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Messages - saintrunner

Pages: 1 ... 93 94 [95] 96 97 ... 119
1411
TI Z80 / Re: FADE
« on: November 23, 2011, 07:41:54 pm »
EHH, maybe. but for now I'm gonna just work on this. Besides, I'm terrible at tilemapping

1412
TI Z80 / Re: FADE
« on: November 23, 2011, 07:35:32 pm »
Well, i would, but the game I got this idea from had a car, and I really liked the car. and im not sure about hills, considering how small each level is. it's more a puzzle and timing challenge, then an action based game. But I do appreciate the idea in the spike sided boxs!

1413
TI Z80 / Re: FADE
« on: November 23, 2011, 07:18:52 pm »
MMM, I think I like the car :P and the weird boxs. but I might use the going over the blocks idea. thanks

edit: I'm changing the boxs, but keeping the face! screenie in a sec :)

edit2:SCREENIE! NEW BOXS!

1414
Miscellaneous / Re: Happy Thanksgiving
« on: November 23, 2011, 07:08:56 pm »
I HATE TURKEY.
AND LOBSTER.


But have you ever had BLUE lobster?!

1415
TI Z80 / Re: FADE
« on: November 23, 2011, 07:05:27 pm »
What do you think the sprite should look like? and I like the spikes and floors idea! That way the goal of the first 3 levels is to avoid the blocks, but then you need them!

1416
TI Z80 / Re: FADE
« on: November 23, 2011, 06:43:24 pm »
level three is hard, even for me!

1417
TI Z80 / Re: Mario Shotgun and screenie
« on: November 23, 2011, 06:25:39 pm »
And for all the people who want to know where I got the idea for Mario Shotgun, Here is the most amazing game (not really) EVER!

http://www.sugartoast.com/game/gangster_brothers

1418
TI Z80 / FADE
« on: November 23, 2011, 06:23:34 pm »
So I've been working on a game where the object is simple! get past the weird block shaped objects before the reappear! OH and YOU ARE A CAR! well looks more like a truck! Any way, here is a screenie, but the actual game won't be released until about a week or two from now, it needs more levels! It's actually quite fun to play!

1419
TI Z80 / Re: Swords
« on: November 23, 2011, 06:15:28 pm »
I think you should move with it.

oh and I can't beat level 4, cause for some reason when I get the little object thing on the first plateform everything goes super fast! Is it supposed too?

1420
TI Z80 / Re: Swords
« on: November 23, 2011, 12:01:50 pm »
really? Ima gonna post a screenie of me failing!

1421
TI Z80 / Re: Swords
« on: November 23, 2011, 11:56:56 am »
no it's the spikes at the top of the screen! I can get past the first jump and the super fast enemy, but I can't get to the left side of the screen

1422
TI Z80 / Re: Swords
« on: November 23, 2011, 11:54:48 am »
OMG! I still can't get past lvl 4! lol

1423
TI-BASIC / Re: nooboish prgrammer
« on: November 22, 2011, 10:09:57 pm »
Getkey's are easier (in my opinion) in axe. and the reason you need it in chatta's example is because he made it self modified. in other words, it looks the same as the menu( function but it is written out so it can be adjusted

And yeah your right, I don't meen to yell, I'm just bad at explaining, so I'm really yelling at myself... sorry :P

1424
Introduce Yourself! / Re: Hi guys
« on: November 22, 2011, 09:46:43 pm »
just read all the stuff that comes in the download folder and you'll be fine!

1425
Introduce Yourself! / Re: Hi guys
« on: November 22, 2011, 09:44:15 pm »
Axe is for calculater! it's an onlboard compiling/programming app, and it's relative to BASIC

http://www.omnimaga.org/index.php?action=downloads;sa=view;down=527

Pages: 1 ... 93 94 [95] 96 97 ... 119