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Messages - ralphdspam
Pages: 1 ... 31 32 [33] 34 35 ... 63
481
« on: May 14, 2011, 12:05:31 am »
Looks like a fun language to program in. ^^ We might want a port of this to the 84 sometime...
482
« on: May 14, 2011, 12:01:59 am »
Wow! Crabcake has progressed so quickly! Great work, Hot_Dog!
483
« on: May 13, 2011, 11:59:42 pm »
Well done! While this could be considered a finished game, I would like to see what other neat things you can add.
484
« on: May 13, 2011, 11:53:48 pm »
The interface looks great! Can you add stuff like changing TI-OS settings or something like that?
485
« on: May 13, 2011, 11:48:35 pm »
Enhance the most perfect grayscale I have ever seen? Thepenguin77, you are my hero!
486
« on: May 13, 2011, 11:46:50 pm »
I'm a big fan of Star Trek, and I am looking forward to your game. The first person aspect sounds promising.
487
« on: May 13, 2011, 11:42:10 pm »
Sounds great! I like proton as a name. You might want to set up a poll for that. I second that statement.
488
« on: May 13, 2011, 11:38:03 pm »
Wow, the progress sounds great! I hope you can get the groundpound to work.
489
« on: May 13, 2011, 11:29:39 pm »
Looks nice! Do you have plans for different enemies or powerups?
490
« on: May 13, 2011, 11:19:23 pm »
Has anyone made a 6502 architecture emulator for the 84 plus?
491
« on: May 13, 2011, 11:00:52 pm »
Do you think anyone would try this for the 84?
492
« on: May 13, 2011, 09:05:29 pm »
[19:02:45] <ralphdspam> lol, if this is taken out of context, it would seem that I, ralphdspam am a narcissist. Hehe.
493
« on: May 13, 2011, 12:57:36 am »
* ralphdspam runs over to his TI-84 Plus SE.
494
« on: May 13, 2011, 12:02:45 am »
Cool! I can't wait until the next release.
495
« on: May 12, 2011, 01:01:31 am »
Another limitation about the 2600 is that there are no interrupts. When they made the 6502-family processors for the Atari, they decided to scrap a bunch of memory addressing and interrupt features. While this is a major setback for development, it should make emulation a lot easier.
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