-quine-in-hp-prime Super Walrii Land A Super Mario Land knockoff with the CodeWalrus mascott, walrii Author: DJ Omnimaga CodeWalrus: http://codewalr.us/index.php?board=14.0 Computers: [BETA] Paintball A VB.NET paintball game Author: ordelore Omni: https://www.omnimaga.org/computer-projects-and-ideas/(beta)-paintball Chess Wars A Ludum Dare 31 entry, based on tactical RPGs like Fire Emblem and Advanced Wars Author: Scipi Omni: https://www.omnimaga.org/computer-projects-and-ideas/chess-wars-(chess-themed-fire-emblemadvanced-wars-clone) CodeWalrus: http://codewalr.us/index.php?topic=93 HTML5 osu!mania That irresistable rhythm game, now in your browser! Author: uknownloner CodeWalrus: http://codewalr.us/index.php?topic=69 spasm + emscripten An in-progress z80 assembly in-browser compiler/editor Author: Tari Cemetech: http://www.cemetech.net/forum/viewtopic.php?p=228353 FunkLibrary & Sublime Text z80 package A Sublime Text z80 asm plugin and included macro and function library Author: NanoWar Cemetech: http://www.cemetech.net/forum/viewtopic.php?p=228464 TI-82 Linking with Python A Python implementation for linking with TI-82 calcs Author: CVSoft Cemetech: http://www.cemetech.net/forum/viewtopic.php?p=228497 Image Compression w/Discrete Cosine Transform (like JPEG) An image compression program for (eventually) use with the CSE Author: unknownloner Cemetech: http://www.cemetech.net/forum/viewtopic.php?p=228505 Tiedye, yet another TI-84 Plus C SE emulator Yet another TI 84 Plus C SE emulator. Pretty self-explainitory Author: DrDnar Cemetech: http://www.cemetech.net/forum/viewtopic.php?p=228533 Knex: Dysphoria A ball machine that is so awesome it is uncomfortable Author: Sorunome Omni: https://www.omnimaga.org/general-technology-and-hardware-discussion/dysphoria-a-knex-ball-machine z80: Hero Core A clone of a game of the same name. Features sound effects and TIMID music Author: Keoni29 Omni: https://www.omnimaga.org/ti-z80-calculator-projects/(wip)-ti84-herocore-clone CodeWalrus: http://codewalr.us/index.php?board=20.0 Puzzle Pack A puzzle game for those bored in math class Author: ISSOtm Omni: https://www.omnimaga.org/ti-z80-calculator-projects/(axe)-puzzle-pack-(for-those-of-you-who-are-bored-in-math-) Alien Breed 5 Episode II: Evolution A clone of Alien Breed that has progressed very well over its long development time Author: JamesV Omni: https://www.omnimaga.org/ti-z80-calculator-projects/alien-breed-5-episode-ii-evolution Cemetech: http://www.cemetech.net/forum/viewtopic.php?t=9514 Star Trek MMO on calculator? This project says "yes" Author: ACagliano Omni: https://www.omnimaga.org/ti-z80-calculator-projects/news-on-star-trek Cemetech: http://www.cemetech.net/forum/viewtopic.php?p=227468 Hinawa Battle Engine An RPG battle engine for monochrome z80 calcs Author: Eiyeron Omni: https://www.omnimaga.org/ti-z80-calculator-projects/(axe)-hinawa-battle-engine CodeWalrus: http://codewalr.us/index.php?topic=50 Cookie Clicker Axe A cookie clicker clone for monocrhome z80 calcs Author: JWinslow23 Omni: https://www.omnimaga.org/ti-z80-calculator-projects/cookie-clicker-axe-development-thread Cemetech: http://www.cemetech.net/forum/viewtopic.php?t=11027 Sudoku 8X+ A Sudoku game for monochrome z80 calcs, featuring randomly generated puzzles and varying difficulty Author: JWinslow23 Omni: https://www.omnimaga.org/ti-z80-calculator-projects/sudoku-8x Cemetech: http://www.cemetech.net/forum/viewtopic.php?p=228102 Yet Another Z80 ASM Tutorial Want to learn Z80 and can't find a good and complete tutorial? Look no further (once this is done). Author: Iambian Omni: https://www.omnimaga.org/asm-language/yet-another-z80-asm-tutorial My First Game Working towards improvements, this class-based action game has not had a true development update this month, but progress has been made (code questions