This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Messages - ruler501
Pages: 1 ... 44 45 [46] 47 48 ... 184
676
« on: April 01, 2012, 06:07:31 am »
I cant try it now but will try it in 2-3 hours. Looking at the files in the archive it looks like a legit game, but I cant believe that screenshot from a real calc in game
677
« on: April 01, 2012, 05:57:06 am »
I get it now I had just thought that was the usb port. I really dont know much of anything about the CX hardware
678
« on: April 01, 2012, 12:06:24 am »
If they actually release it I will get a NES just for this
Well and because I've always thought it would be nice to have one
679
« on: March 31, 2012, 10:24:39 pm »
now if I run gbc4nspire with that...
...assuming it doesn't require software control and is supported by OS 3.1
making it require 3.2 would be a smart move on their part to force the upgrade
680
« on: March 31, 2012, 09:54:20 pm »
I wonder if these would work with non CX's as well as the CX
681
« on: March 31, 2012, 09:03:44 pm »
2628: Omni is your most visited site
682
« on: March 31, 2012, 09:02:16 pm »
Is it on the TI page yet?
683
« on: March 31, 2012, 08:58:29 pm »
Which one is for the nspire? I havent been able to find any mention of it. sorry if I'm missing something obvious
684
« on: March 31, 2012, 08:47:00 pm »
What resolution does it project at?
Also is there an official TI announcement? It is close to April 1st...
685
« on: March 30, 2012, 06:45:49 am »
Hi and welcome to the forums hope you enjoy your stay.
686
« on: March 30, 2012, 06:43:20 am »
nice Eeems do you think it would be possible to set up a ppa for it also so ubuntu users could have access?
687
« on: March 27, 2012, 11:26:36 pm »
cooliojazz Could I see the source for your program? I'd just like to look at it to see how you did it. Also I'm trying to learn java so I would like to just read throug some real world programs to see how to make programs
688
« on: March 27, 2012, 11:00:10 pm »
this is mine from memory. just a variation from the normal bomb. assumes a core size of 1024.
:*ORG TOP Lbl TOP MOV X /X ADD [sub]E[/sub]1019 X JMP TOP Lbl X DAT [sub]E[/sub]0 [sub]E[/sub]1019
Wouldnt it be best to add a assert for making sure the core size is correct?
689
« on: March 27, 2012, 10:54:09 pm »
I'm purple. I like it because it reminds me of some jokes from a summer camp i went to once. I'd tell them but they're hard to understand if you weren't there
690
« on: March 27, 2012, 10:52:33 pm »
Is it open source? That would make it a lot easier to do otherwise I might be able to do it but I'm not sure how well it would work.
I've only used SDL for video work but it cant capture images from other programs so I have to figure out something else to use. I think I'll use D3D9 because i found a fast way to capture the screen with it. Now if I can convert that to a SDL_Surface with set user boundaries it should work I think
Pages: 1 ... 44 45 [46] 47 48 ... 184
|
|