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Axe / Re: The Optimization Compilation
« on: January 04, 2012, 05:12:12 pm »
Done.
For those of you who don't want to scan through, I've made a list of most of the new additions/changes
For those of you who don't want to scan through, I've made a list of most of the new additions/changes
- The HL section is quasi-obsolete
- DispGraphr is no longer faster than DispGraph
- The !If A xor EXP structure is now better than the !If A - EXP unless you are using an optimized addition/subrtraction
- When storing 0 to a 1 byte variable, and 0-> is better than 0->
- I linked to Runer's index thread as well as stole the math opts table from him to be included here.
- Otherwise cleaned up and reformatted