Hey everyone, so basically I've started a new, small project to get back into calc programming and to help me learn to use CalcGS. (This is Axe of course)
It's a port/variation of the popular iphone/flash game Gravity Guy. It's one of those endless style games, where your only weapon is the ability to change the direction of gravity. If you fall or touch the edge of the screen, you die
Most of the engine is done atm, there's just a little bit left to do:
-Score
-Increasing speed as you hit the >> tiles (current speed is at 6mhz, no delay; I'll have it start with a delay like in Cuberunner and Space Dash)
-Snail powerup
-Rockets? (Not sure if I'll include this)
-Level switching
-Title screen/Death coding etc
-Level clear
-Fix bug where tilemap glitches after being pushed backwards.
Here's an executable, although I think I accidentally made the level so that it's impossible...lol Source attached, I didn't bother putting up the data include files though