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Messages - stevon8ter

Pages: 1 ... 33 34 [35] 36 37 ... 48
511
TI-BASIC / Re: Few simple questions
« on: May 28, 2012, 07:12:55 am »
Still doesn't work :/ could it be that i have a wrong version of xlib, or a bad calc

512
TI Z80 / Re: LEDs on the ti 83+ and ti 84+
« on: May 28, 2012, 07:07:34 am »
But here it works, i've set every variable on the right possition so i wouldn't have the error

513
tileIt! / Re: dev thread
« on: May 28, 2012, 03:58:58 am »
You rock man, it's awesome, keep up the good work and make this program greater then heaven :P

514
It's because i'm back online ;)
Haha, joking :P

515
TI-BASIC / [Contest] unnamed run for ya life!
« on: May 27, 2012, 08:16:48 pm »
Why shouldn't i post mine too?

So i was thinking: you're some guy and you want to get to the finish, however, the AI doesn't want you to do that

Therefor, he'll try to block your way when possible, he'll try different actions at different moments at different places to try to hold you from reaching the finish. But i'm thinking about some powerups, so you can temporary block the AI

I'm most likely going to use xlib, if i get it working :/

516
TI Z80 / Re: [Contest] Unnamed Space Shooter
« on: May 27, 2012, 08:10:56 pm »
Deepspace9 :P to long xD

And it would be awesome, there would be 3-4 AU's on the actual screen, maybe more o.O

517
TI Z80 / Re: [Contest] Embers:Phoenix
« on: May 27, 2012, 07:52:41 pm »
Cool, if it works out well i'll try it :P

518
Haha, lol, i'm now you just have to hope noone else has the same idea as you :P

520
Why basic if you don't find a cable? There are emulators if you wanna do asm...
Ah, but you were aiming for axe probably?

521
TI-BASIC / Re: Few simple questions
« on: May 27, 2012, 06:54:15 pm »
Yay, it worked (argument error was wlib wasn't installed anymore because of the ram-clear :/)

Thx a lot man

Edit: when drawing a sprite in pic 1 and saving that, i then use code real(1,15,15,1,8,1,0,0 but it gives sintax error
Edit2: even i the pic is empty but still saved it should work normally, but mine always gives syntax error

522
TI-BASIC / Re: Few simple questions
« on: May 27, 2012, 06:47:41 pm »
Are you from belgium? Or no, france :P that's it
Code: [Select]
[[1,1,1,1,1,1,1,1,1,1,1,1][1,1,1,1,1,1,1,1,1,1,1,1][1,1,1,1,1,1,1,1,1,1,1,1][1,1,1,1,1,1,1,1,1,1,1,1][1,1,1,1,1,1,1,1,1,1,1,1][1,1,1,1,1,1,1,1,1,1,1,1][1,1,1,1,1,1,1,1,1,1,1,1][1,1,1,1,1,1,1,1,1,1,1,1]->[A]
[\code]

523
TI-BASIC / Re: Few simple questions
« on: May 27, 2012, 06:43:10 pm »
I cant acces my pc right now (0:40 am), bit i ram-cleared my calc, so maybe now it goes correct

Code:
Code: [Select]
real(2,0,0,0,96,64,0,12,0,8,1,0,8,1
And now it gives an error:argument. :/

524
Same problem here tho i have some ideas, some i myself can't realise, so maybe one of you can take an idea of me as base

1) user makes a building with tiles, after that done 2 or 3 planes will chrash on it at strategic locations and with some gravity-script they'll try to get the building down. (know, sucky idea)
2) forgot it

525
TI-BASIC / Re: Few simple questions
« on: May 27, 2012, 06:29:25 pm »
Ok, it works, tho, it displays all the 1's empty and all 0's in the matrix he draws a block, and he puts it on the homescreen

Forgot: first tile=0

Now i only have the homescreen
Thing

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