have been asked/answered this month and there was a "I'm working on these features" update. I'm counting that). Author: Omegaxis213 Omni: https://www.omnimaga.org/ti-z80-calculator-projects/my-first-game SpriteToHex 2.0 A sprite conversion tool made in Axe using graylib Author: Digital Omni: https://www.omnimaga.org/the-axe-parser-project/(axe)-hexeditor-2-0 Axagon A clone of Hexagon (no Super Hexagon) by Terry Cavanagh for monochrome z80 calcs. Made in Axe Author: matrefeytontias Omni: https://www.omnimaga.org/ti-z80-calculator-projects/(axe)-axagon CodeWalrus: http://codewalr.us/index.php?topic=119.0 Cemetech: http://www.cemetech.net/forum/viewtopic.php?p=228507 Vectorial Math A math program for vectors. You can now solve problems with both direction AND MAGNITUDE Author: Sorunome Omni: https://www.omnimaga.org/ti-z80-calculator-projects/vectorial-math Cemetech: http://www.cemetech.net/forum/viewtopic.php?p=228510 Runayway for TI-84+CSE A hybrid basic game for CSE about dodging trains Author: Hexatron Cemetech: http://www.cemetech.net/forum/viewtopic.php?p=227140 Various Adventures with CBL 2 / LabPro Programming Various projects dealing with the CBL 2, LabPro, and Arduino, and a calculator Author: CVSoft Cemetech: http://www.cemetech.net/forum/viewtopic.php?p=227979 Simon A clone of the "Simon" toy/memory game for monochrome z80 calcs Author: Emerov Cemetech: http://www.cemetech.net/forum/viewtopic.php?p=228297 Robot War 2: The Bionic Wars A Robot War 2 clone for monochrome z80 calcs Author: Dianzi tian Cemetech: http://www.cemetech.net/forum/viewtopic.php?p=228448 WizardC8 A Wizard Currency Calculator for monochrome z80 calcs Author: EphraimB Cemetech: http://www.cemetech.net/forum/viewtopic.php?t=10852 Portal CSE A 2D Portal clone for the CSE Author: MateoConLechuga Cemetech: http://www.cemetech.net/forum/viewtopic.php?t=10751 Super Smash Bros. Open A low-fi clone of Super Smash Bros. for monochrome z80 calcs Author: Hayleia Omni: https://www.omnimaga.org/super-smash-bros-open/ Cemetech: http://www.cemetech.net/forum/viewtopic.php?t=10584&start=0 Zombie Apocalypse Part II A CSE port of the Nspire STEM Behind Hollywood activity of the same name. Author: KermMartian Cemetech: http://www.cemetech.net/forum/viewtopic.php?t=10993 Pokemon Amethyst A Calculator companion to Pokemon Emerald in hybrid basic Author: gaventemples31415 Cemetech: http://www.cemetech.net/forum/viewtopic.php?t=11065 TI-Nspire: Snow A program that makes snow fall accross your screen Author: Vogtinator Omni: https://www.omnimaga.org/ti-nspire-projects/snow-21767 nHearts A hearts game (as in the card game) for TI-Nspire Author: ajorians Omni: https://www.omnimaga.org/ti-nspire-projects/nhearts TI-Nspire USB Serial Breakout Boards Do you want to use something other than your USB port for your Nspire? Well now you can (supplies are limited, though)! Author: tangrs Omni: https://www.omnimaga.org/ti-nspire-projects/ti-nspire-usb-serial-breakout-boards Portal Nspire A 2D Portal Clone for the Nspire calcs. Made in Lua Author: LDStudios Omni: https://www.omnimaga.org/ti-nspire-projects/portal-nspire Cemetech: http://www.cemetech.net/forum/viewtopic.php?p=228468 nFrotz Back from the dead, it's nFrotz, a Frotz Z-machine interpreter. Play those old text adventure games now with bugfixes and feature requests to be added in the near future. Authors: hoffa and catastropher Omni: https://www.omnimaga.org/ti-nspire-projects/nfrotzendless-adventure-games-on-the-ti-nspire! nReuben A port of Reuben Quest: Ev Awakening (originally for monochrome z80 calcs) for the TI-Nspire series. A working screentest is all there is at the moment. Author: pimathbrainiac Omni: https://www.omnimaga.org/ti-nspire-projects/nreuben CodeWalrus: http://codewalr.us/index.php?board=16.0 Cemetech: http://www.cemetech.net/forum/viewtopic.php?t=11064 