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Messages - saintrunner

Pages: 1 ... 111 112 [113] 114 115 ... 119
1681
Introduce Yourself! / Re: Hello, Everybody!
« on: November 08, 2011, 08:48:53 pm »
I'm a fast learner. :)

1682
Introduce Yourself! / Re: Hello, Everybody!
« on: November 08, 2011, 08:12:28 pm »
Ok so both me and my brother are J.K.'s and I am the younger of the too. I wasn't in the play nor will I ever be. But I am in concert band, marching band, jazz band, combo band, and other bands.

and too DJ_O, yes I know I was bad at my grammar and spelling, but who could blame a guy who has used slang most of his life. :) And I apologized!

1683
Gaming Discussion / Re: zelda v.s. pokemon
« on: November 08, 2011, 05:35:45 pm »
I second that!

1684
Gaming Discussion / Re: zelda v.s. pokemon
« on: November 08, 2011, 08:24:12 am »
Probablly because of how massive it is

1685
Axe / Re: Axe code of jumping help!?
« on: November 08, 2011, 08:21:37 am »
Yeah that makes sense.

but easy and gravity don't always go together. lol

1686
Axe / Re: Axe code of jumping help!?
« on: November 07, 2011, 09:32:57 pm »
yeah, for now it works

1687
Introduce Yourself! / Re: Hi everyone
« on: November 07, 2011, 09:32:28 pm »
I read it somewhere. apparently it will be out soon

1688
Gaming Discussion / Re: zelda v.s. pokemon
« on: November 07, 2011, 09:31:48 pm »
I think there are a few, but they are like, very buggy. in my opinion. I haven't found one that actually works well...... NEW PROJECT IDEA!!! I'll finish Mario Shotgun first

1689
Introduce Yourself! / Re: Hi everyone
« on: November 07, 2011, 09:29:04 pm »
Axe is relatively easy, given that you know BASIC well. then again isnt the new Axe Parser coming out going to be more similar to BASIC? That's even more easy. (Pardon my grammar) :)

1690
Axe / Re: Axe code of jumping help!?
« on: November 07, 2011, 09:26:45 pm »
yes, but I want to implement complex gravity. with like velocity and acceleration given different conditions. lol

1691
Gaming Discussion / Re: zelda v.s. pokemon
« on: November 07, 2011, 09:25:44 pm »
And still by my personal opinion, and reinforced by the poll, Zelda is better:) lol, well atleast it is for me. every game has its player. and Zelda is my game! lol I used to spend countless hours just seeing how fast I could beat it.

1692
Axe / Re: Axe code of jumping help!?
« on: November 07, 2011, 09:23:05 pm »
Looking back it actually was very simple, I think I was over complicating it. I really want to involve gravity, but I'll get that later! lol

1693
TI Z80 / Re: Robo-Gun: My first big axe game
« on: November 07, 2011, 09:21:32 pm »
Looks good:) can't wait to see it all debugged and such. do you want to see my mario shotgun game too see how I fixed my random bullet?

1694
Axe / Re: Axe code of jumping help!?
« on: November 07, 2011, 04:25:08 pm »
Thanks so much! You truly saved me a lot of time trying to figure that out :)

1695
TI Z80 / Re: Robo-Gun: My first big axe game
« on: November 07, 2011, 04:08:05 pm »
Did you solve your random bullet problem?

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