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Messages - saintrunner

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1561
Computer Projects and Ideas / Re: Controlling a robot arm with a Wiimote
« on: November 15, 2011, 05:52:25 pm »
That's awesome!

1562
Introduce Yourself! / Re: Hello Omnimagians!
« on: November 15, 2011, 05:47:40 pm »
Update? or upload?

1563
Axe / Re: Error: Arguments on abs()?
« on: November 15, 2011, 05:37:39 pm »
Yeah It might just not be an option. Have you used it before and had it work?

1564
Axe / Re: Error: Arguments on abs()?
« on: November 15, 2011, 05:36:37 pm »
hmmm, I got nothing, sorry, but I doubt it's a problem with axe.

@too tired to think

1565
Miscellaneous / Re: I saw a blue lobster at the store
« on: November 15, 2011, 05:34:00 pm »
!?!?!?!? wow I want to meat netham

How does one 'meat' someone else? lol MEET is what you want to do! :) don't you love grammer!

1566
Axe / Re: Error: Arguments on abs()?
« on: November 15, 2011, 05:29:50 pm »
hmm, usually its a parenthesis issue, at least with me. What do you have set as R?
 

1567
Axe / Re: Error: Arguments on abs()?
« on: November 15, 2011, 05:24:33 pm »
nope, try

:If (abs(A+r1-{GDB1+R})< 8 ) and (abs(B+r2-{GDB2+R})< 8 )

or

:If (abs(A+r1-{GDB1+R})<8 and abs(B+r2-{GDB2+R})< 8 )

or


:If abs(A+r1-{GDB1+R})<8 and abs(B+r2-{GDB2+R})< 8



1568
Axe / Re: Error: Arguments on abs()?
« on: November 15, 2011, 05:21:26 pm »
get rid of the ( before the second abs(, that might be it

actually just add a ( before the first abs( and after the first <8

1569
The Axe Parser Project / Re: Which Axe version do you use?
« on: November 15, 2011, 05:14:36 pm »
Same, generally the newest updates are the best, at least that is my philosophy :)

1570
Introduce Yourself! / Re: Hello Omnimagians!
« on: November 15, 2011, 05:11:48 pm »
Hi welcome to omni! I'm actually looking for game ideas? you mind posting some of those games you made, so I have inspiration?

that is when you get to 40 posts!

1571
TI Z80 / Re: Project Ideas needed!
« on: November 15, 2011, 05:08:14 pm »
hmm interesting ideas

But I kinda like more of a story or movement involved.

1572
TI Z80 / Re: Axe pong
« on: November 15, 2011, 04:50:31 pm »
I'd do the link port if I were you. A little easier that way!

1573
TI Z80 / Re: Project Ideas needed!
« on: November 15, 2011, 04:47:06 pm »
Whats that?

1574
TI Z80 / Re: Axe pong
« on: November 15, 2011, 04:46:31 pm »
Is your two player gonna be via calc-to-calc or versus a computer?

1575
TI Z80 / Project Ideas needed!
« on: November 15, 2011, 04:44:55 pm »
As a lot of you might know, I recently was working on Mario Shotgun! Now that I have finished that, (I might add a level editor so more levels can be added later) I need ideas! And I had the idea of my jump game, but I think epic7 wants to do that after he's done with robogun (which I'm really excited for!). So if anyone has any game ideas they are too lazy to do, I need something to occupy my study halls! Send them my way please!

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