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Messages - simplethinker

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421
Other Calculators / Re: Hacked pics
« on: March 18, 2009, 07:29:06 pm »
lol (and congrats ;D)

Please try and stay on topic though :)

besides half-working Z-Address support
What's Z-Address?

422
News / Re: TI-83 & 84 Plus BASIC RPG Nostalgia video series
« on: March 18, 2009, 03:15:42 pm »
Ah, the memories 8)  It's amazing what was done before xLIB, and I had forgotten how friggin' awesome ASCII can be ;D

423
Art / Re: other other stuff
« on: March 18, 2009, 02:38:25 pm »
Nice tiles ;D Though why are they in grayscale?

424
Other Calculators / Re: Five Level Grayscale BASIC
« on: March 17, 2009, 09:10:17 pm »
so which one is better and/or easier

Considering Celtic III has identical commands to xLIB, plus all of it's other routines (once Iambian fixes a bug (or two?)), and since those other routine's don't make it worse, that means Celtic III >= xLIB.  Actually, (I think it was on IRC) Iambian said some of his xLIB-compatibility commands are faster than xLIB's.

425
CaDan SHMUP / Re: Yet another shooter
« on: March 17, 2009, 08:47:12 am »
Game size-wise, what's the current planned size so far?
I think two flash pages, so ~32kB.

426
TI Z80 / Re: prgmHEROGAME
« on: March 16, 2009, 02:58:28 pm »
You can almost always replace Lbl/Goto with either some kind of loop or and If:Then:Else statement.  The TI-BASIC Developer is a great resource for BASIC programming.  You should check it out ;D

Yeah it's just better to not use them at all.
Avoid gotos at all cost, save yourself!
On this I must disagree with you guys.  However rare, there are instances where Lbl/Goto is better than the other options.  In Chip's Challenge, calling the engine from another program or embedding the engine within a loop was leading to a 40% decrease in speed (this does not mean a Goto is used while running the game, but after you win/lose I use a Goto to get back to level selection).  When you use a Goto, the BASIC parser starts searching for the corresponding label from the top of the program, meaning in most cases it's significantly slower than a loop.  As long as you use Lbl/Goto carefully and correctly memory errors are easily avoidable (but still, don't use them unless you absolutely have to!).

And welcome to Omnimaga and good luck on your game skuller972  ;D

427
TI Z80 / Re: Chip's Challenge screenies
« on: March 16, 2009, 02:40:00 pm »
when exactly do you expect to release the demo
Probably over the next week or two.  I'm planning on switching over completely to Celtic III and its string tilemapper.  I'll release the demo once I get to a good stopping point before the conversion, so everyone will be satisfied as I'm figuring out how to get Celtic III to work :)

yeah i know i played it before and beat the game except i had to get a password for the pesky level 68 or something
That where those "pitty skips" come in ;D  After a whole bunch of deaths you're given the option of skipping the level.

Nobody knows I don't even know if simplethinker knows
You know me too well :D

The full version will still take a while.  I think I figured out only ~1/3 of the levels are doable on a calculator (due to the huge number of monsters making the calc explode) but there will be some (maybe many?) custom levels.  I'm also not too happy with the speed, so I could potentially add a few years to the development time fixing that :-\

428
Math and Science / Re: Happy pi day
« on: March 14, 2009, 06:15:43 pm »
  A SLICE OF PI
**************
3.14159265358979
  1640628620899
    23172535940
      881097566
        5432664
          09171
           036
             5

"What is Pi?"
A mathematician: "Pi is the ratio of the circumference of a circle to its diameter."
A computer programmer: "Pi is 3.141592653589 in double precision."
A physicist: "Pi is 3.14159 plus or minus 0.000005."
An engineer: "Pi is about 22/7."
A nutritionist: "Pie is a healthy and delicious dessert!"

Q: What do you get if you divide the cirucmference of a jack-o-lantern by its diameter?
A: Pumpkin Pi!

Q: What is the area of a circle?
A: pi R^2?
R: Pie are not square. Pie are round. Cornbread are square. 

In Alaska, where it gets very cold, pi is only 3.00. As you know, everything shrinks in the cold. They call it Eskimo pi. 

(Some limericks)
'Tis a favorite project of mine
A new value of pi to assign.
I would fix it at 3
For it's simpler, you see,
Than 3 point 1 4 1 5 9

If inside a circle a line
Hits the center and goes spine to spine
And the line's length is "d"
the circumference will be
d times 3.14159

Pi goes on and on and on ...
And e is just as cursed.
I wonder: Which is larger
When their digits are reversed?

There once was a number named pi
Who frequently liked to get high.
All he did every day
Was sit in his room and play
With his imaginary friend named i.

429
Miscellaneous / Re: I apologize...
« on: March 14, 2009, 06:02:02 pm »
It sounds interesting :)

Quote
'Choose-Your-Own-Adventure books' but on a computer
Does this mean no mulligans?

430
Miscellaneous / Re: I apologize...
« on: March 14, 2009, 04:30:45 pm »
Hope things get better for you ;D  But remember: you only have 15 years to finish this.

431
Math and Science / Re: Happy pi day
« on: March 14, 2009, 03:13:56 pm »
I'm celebrating by eating a whole apple Pi :)

I'm celebrating by watching Jackie Chan Adventures.
Are you watching the entire series?

432
TI Z80 / Re: Project scrapped.
« on: March 13, 2009, 12:22:26 am »
For both Python and Perl you need an interpreter on the computer.  I know that for most Linux kernels Python comes standard, and my mom's MacBook came with the interpreter on it as well (not sure if all do though).

433
Other Calculators / Re: Hacked pics
« on: March 13, 2009, 12:19:00 am »
OK.  I fixed the whole exploding if the source doesn't exist thing, so now you really can transfer hacked pics to a calculator or emulator without having to use any tricks or groups.  The PicUtilities in the downloads has been updated (along with a new program I found lying around on my computer).

434
TI Z80 / Re: Project scrapped.
« on: March 13, 2009, 12:06:26 am »
Quote
I'm thinking Perl or Java.
If it has to be one of those, I'd recommend Perl, seeing as how the other option is Java.  But you should really look into Python :)

435
TI Z80 / Re: Pokemon Development Topic - Ideas and Discussion Here
« on: March 12, 2009, 11:07:53 pm »
metagross111 has requested I forward this to the Omnimaga community (from the Pokémon Gym Recruitment Topic):
Quote
Still, there IS a lot of ROM, even on a regular 83+. So, why not add a bit of my own personal content? It shakes up the game a bit and gives you more to explore. This topic is one of my exploits, the calculator-alternative Pokémon league! This is a series of seven optional bonus gyms, available for challenging after beating the E4 Champion. Each gym represents a popular location in the TI-community, with NPC cameos of users that reside in said community. The thing is, it only works if you guys represent yourselves biggrin.gif
More information, the entire post, and the discussion thread (at UTI) can be found here.

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