68k: Dodge 68k A port of the game "Dodge," originally for monochrome z80 calcs Author: princetonlion.tibd Omni: https://www.omnimaga.org/ti-68k-projects/dodge-68k Technology Hardware of Some Sort or Another: CBS6000 - an 8-bit 6510 computer Yet another home-built retro computer from Keoni. It now plays sound! Author: Keoni29 Omni: https://www.omnimaga.org/general-technology-and-hardware-discussion/cbs6000-an-8-bit-6510-computer CodeWalrus: http://codewalr.us/index.php?topic=116 Cemetech: http://www.cemetech.net/forum/viewtopic.php?t=10698 ColorData - Paper tape reader "A device that can read paper tape with colored bands on it" Author: Keoni29 Omni: https://www.omnimaga.org/general-technology-and-hardware-discussion/colordata-paper-tape-reader piCaso A Mathematica-Driven calculator inside a Casio fx-83 ES Author: piCaso Cemetech: http://www.cemetech.net/forum/viewtopic.php?p=227377 ArTICL A library for having arduinos communicate with z80 calcs. Author: KermMartian Cemetech: http://www.cemetech.net/forum/viewtopic.php?t=4771 Mind Controlled Calculator Using ArTICL, this takes a MindFlex headset and uses it to control a game driven by focusing Author: MateoConLechuga Cemetech: http://www.cemetech.net/forum/viewtopic.php?p=228238 Blinkenlights on a TI-83 Plus Want to know what the address pins output looks like on z80 calcs? Look no further! A retrofitted TI-83 Plus visualizes these pins (but you have to underclock the calc to see them blink) Author: Hooloovoo Cemetech: http://www.cemetech.net/forum/viewtopic.php?p=227350 Wireless CALCnet Adapter This is a thing. It is a cool thing. It is in progress of becoming an object as well Author: various (Geekboy1011 and KermMartian mainly) Cemetech: http://www.cemetech.net/forum/viewtopic.php?t=10715 The TI-87 Every z80 calculator. Ever. In the palm of your hand. Author: KermMartian Cemetech: http://www.cemetech.net/forum/viewtopic.php?t=10917&postdays=0&postorder=asc&start=0 Casio Super Hexagon Casio A Super Hexagon clone for the FX9860&co Authors: Eiyeron and Adbook Omnimaga: https://www.omnimaga.org/other-casio-calculators/(casio-fx9860co)-super-hexagon-casio-rose-from-the-dead-projects CodeWalrus: http://codewalr.us/index.php?topic=138 And that is that! Thanks to all the sites and authors for facilitating the creation and creating these awesome programs! Did I miss something? A link? A project? Comment below! Want to discuss this? Comment below! Want to comment? Comment below! (you get the picture) P.S. Sorry about the Cemetech links not being consistant in format and sometimes going to the wrong page (as in, not the start page) of the correct topic. I didn't realize that the links were page/post specific until I was almost done. 222
TI-Nspire / Re: nReuben« on: December 31, 2014, 09:16:43 pm »
I now have a screenie showing the full screentest, 16x16 sprites (sorry Eiyeron, but for reasons told in IRC, I can not use yours (for everyone else: it has to due with the mappy files I was given being optimized and not having the full spritesheet, so the spritesheets are different for each map portion, and are in a different arrangement)), and 12x8 tile surface for the game (to match the original).
![]() 223
TI-Nspire / Re: nReuben« on: December 31, 2014, 08:31:45 am »
I got one from a friend. Here's the screenie in color:
![]() 224
TI-Nspire / Re: nReuben« on: December 30, 2014, 09:24:39 am »
Because I don't have a color ROM. My Nspire is a grayscale.
225
So after going on semi-hiatus for this and not telling most of you this project even exists, I'm telling you it exists!
Using the maps DJ made for Reuben CSE (thanks, btw) I have imported all the map data into the source. And now for the screenie! ![]() All I have program-wise atm is a working screentest, but I promise to do a lot in the coming year. and there was much rejoicing |
|