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nSDL / Re: nSDL 0.3.2—A fast & robust TI-Nspire graphics library
« on: June 12, 2012, 10:42:07 pm »
Where is SCREEN_WIDTH defined? I cannot seem to find its definition anywhere but you use it in nspirevideo and sdl uses it in joystick.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 556
nSDL / Re: nSDL 0.3.2—A fast & robust TI-Nspire graphics library« on: June 12, 2012, 10:42:07 pm »
Where is SCREEN_WIDTH defined? I cannot seem to find its definition anywhere but you use it in nspirevideo and sdl uses it in joystick.
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Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni« on: June 12, 2012, 12:41:11 am »
2893: You know your safe from RAM clears because teachers at your school don't mess with peoples calcs
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Miscellaneous / Re: What is your signature?« on: June 12, 2012, 12:38:26 am »
I just made mine a little smaller and improved the geek code/test images/projects
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Casio Calculators / Re: Prizm Preprocessor symbols« on: June 11, 2012, 04:12:45 pm »
for now I think runtime defines will work but I will probably prod the devs to add it in eventually
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Casio Calculators / Re: Prizm Preprocessor symbols« on: June 11, 2012, 03:47:48 pm »
here it is https://github.com/Hoffa/nSDL/blob/master/include/SDL_platform.h#L105
in the nSDL github 561
Casio Calculators / Re: Prizm Preprocessor symbols« on: June 11, 2012, 03:35:43 pm »
I dont see the runtime define in the makefile so i don't think its there
EDIT: fixed my previous post with the correct symbol EDIT2: and searching with grep i can't find any define for it in the nSDL source 562
Casio Calculators / Re: Prizm Preprocessor symbols« on: June 11, 2012, 03:24:42 pm »
Looking at the nSDL code its _NSPIRE for nspire
and I was thinking that if there isn't one that __PRIZM__ or _PRIZM would work if it wasn't too hard to add in EDIT: Correction the nSDL code says _TINSPIRE not _NSPIRE 563
Casio Calculators / Re: Prizm Preprocessor symbols« on: June 11, 2012, 02:46:10 pm »
that was the basic idea of what i wanted to do.
though i think i might be able to do it the makefile since i'd probably have to make seperate targets for nspire and prizm since they get to tns/g3a in different ways 564
Casio Calculators / Re: Prizm Preprocessor symbols« on: June 11, 2012, 02:42:24 pm »
I would rather it not have to have any changes to source to compile for each platform
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Casio Calculators / Re: Prizm Preprocessor symbols« on: June 11, 2012, 02:41:18 pm »
but how could I have it switch at compile time between the two?
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nSDL / Re: nSDL 0.3.1—A fast & robust TI-Nspire graphics library« on: June 11, 2012, 02:32:44 pm »
Is there any way of easily finding where you made changes to the SDL source? I would like to look a little to see what it takes to port it to a new platform
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Casio Calculators / Prizm Preprocessor symbols« on: June 11, 2012, 02:14:46 pm »
I was planning on writing a C game that could run on both prizm and nspire and I wanted it to detect which it was being compiled for at build time are there any preprocessor symbols I could use for that?
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Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni« on: June 11, 2012, 12:43:22 pm »
2890: You know that the 30 minute pause isn't in the real game and is only in the modded ones
* ruler501 lost the game
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Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni« on: June 10, 2012, 09:26:39 pm »
2884: You lost count of how many times you make people lose the game each day
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