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Messages - saintrunner

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316
Art / Re: [REQUEST] Color sprite(s) needed
« on: January 29, 2012, 04:14:04 pm »
Absolutely :)

317
Computer Projects and Ideas / Re: Nightmare
« on: January 27, 2012, 02:59:03 pm »
Give me a week, I will be away again this weekend, and then I can work on ig next week

Edit: also I got to see a picture of my creation, but since this is my first addition to a computer game, I'd really appreciate feedback from all who see it, that way I can grow in my graphics design for future projects :) Oh and BBoy you are awesone for letting me help :) :) :)

318
Computer Projects and Ideas / Re: Nightmare
« on: January 26, 2012, 10:02:15 pm »
And I was unaware this new sprite I'm making was for the game O.O I thought it was just for fun, but I'll show it too you , BBoy, when it's done...if you use it, let it be the giant FATHER! just add it in and the other one is the mom! and would you mind making a skip for me to get straight too my creation? I'm too busy right now to play up too it :P

319
Art / Re: Need some grayscale/monochrome sprites
« on: January 26, 2012, 06:10:29 pm »
could you try and describe more on what you want? originally you had just want something to fit into a scary setting, but I'm stuck on the idea of a cartoon character

320
Computer Projects and Ideas / Re: Nightmare
« on: January 26, 2012, 05:25:43 pm »
Yeah, but my flares didn't last long enough, I am a bit of an explorer.

321
Computer Projects and Ideas / Re: Nightmare
« on: January 26, 2012, 05:19:59 pm »
So BBoy, I don't think I will be able to get to my creation O.O cause I keep losing my flashlight and can't see...then I get lost :(

322
Computer Projects and Ideas / Re: Nightmare
« on: January 26, 2012, 04:54:41 pm »
Not yet, I'll go play it...what are the key-presses to skip ahead again?

323
Computer Projects and Ideas / Re: Back to cretaceous
« on: January 26, 2012, 04:52:22 pm »
well the front and back seem like some sort of needle point, which due to the abrupt 'bulge' if you will, at the center just before the wings, it would just explode once it start flying (if it got of the ground) at around 30 miles an hour.....but it does look really cool O.O and don't forget the wheels

edit: I would have gone for something like this

324
Computer Projects and Ideas / Re: Back to cretaceous
« on: January 26, 2012, 04:46:15 pm »
Maybe a little less skinny in the middle around the wings, and less of a point, BUT really really good! (don't listen to me this isn't my game lol)

325
Art / Re: [REQUEST] Color sprite(s) needed
« on: January 26, 2012, 04:44:54 pm »
sorry to double post, but here is an update on the shield and the soldier, now what direction do you want me to take this? (lol the shield is a little elaborate)

326
Axe / Re: thydowulays's Complete n00bs guide to Tilemapping in Axe
« on: January 26, 2012, 04:39:45 pm »
Hmmm, I'll mess around with it and if I figure it out with your code, I'll let you know :)

edit: and could you post a source code to be downloaded? rather then me having to type it all back into my calc?

327
Computer Projects and Ideas / Re: Nightmare
« on: January 26, 2012, 04:38:17 pm »
should be a poll thing at the bottom of this thread for you

edit: it should say 'Add Poll'. use that

and as for bullets I vote just refilling them, like in Modern Warfare, and most other shooting games, you reload your mag, and your reserves just add to your current ammo in the gun

328
General Calculator Help / Re: [Help] Installing TI-84+SE stuff...
« on: January 26, 2012, 04:14:47 pm »
if you have any questions just let me know :)

329
Art / Re: [REQUEST] Color sprite(s) needed
« on: January 26, 2012, 03:42:42 pm »
My problem is almost always that I accept too many sprite requests and I rush through them :P most of the time the final product looks good though (or so I'm told *saint glances through his sprite thread and points out many things he should have changed)

330
Axe / Re: thydowulays's Complete n00bs guide to Tilemapping in Axe
« on: January 26, 2012, 03:38:30 pm »
Really nice job! It actually will really help me in future games! But one question! Can sidescrolling be implemented? And if so how O.O I have an idea on how but I don't know it it will work here

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