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Messages - saintrunner
Pages: 1 ... 7 8 [9] 10 11 ... 119
121
« on: February 21, 2012, 04:51:25 pm »
122
« on: February 21, 2012, 04:17:19 pm »
I've gotten my code but it doesn't work on the Casio or Skinit websites.
same thing happened to me
123
« on: February 20, 2012, 07:36:38 pm »
well that's no fun, I know I double posted, but I was excited edit: nevermind it's all good BTW My PRIZM is a lot of fun
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« on: February 20, 2012, 07:35:56 pm »
The only problem is when you move at variable speeds, though. Otherwise in a game like this where there's no physic involved, this is fine.
So that means that pegasus boot/seed will not be implemented? Also, I would like to see the sword swinging animation. (You know, the 3-frame sword animation.) Still, looking good.
not sure how I will do that yet, but I'll probably figure that out and other cleaning up things later Or Blak will figure it out
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« on: February 20, 2012, 07:34:21 pm »
Why was I down rated? ^^
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« on: February 20, 2012, 06:06:27 pm »
Sorry for the double post, but ITS HERE!!!
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« on: February 20, 2012, 04:49:19 pm »
Looking good so far. Good luck with enemies and things...
yeah...I know
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« on: February 20, 2012, 04:21:43 pm »
That looks great! Can't wait to see the finished game!
Thanks! I appreciate all the positive comments
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« on: February 20, 2012, 03:21:51 pm »
Got mine in the mail today
how long did it take?
130
« on: February 20, 2012, 11:40:31 am »
Well BBoy is probably spending most of his time with Nighmare right now
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« on: February 20, 2012, 11:38:57 am »
I could do that, as If you look through my sprites thread in my sig, I already did a Zelda logo in grayscale!
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« on: February 20, 2012, 11:35:04 am »
4 days, and no PRIZM
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« on: February 20, 2012, 11:32:18 am »
Yes blak I do know how to make it grayscale but it might slow it down too much, also as far as other stuff coded, I have the weapon stuff about done minus the sprites and specific coding. Lol if you haven't noticed a lot of my code in this project IS from Caedes waste not Today I think I'll work on text boxs, and chests to be opened!
134
« on: February 19, 2012, 10:08:13 pm »
Coming to you soon from "BlakPilar and saintrunner Productions"
edit: also if you up rate a post by me, make sure you up rate a post by BlakPilar too, as this is an equally shared project by us both, so one of us shouldn't receive all of the respect
135
« on: February 19, 2012, 05:56:31 pm »
That might be hard if you choose to use the original sprites as a design base
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