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Axe / Re: Axe Q&A
« on: December 14, 2011, 05:31:01 pm »
try moving parts off the tilemap out of the main loop
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Axe / Re: Axe Q&A« on: December 14, 2011, 05:31:01 pm »
try moving parts off the tilemap out of the main loop
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TI Z80 / Re: An Exercise In Futility [Contest Entry]« on: December 14, 2011, 05:00:22 pm »
you should make it so the user can choose which 'character' to use! lol I'd be playin' as the jumping bean all the time
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TI Z80 / Re: Super Crate Box« on: December 14, 2011, 04:55:41 pm »
leafiness0, you finished the whole thing? Can I play it!!!
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TI Z80 / Re: Seeker« on: December 14, 2011, 04:54:34 pm »
ok so I added double lines at some points....it looks A LOT nicer! lol just goes to show how a little tweaks here and there can change an entire look.....That and a giant head...!
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TI Z80 / Re: Super Crate Box« on: December 13, 2011, 11:42:58 pm »
I also can't wait! good luck
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TI Z80 / Re: Super Crate Box« on: December 13, 2011, 11:27:14 pm »
so my friend (who doesn't program only games) saw this and has been asking for a finished version every time I see him! so this better still be being worked on lol
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TI Z80 / Re: Grappler!« on: December 13, 2011, 09:58:45 pm »
lol...yeah sorry. I said
I'm using 16x16....I think I can fix it by just adding to my picawhile ago, and this is what I meant, so yeah 1209
TI Z80 / Re: Grappler!« on: December 13, 2011, 09:54:46 pm »
yeah I just figured that out....thanks anyways
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TI Z80 / Re: Grappler!« on: December 13, 2011, 09:43:52 pm »
yep. wait...so how am I supposed to set dimensions? I just typed 16 in when it asked for the width in the bananas thing.
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TI Z80 / Re: Grappler!« on: December 13, 2011, 09:41:11 pm »
I'm using 16x16....I think I can fix it by just adding to my pic
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TI Z80 / Re: Grappler!« on: December 13, 2011, 09:35:44 pm »
I only got the top left corner of my head to show up..
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TI Z80 / Re: Grappler!« on: December 13, 2011, 09:31:07 pm »
I got the same thing while trying to make a BIG head!
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