Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - squidgetx

Pages: 1 ... 110 111 [112] 113 114 ... 123
1666
Math and Science / Re: math stuffs
« on: October 02, 2010, 07:36:37 pm »
Well my main issue was that I wasn't sure whether "continuous" means that the function is differentiable at that point. I say that it doesn't have to be differentiable, it just has to satisfy f(c)=limx->cf(c)

Quote from: wikipedia
In general, we say that the function f is continuous at some point c of its domain if, and only if, the following holds:
The limit of f(x) as x approaches c through domain of f does exist and is equal to f(c); If the point c in the domain of f is not a limit point of the domain, then this condition is vacuously true, since x cannot approach c through values not equal c. Thus, for example, every function whose domain is the set of all integers is continuous.

1667
TI Z80 / Re: Pokemon TI
« on: October 02, 2010, 05:31:28 pm »
Or he activated WtW glitch ;)

1668
Introduce Yourself! / Re: I'm new...-ish
« on: October 02, 2010, 01:56:03 pm »
welcome to omnimaga.

pokemon ftw, especially magikarp

and the peanuts and lobsters are a long standing meme, you'd have to wait for some older members to educate you more properly about that

1669
The Axe Parser Project / Re: Funny program
« on: October 01, 2010, 08:34:11 pm »
lollllll

i remember I made a BASIC version of that back in 8th grade...when you pushed a button it gave you ERR:UNDEFINED...of course it needed an external pic variable and could be broken with ON :x

1670
Math and Science / math stuffs
« on: October 01, 2010, 08:25:29 pm »
Today my calc teacher started off the class with a pop quiz, one of the questions of which has been a source of contention among my classmates and myself....

wow gotta lay off the ap english lol

anyway here is the problem:
Quote
f(x)={ 3-x  x<1
       { ax2+bx   x≥1

Find the unique values of a and b such that f(x) is continuous

so what i did is I used the definition of continuity:

f(x) is continuous at c IF

f(c)=limx→c-f(c)=limx→c+f(c)

a(1)2+b(1) = limx→1-f(c)=limx→1+f(c)
a(1)2+b(1)=3-1=a(1)2+b(1)
a+b=2

This is where I stopped. Some other people have told me that in order to find unique values, you have to make f(x) differentiable at 1 as well. I say that the question never says that that is necessary, so the correct answer is that there is no answer (or more accurately, any a and b such that a+b=2). Differentiability implies continuity, but continuity does not imply differentiability.

Who's right?

1671
News / Re: Axe Contest poll and judging starts
« on: October 01, 2010, 08:15:39 pm »
Yeah, Runer's post doesn't seem to make too much sense....maybe he meant 'partial'

1672
News / Re: Axe Contest poll and judging starts
« on: October 01, 2010, 08:10:25 pm »
doesn't impartial mean nonjudgemental?

Quote from: wikipedia
Impartiality is a principle of justice holding that decisions should be based on objective criteria, rather than on the basis of bias, prejudice, ...

1673
Humour and Jokes / Re: Funny one
« on: October 01, 2010, 03:05:21 pm »
>.<

1674
TI Z80 / Re: Axe Cuberunner
« on: October 01, 2010, 07:20:37 am »
Also you inverted the rotating. When moving left/right it should rotate the other way around.

Wow, can't believe I missed that :P Thanks

1675
Miscellaneous / Re: Version numbers/Completion percents
« on: September 30, 2010, 07:18:17 pm »
I generally go by release, where 1.0 is the version I feel is a playable game

ie space dash contest release is 1.0, then the one included in topic thread is 1.1, then ticalc one is 1.2
cuberunner is up to 0.4 now; I've 'released' 4 different versions, each with significant progress. if I only fixed a bug and released it, maybe it'd only increment by 0.01

(for minor projects i increment by .1, but larger ones like axe probably need smaller magnitude)

1676
TI Z80 / Re: Axe Cuberunner
« on: September 30, 2010, 06:33:19 pm »
Well space wise....I have loads of it. I could just add rotated sprites. The game isn't even over 3kb yet ;D

Rotating the 8x8 might be an issue though...hmmm

1677
TI Z80 / Re: Axe Cuberunner
« on: September 30, 2010, 06:30:30 pm »
Love the graphics! If you have time, maybe you could add a tilted square sprite (in both directions) that is displayed instead when the cam's rotated. Not needed, though, because it looks pretty awesome already :D

you read my mind....look for that in the next version ;)

1678
Miscellaneous / Re: SAT (Standardized Testing)
« on: September 30, 2010, 06:12:45 pm »
ACT's are more popular in the West, while SAT's are more popular in the east. Most schools don't really care which one you take.

Vocab is important for reading comprehension; I believe that there are vocab flash card stacks and apps for calc ;)
Math shouldn't be an issue, I don't think for any of us
Spoiler For Spoiler:
-Night before SAT math 2 subject test-
Parent: Have you studied at all?
Me: No. I'll probably get like an 800 or something
Parent: ...........ok fine, have it your way.
Me: Ok.
Test scores come out....
Me: lol i got an 800
Parent: ...........

Writing, I heard you need to keep it fairly simple. Clarity and evidence/examples to back up your points is key. Stay on topic and make sure you're answering the question.

1679
Introduce Yourself! / Re: yay didnt get my peanuts.....:D
« on: September 30, 2010, 04:42:41 pm »
I see 13

1680
TI Z80 / Re: Axe Cuberunner
« on: September 30, 2010, 03:42:31 pm »
I might change it later back to 3 color gray, but right now it's still 4 shade (although I don't use the light shade anywhere in v0.4) The gray is still pretty flickery  :-\

v0.4

New features: cam rotation :D and a new tunnel around 2000
Other changes: some bugfixes with the scripted runs. Pause line was taken out (for dev purposes, but never re-added. I don't think it was super necessary though)


Yeah, you are able to cheat a little and get out of the scripted runs. This is because I was lazy when punching in coordinates-I can make it tighter in the next version.

Pages: 1 ... 110 111 [112] 113 114 ... 123