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Messages - qazz42
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406
« on: November 04, 2010, 04:52:08 pm »
What makes it harder to emulate, though?
That said it would be cool if it was done, although I think the game selection was rather small, right?
It has a lot of bugs and such the many games tend to take advantage of it complicates things
407
« on: November 04, 2010, 04:03:17 pm »
Yeah, it would help if it was written in C a whole lot
408
« on: November 04, 2010, 03:48:11 pm »
Is it? I mean, we have a NES emu and the NES was much more complicated, so I wouldnt expect this to be that hard Discuss (oh and think we should start with the 2600 and found over here http://en.wikipedia.org/wiki/Atari_2600)
409
« on: November 04, 2010, 03:14:29 pm »
He means the current release of the emulator wont' function on the newer calcs. that are missing the extra ram. Only the beta that is still a work in progress works on them.
and only beta testers got them, although if you ask nicely, I am sure calc84 wouldn't mind sending one to you, but thats not my decision and, err, I should make that video this friday
410
« on: November 03, 2010, 05:36:23 pm »
hmm, but even so, doesnt the sound usually loop? If it did it would not be to much of a problem if the sound it off
411
« on: November 03, 2010, 04:29:05 pm »
well, if you have a subroutine (inside the program BTW) for each card and each card only did one or two things, that wouldnt be soo bad..
412
« on: November 03, 2010, 04:20:03 pm »
Kis, that;s the problem, I can't find a readme if anyone find it, please give.
413
« on: November 03, 2010, 04:15:36 pm »
AHEM *QAZZ
and on the subject of wizards, for the latest beta (second to last page methinks) there is no readme, so the game is confusing, so be sure to include a readme of how the game works ....
414
« on: November 03, 2010, 04:09:01 pm »
ahem, *qazz, and that is not soo true, many basic games have some ascii graphics
415
« on: November 03, 2010, 04:06:56 pm »
well, of course a title screen could have good graphics without being totally hard, but the game should be text based
416
« on: November 03, 2010, 04:00:04 pm »
Hmm, something this advanced in Basic will be tricky, so I warn you that cards amount would be tricky. On that note, have you looked at Wizards? It was a asm calc card game that I <3
417
« on: November 03, 2010, 03:35:54 pm »
can't he use the crystal timers then?
418
« on: November 03, 2010, 03:26:01 pm »
Yeah, but you need to build it yourself and such >."> and it is unstable
419
« on: November 03, 2010, 03:17:51 pm »
yep, problem is that newer ones won't work unless you got a special beta from calc84 although there is the gbc4nspire but you need a nspire and a crappy OS. welcome to omni btw (I dont post in introduce yourself ^.^)
420
« on: November 03, 2010, 03:12:50 pm »
735. your abacus has third party programming on it
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