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Messages - squidgetx

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586
Mine won't have too much content. Once I get the raycasting working, I just need to make a few different levels, add an HUD and weapons, and zombies with a rudimentary AI system that makes them move towards the player.

...Raycasting *platformer*?? Does that mean both ray *and* floorcasting? That's gonna be tough, even Runer112s raycaster struggles in 15mhz with textures iirc....idk how much more strain adding a floorcaster onto it would have.

edit: oh lol nspire k gotcha :)

587
TI Z80 / Re: zStart - an app that runs on ram clears
« on: June 23, 2011, 08:13:44 pm »
This is great. I haven't managed to test out the new update though, but I *did* figure out what was causing my ERR:INVALID problem. However, sometimes after using the compile shortcut, I just get a RAM clear..... any ideas? I'll try to repro it for you to ascertain some of the circumstances....but I think it might have to do with the run-on-ram-clear property not working correctly. (It won't switch to CLASSIC after ram clear either even though i have it set to CLASSIC in the defaults menu...2.53MP)

588
I'm still in. I haven't posted anything about my new entry yet, although it's progressing fairly well ;)

589
TI Z80 / Re: zStart - an app that runs on ram clears
« on: June 15, 2011, 08:24:42 pm »
Wow, amazing.

Does anyone else have ERR:INVALID issues when trying to use the Axe compile shortcuts?

590
Humour and Jokes / Re: xkcd comics I agree with
« on: June 14, 2011, 12:02:11 pm »
My favorite serious xkcd is this one

591
Axe / Re: Axe Q&A
« on: June 10, 2011, 11:00:37 am »
Solution: the sign{} command. It'll take a one-byte value and convert it into the appropriate two byte number.

592
Axe / Re: The Optimization Compilation
« on: June 09, 2011, 11:47:10 am »
That is indeed very strange...(btw aeTIos, the Data(2,3,0) is correct)

Perhaps it may be because {P+D}=0? If it is equal to 0, then the inData() routine will return 3 (which will read as true). You'll have to deal with the zero case separately.

593
Miscellaneous / Re: What's your status?
« on: June 07, 2011, 08:35:46 pm »
Hm, after a quick google search, I couldn't find anything either...
Maybe you should make and distribute a similar survey to your school perhaps?

594
Music Showcase / Re: Electric Rain (song)
« on: June 07, 2011, 08:30:34 pm »
Hey, thanks for the feedback everyone :) Yeah I agree, so far I like this one th best too ;D

595
TI Z80 / Re: zStart - an app that runs on ram clears
« on: June 07, 2011, 08:29:36 pm »
For me, hitting On+Enter on the program screen throws an ERR:INVALID, with a RAM clear soon following....
And I can't figure out how to get the shortcut keys working. I can see the little box that says "confirm," but what do I do after that? I tried 2nd, enter, etc. but then pressing On+# from the homescreen does nothing....

What am I missing?

596
TI-Nspire / Re: Graph Art
« on: June 07, 2011, 08:26:30 pm »
Here's a promposal I made using parametric equations on an 84+ :P

Code: [Select]
Parametric mode, set Zstandard and simultaneous graphin
L2(1)=-3.22, L1(1)=7.45
StatPlots 1 and 2 on with L1 and L2 as x,ylist. plot 1 with box marking, plot 2 with dot marking

(all in bold mode except X6T/Y6T)
X1T=T-10+sin(3T^2)/(T<2.5
Y1T=-7(T-2)^2+cos(3T^2)+1/(T>1.2

X2T=X1T+4
Y2T=Y1T

X3T=T-5
Y3T=-T/(T<2.2

X4T=.5T+3.5/(T<5.1
Y4T=-.4T^4+4T^3-12.5T^2+12.5T-2

X5T=-.6Tcos(T)+7.5
Y5T=T-2/(T<4.9

X6T=7cos(6T)cos(T
Y6T=8cos(6T)sin(T

597
The Axe Parser Project / Re: Which Axe version do you use?
« on: June 06, 2011, 07:19:12 am »
I used to use .4.8, until the nibble system got changed back to big-endian lol

598
Music Showcase / Electric Rain (song)
« on: June 04, 2011, 11:39:55 am »
Electric Rain

New song, again made with LMMS. Also I managed to add it to the dl section, along with the other ones I forgot to add XD but I know you love my awesome backdrop pictures so here's the youtube as well:



http://www.omnimaga.org/index.php?action=downloads;sa=view;down=677

599
TI Z80 / Re: zStart - an app that runs on ram clears
« on: June 01, 2011, 09:16:10 pm »
O.o amazziingnggggngngngnasm. One question though, how do you work the short cut for compiling. Is it on+# on the homescreen?

600
Axe / MOVED: A new game - input please!
« on: May 31, 2011, 08:49:16 pm »

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