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News / Re: Lua on the Nspire?
« on: April 12, 2011, 10:27:33 pm »
Is Lua interpreted? I wonder if TI would let us edit it on calc. If they release the SDK for free, I will be even more tempted to buy a CX.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 646
News / Re: Lua on the Nspire?« on: April 12, 2011, 10:27:33 pm »
Is Lua interpreted? I wonder if TI would let us edit it on calc. If they release the SDK for free, I will be even more tempted to buy a CX.
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News / Re: Lua on the Nspire?« on: April 12, 2011, 10:21:36 pm »
Hmm. Very interesting. Maybe TI will give us programming capabilities on the new Nspire. I sure hope so.
Unfortunately, it will probably be like programming with a cinderblock on our backs. I also wonder who on Omni knows Lua. 648
General Calculator Help / Re: Weird Home Screen Glitch« on: April 12, 2011, 09:42:25 pm »
Yes, that causes the glitch for me.
It even works in MP. 649
General Calculator Help / Re: Weird Home Screen Glitch« on: April 12, 2011, 09:31:12 pm »
*Bump*
Anything else? 650
ASM / Re: Variables, Labels, Loops« on: April 12, 2011, 09:13:28 pm »
Also, if you want to do multiplication (I think that is what you want), you can use one of these routines:
http://wikiti.brandonw.net/index.php?title=Z80_Routines:Math:Multiplication 651
Miscellaneous / Re: What is your avatar?« on: April 12, 2011, 08:46:34 pm »
@Scout I think the world is part of a subroutine called the universe. If the universe is on a For loop of 42 iterations, that would still give us plenty of time.
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ASM / Re: Variables, Labels, Loops« on: April 12, 2011, 08:34:09 pm »
You can use ld a,(Address) instead of loading the address to HL first.
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Site Feedback and Questions / Re: Posting in the right section« on: April 12, 2011, 02:39:24 am »
@Scout well said. I should really pay attention to where I post a topic.
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General Discussion / Re: I vi IV V7 Chord Progression Song List« on: April 12, 2011, 02:35:58 am »
I copied a lot of the songs from this one video. I will fix the list/make an exception this week.
* ralphdspam already posted this, but it seems to have failed. If this shows up to be a double post, then you know why.
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General Discussion / Re: I vi IV V7 Chord Progression Song List« on: April 12, 2011, 02:21:11 am »
Aaah.
Too bad. (stupid autocorrect) Any Astley songs? 656
General Discussion / Re: I vi IV V7 Chord Progression Song List« on: April 12, 2011, 12:06:11 am »
Added. Rockey Raccoon is not quite the progression, though.
Thanks for looking and adding to the list. Also added "Tears on my Pillow". 657
Forum Arcade Games / Re: Starcraft« on: April 11, 2011, 11:41:36 pm »* ralphdspam lost game. I like this guy's singing. I don't get how to play. 658
Other Calculators / Re: Balltrix (ported by Xeda)« on: April 11, 2011, 09:30:26 pm »
It is very sensitive. Whenever I press a button, the hole flies to the side. (It does add to the challenge factor, though.)
Btw, is there a way to change the cpu speed in the game? 659
Other Calc-Related Projects and Ideas / Re: A real Community Project« on: April 11, 2011, 09:25:56 pm »
For the MMORPG, though, I would rather have most of the data locally for a single-player mode. (Some don't have gCn, unfortunately.)
EDIT: Ninja'd 660
Other Calc-Related Projects and Ideas / Re: A real Community Project« on: April 11, 2011, 09:16:45 pm »
If we do a multiple platform language, what syntax would it be similar to?
I really like the idea of a platform language, but the programming would be intense. There are so many differences in the hardware what we would have to compensate for. |
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