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Messages - ralphdspam

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151
Miscellaneous / Re: How much English words do you know?
« on: October 12, 2011, 09:01:07 pm »
oh okay. i must have just had consistent result, then. i was getting things like trollip, lothario, and seamy.
Oh, I had the same page, but I didn't know what they meant.  :\

152
Miscellaneous / Re: Which word do you most likely to mistype?
« on: October 12, 2011, 08:59:03 pm »
I usually type the as "teh" if I type too fast.  :P

153
Axe / Re: drawing from oversized buffers
« on: October 12, 2011, 08:54:37 pm »
Changing the Y offset should be easy, but Changing the X offset is more difficult.  The calculator stores pixels in Byte-Sized pieces (no pun intended), so you can only have an X offset as a multiple of 8 without having to do nasty rotation and shifting. 
Code: (PseudoCode) [Select]
\\For this example, let's say that X is the X offset, Y is the Y offset, and B is the buffer.
B+(Y*13)+(X/8)->C \\104/8=13 There are 13 bytes in a buffer of 104
L6->D
For(A,1,64)
Copy(C,D,12)
C+13->C \\Again, the X length of the buffer is 13 bytes.
D+12->D \\PlotSScreen is 12 bytes wide.
End
This code is probably very buggy.  This is just for the general idea.  You want to copy 12 bytes from the buffer, loop to the next line, and repeat for 64 lines.
Unfortunately, this method limits itself to 8 pixel increments.  Similarly, the buffer X width can only be divisible by 8.  These problems can be overcome by doing bit rotation and shifting, but that would be more time consuming and probably require inline ASM.

154
Miscellaneous / Re: How much English words do you know?
« on: October 12, 2011, 08:32:54 pm »
EDIT: i thought it was just my version, but i went back through and saw that it's the same words every time, so... did anyone else think the number of words with sexual connotations was a bit odd?
The second page changes according to your results of the first page.  I didn't notice too many on my test.  :P

155
Other Calculators / Re: Revsoft?
« on: October 12, 2011, 08:25:18 pm »
It's sad that there are no backups.  :(
They had so many great tutorials.

156
Blaster Master / Re: Blaster Master!
« on: October 12, 2011, 08:23:30 pm »
It sounds like a really good game.  I hope you can finish it.  :)

157
News / Re: OmnomIRC Update
« on: October 12, 2011, 07:38:10 pm »
EDIT: Raplhdspam unfortunately IE8 and below is no longer supported on Omnimaga, as it became impossible to add new features while still getting the site to work fine in those browsers.
Ah.  that is fine.  At least the site works on my Kindle now. 
I will just have to get firefox on my flash drive then

158
News / Re: OmnomIRC Update
« on: October 12, 2011, 05:24:15 pm »
I'm not sure if this is related, but my school browser stops loading the page at omnom.  Omnom shows up as a blank screen and there is no text.
It might just be a problem with IE7, though.  :P

159
Axe / Re: Questions about Self Modifying Code
« on: October 12, 2011, 02:21:06 am »
If the program that is turning the appvar into a program is an application, this gets incredibly easier, and in fact might just be a BCALL or two away.  I do not remember the specifics, but you should be able to run programs from an application no problem.
Oh, that's true.  I didn't realize that.  All you have to do is copy the appvar into $9d95 and change the page in $4000 to the system bcall page.  Then again, if you have an app's worth of memory, you might as well put all of the minigames into that app.

160
Graviter / Re: Graviter
« on: October 12, 2011, 02:11:39 am »
Wow, the graphics look great and the animations look so smooth!  :D

161
Axe / Re: Questions about Self Modifying Code
« on: October 12, 2011, 02:07:09 am »
wouldn't it be possible to create the program, then use something to copy it over to an appvar and then, during runtime, create a new one full of 0's and copy it over? it seems a bit impractical, but i guess it prevents the user from accidentally running just the subroutine program...
It would be hard to do because some of the z80's commands use absolute addressing.  The appvar has a dynamic address, allowing for multiple appvars.  Simply put, Axe code from an appvar would jump to weird places in memory.

In all practicality, it is near impossible in Axe, and probably will always be. 

What can you do? Really, your only option for something like this is just to make your minigames into separate axe programs and have your main program call them. Or, you could always just put all the minigames into the same file ;D
I couldn't word it better.  :)

162
News / Re: Members organizes ritual for DJ_O's postcount of 30000
« on: October 12, 2011, 01:56:50 am »
What is lobster bisque? ???
a smooth creamy highly seasoned soup of French origin. Interesting, for lobster bisque we go!
Lol.  You forgot the lobsters, and lots of them.  :P

EDIT: I really like lobster bisque, irl.

163
Miscellaneous / Re: How much English words do you know?
« on: October 12, 2011, 01:53:50 am »
The only way to be entirely accurate is to ask you for each of the ~300,000 words in the OED.
Lol.  I can't imagine listing every word I know.  I'm the type of person that can't remember the perfect word but remembers its first letter.  :P

I really should read more books.  :P

164
News / Re: Members organizes ritual for DJ_O's postcount of 30000
« on: October 12, 2011, 01:15:36 am »
Well, congratulations DJ_O. I guess the ritual worked.
Do the rituals involve making lobster bisque?

165
ASM / Re: Cheating on the Z80
« on: October 12, 2011, 01:14:30 am »
Here is an incredibly inefficient and slow way to do an "ex h,l" but its impressive that it uses no extra registers or memory.  Even the carry flag is preserved.
Woah!  It even saves the carry flag too!  That's awesome!  +1

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