This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Messages - stevon8ter
Pages: 1 ... 31 32 [33] 34 35 ... 48
481
« on: May 29, 2012, 02:29:27 pm »
Haha, indeed , that would be weird, i think you'dd har 1.000.000 active members i you'dd pay them, so you'dd lose much money Can't we do like this: in every calc-platform, teams are going to be appointed, and then every team gets a project-idea where they have to work on, we can get help if we want to on this forum, omnimage members can choose if they participate or not, just an idea silly, i know
482
« on: May 29, 2012, 11:30:30 am »
My friends found it unbelievable, they were really amazed, so good job
483
« on: May 29, 2012, 11:25:07 am »
Yeah, but for drawing a line, it was real(12,and then
(lost the game)
484
« on: May 29, 2012, 11:21:41 am »
I downgraded to 2.43 now it works perfect
But it could be that it was just an error in my 2.55MP and not in 2.55MPnin general
485
« on: May 29, 2012, 12:58:17 am »
Tell us when it updates :p ps: saving, that was [del]+[clr]? and if you do new, wat are the numbers you can adjust?
486
« on: May 28, 2012, 07:02:46 pm »
Might be, but tommorow i'm going to downgrade and install doors
487
« on: May 28, 2012, 06:57:59 pm »
Found the reason for errors, xlib doesn't work 100% on OS 2.53MP or above
488
« on: May 28, 2012, 06:25:59 pm »
If xlib won't work for me within the week i'll solve it be using a matrix and tilemap command as sprite. Haha
489
« on: May 28, 2012, 05:39:57 pm »
All parameters are checked, matrix is there, pic is stored,... Anything else?
490
« on: May 28, 2012, 04:42:28 pm »
Yeah, especialy your project, it's almost finished...? O.o
491
« on: May 28, 2012, 04:33:21 pm »
Haha, that's fine for me, what platform do you wanna script on?
492
« on: May 28, 2012, 04:31:37 pm »
Still syntax error, but what's the latest xlib version? I have 0.602b
493
« on: May 28, 2012, 04:29:48 pm »
Hm, normally it should work fine, if i reset my ram and run the program it is fine
Hm, very strange
494
« on: May 28, 2012, 04:21:06 pm »
But it is on, cause my tilemap real(2 works fine
495
« on: May 28, 2012, 04:19:21 pm »
Can you copy-paste the prog code here? Then i can look if i posted the wrong version? And tell me, if you start the prog, how much pixels are the LED"boxes"?
Pages: 1 ... 31 32 [33] 34 35 ... 48
|