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Computer Projects and Ideas / Re: Controlling a robot arm with a Wiimote
« on: November 15, 2011, 05:52:25 pm »
That's awesome!
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1561
Computer Projects and Ideas / Re: Controlling a robot arm with a Wiimote« on: November 15, 2011, 05:52:25 pm »
That's awesome!
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Introduce Yourself! / Re: Hello Omnimagians!« on: November 15, 2011, 05:47:40 pm »
Update? or upload?
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Axe / Re: Error: Arguments on abs()?« on: November 15, 2011, 05:37:39 pm »
Yeah It might just not be an option. Have you used it before and had it work?
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Axe / Re: Error: Arguments on abs()?« on: November 15, 2011, 05:36:37 pm »
hmmm, I got nothing, sorry, but I doubt it's a problem with axe.
@too tired to think 1565
Miscellaneous / Re: I saw a blue lobster at the store« on: November 15, 2011, 05:34:00 pm »!?!?!?!? wow I want to meat netham How does one 'meat' someone else? lol MEET is what you want to do! don't you love grammer! 1566
Axe / Re: Error: Arguments on abs()?« on: November 15, 2011, 05:29:50 pm »
hmm, usually its a parenthesis issue, at least with me. What do you have set as R?
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Axe / Re: Error: Arguments on abs()?« on: November 15, 2011, 05:24:33 pm »
nope, try
:If (abs(A+r1-{GDB1+R})< 8 ) and (abs(B+r2-{GDB2+R})< 8 ) or :If (abs(A+r1-{GDB1+R})<8 and abs(B+r2-{GDB2+R})< 8 ) or :If abs(A+r1-{GDB1+R})<8 and abs(B+r2-{GDB2+R})< 8 1568
Axe / Re: Error: Arguments on abs()?« on: November 15, 2011, 05:21:26 pm »actually just add a ( before the first abs( and after the first <8 1569
The Axe Parser Project / Re: Which Axe version do you use?« on: November 15, 2011, 05:14:36 pm »
Same, generally the newest updates are the best, at least that is my philosophy
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Introduce Yourself! / Re: Hello Omnimagians!« on: November 15, 2011, 05:11:48 pm »
Hi welcome to omni! I'm actually looking for game ideas? you mind posting some of those games you made, so I have inspiration?
that is when you get to 40 posts! 1571
TI Z80 / Re: Project Ideas needed!« on: November 15, 2011, 05:08:14 pm »
hmm interesting ideas
But I kinda like more of a story or movement involved. 1572
TI Z80 / Re: Axe pong« on: November 15, 2011, 04:50:31 pm »
I'd do the link port if I were you. A little easier that way!
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TI Z80 / Re: Axe pong« on: November 15, 2011, 04:46:31 pm »
Is your two player gonna be via calc-to-calc or versus a computer?
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TI Z80 / Project Ideas needed!« on: November 15, 2011, 04:44:55 pm »
As a lot of you might know, I recently was working on Mario Shotgun! Now that I have finished that, (I might add a level editor so more levels can be added later) I need ideas! And I had the idea of my jump game, but I think epic7 wants to do that after he's done with robogun (which I'm really excited for!). So if anyone has any game ideas they are too lazy to do, I need something to occupy my study halls! Send them my way please!
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