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Topics - stevon8ter

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1
Computer Programming / Best random map generating technique [lua]
« on: July 28, 2013, 06:09:30 pm »
well, i want to create a 2D minecraft like game on my ipad, it would probably be a map of 1000*50, but i wouldn't know how to create a random world, one that makes sense, with little hills and no floating blocks etc....

2
Computer Programming / [lua] [ipad] binary puzzle project
« on: July 25, 2013, 04:44:26 pm »
Well hey guys, i thought i might wanna make a topic about this project for if someone ever gets interested

so what i'm making is a binary puzzle game (look up: binary puzzle OR binairo)

so what i've got so far:

- premade levels -working
- number placement -working
- solution validator -working

planned features:
- main menu
- stage select (select size of puzzle (6*6 , 8*8 , ...))
- level select (select level of stage (probably 100 or more per stage))
- automatic level generator (if you don't have enough with premade levels)
- win/lose screen
- save progress

any more ideas? ;)

interested in a piece of code?


btw: rewriting my whole program now, for function ordening, for better track of vars, more comments in code, to include the screen states, to use the special 1-touch function instead of the CurrentTouch )which is always on the state of 'ended' after release of the finger, which could lead to some code being ran more than once

3
Computer Programming / apple app-store app idea [LUA] [Idea needed]
« on: July 23, 2013, 08:25:11 am »
Well just like the title says, i'm gonna build an ipad/iphone app, with lua :D

so if anyone has any ideas...

Also, in this forum i will keep the interested people informed ;)

Now, how the hell will i program lua ON-ipad, yes yes, not on my computer, but on my ipad, so i can test it whenever i want ;)

Well there's a nifty app called CODEA , it has an incredible awesome UI and is easy to use, and it uses LUA :)

http://twolivesleft.com/Codea/

4
Introduce Yourself! / Heeeeeeeeeey i'm back (i hope)
« on: July 19, 2013, 06:42:23 pm »
Well hey, some of you might still remember me as the clumsy noobish stevon8ter, some of you might have already forgotten me or haven't even ever heard of me

But i'm back now, tho i won't be programming my calc(s) that much anymore

But i might be able to give some person some tips, if i know any xp
And i'm still active with html, php, mysql, js, java, c#, ...

My experience:

- a little java base
- a very little javascript
-decent html and php and mysql
- ti basic, axe, hybrids

My c# programs:
- text editor (just a normal basic one)
- some kind of list-ordener
- encoder-decoder
- mw3 hacks (outdated and not interested in hacking anymore)
- basic mp4/mp3/wav/media -player
- well i kinda can't think of anything else right now tho i know for sure i have some other progs

I never finished a decent ti program

And i'm currently working on a new wesbite project, people who are interested may contact me, cause i might need a team to help me ;) maybe, idk yet, depends on how much people will visit and use my site


Well, live long and prosper, and see ya all around ;)

5
Art / 32*32 tiles - computer programming
« on: December 15, 2012, 08:41:21 am »
Hi guys, i'm not good at pixel art so i'm wondering if anyone could help me...
I need some 32*32 platformer tiles...

The engine i use is :
http://www.engine001.com/

I added an example of 'normal single tile' then an example of 'upon placement' those are the 2 pictures that need to be filled... Feel free to download the engine or edit the example sprites, thx guys


6
Axe / [AXE] call a "random" subroutine
« on: December 07, 2012, 09:42:50 am »
Hi guys

How would i be able to call a random subroutine?

I mean, if i have for example 5 subroutines...
EVENT1
EVENT2
EVENT3
EVENT4
EVENT5

how could i call one of those subroutines randomly?

for example when user does something, it should call a subroutine, but it has to be randomly chosen from that 5 (or maybe more...)

7
TI Z80 / [AXE] some puzzler thing i guess...?
« on: December 04, 2012, 02:58:01 pm »
Hi guys, i hope this project will be finished in a while, that would be my first project in axe...

as you can see in the gif the only thing i did for now is: tilemap, sprite, collision detection, and movement

Any ideas?

My code could probably be optimized a lot but idc XD but for the interested people: here it is anyways

EDIT: if someone has a better 8*8 sprite, i'dd appreciate it xD

EDIT 2 : this will be a game where in every level, or room or call it what you want, you will habe to solve a fun puzzle/riddle to continue to the next level (some levels will maybe be like : search something, so that will include multiple rooms, idk yet what to do with it, so gimme ideas ;p )

EDIT 3: Greyscale is for later, now it's b/w only

8
Axe / [AXE] rotC(Pic1) -> Pic2
« on: December 03, 2012, 05:39:18 pm »
Is it possible to do: rotC(Pic1)->Pic2 ? (Sprites)

9
TI Z80 / [AXE] need a project :o
« on: November 30, 2012, 01:48:41 pm »
Hi guys,

as some of you might know, i'm new to axe and i get bored quickly, i'm already trying some stuff out but i'm not very creative, so if anyone has a good idea for me with something i can start and learn axe along-the-way... i would be thankfull for that ;)

10
TI Z80 / [AXE] electricity simulator
« on: November 29, 2012, 12:36:51 pm »
Hi guys

I'm new to AXE programming, so don't be to hard on me for my noobie mistakes i made.
So what i want is a program that can simulate an electrical circuit, like this:



And i want to be able to give values to all the components that i know, and then i want it to be able to calculate all ungiven vars.
And maybe let lines auto connect the components instead of letting the user do it? (optional choice)

Ok, so here's a little gif of what i already made so far.
I know, the map routine could probably be a lot smaller and more optimised, idk

I'll add the source as well...



11
TI Z80 / basic slow prog [unnamed]
« on: November 26, 2012, 01:11:13 pm »
Hi guys, stevon8ter here,
I started working on a project, and i have 2 gifs ready for you. The first one looks alot like xeda's game, so that's why i made a second version, tell me what thingy you like the most or how it should look like ;) (for example: post: that background... such dots... ...)


12
Computer Programming / c# mysql connect
« on: November 24, 2012, 10:56:49 am »
Does anyone know how i can connect to a mysql database with c# ?

in php this is:
      mysql_connect($host, $user,$password);
      @mysql_select_db($database) or die( "Unable to select database");


13
Computer Programming / c# encryptor-decryptor-textinvert
« on: November 24, 2012, 10:23:14 am »
Hi guys,

so a friend asked me to make a coder/decoder.

I'm bored so i thought: let's post it.

So what's the idea behind it?
You have a left textBox, where you input the text to code / decode / or invert.
I think the features don't need explanation...?

For the encoding/decoding you need to insert a code, for example code 1, or 2 or 3 (numbers only)

So here it is...

(you need the .net platform installed)

EDIT: the actual term is encrypting

14
Computer Programming / [C#] ideas / challenges requested
« on: October 20, 2012, 05:56:08 am »
Hi everyone,

as some of you might know i'm a C# beginner.

So now my question is:
does anyone has a project-idea / challenge for me?
I would try to work the idea(s) out and post them here when it's done.
So i hope you come up with some ideas for me ;)

15
Introduce Yourself! / I'm back, sorry for being away so long
« on: October 15, 2012, 01:03:04 pm »
hi guys,

I'm finally back, didn't have much time in the vacation and with school.
But i hope i can be more online starting from now.

So what's new for me:
- I'm now more focussed on c#-programming (ideas are welcome cause i don't know what to make :o )
- I'm still doing TI84 stuff, gonna buy a TI-nspire probably
- ... idk :o xD

So that was me again, i hope you apreciate that i'm back, if not, just tell me and i'll leave again xD

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