DJ's posting rate can be modeled by the equation posts per day= 30sin(days since Dec 31 2010)+30. He has 21362 posts on the 0th day after 12/31/10 (today). Scouts's posting rate can be modeled by the equ posts per day= 70/{1+e^[(days since Dec 31 2010)+40]}. Scout has 2232 posts on the 0th day after 12/31/10
When will Scouts's number of posts exceed DJ's? You can give your answer in terms of days past Dec 31 2010 if you like
edit; apcalc ninja'd me with a different problem <
edit2:
Spoiler For apcalc:
I got 725 members after rounding to the nearest whole number while saying that 2/1 is 31 days after 1/1 At first I was like....how the *** do you take the antiderivative of that thing...but then I realized it was just t^(1/4)
Well, FinaleTI and I only put our birthdays on this date because that's the latest date the forum will accept (12/31/999) If you look, we are now -7989 years old lol
Just as a note, due to the Cage Match the demo MAY be postponed to 1/11/11. However, I am still going to do my best to get it out on New Year's Day. Since I've already finished the (very) basic framework of my cage match entry (it worked on the first compile ) however, it is still more likely than not that the demo will be released on Saturday.
I've now basically finished almost everything that needs to be coded for the demo, but I haven't tested all of it. So now I'm going to see how easily everything can be debugged (hopefully it'll work on the first try)
EDIT: UPDATE: I *think* I've finally finished debugging all the important stuff. You can learn moves now without RAM clearing, hooray! Now on to battle animations and the cutscene script
Out of curiosity, how are you casting your rays? Are you using a trig-based method, or the bresenham algorithm you posted in the routines thread a while back?
By the way, you can't have non-constant data as part of the Data() command. And that whole inData() optimization only works for comparisons with numbers between 0-255. You can optimize it to this always though: