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Messages - stevon8ter

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691
ASM / Ok, I'm a noob
« on: March 23, 2012, 09:57:50 am »
Ok, here is what I tried:

Code: [Select]
.NOLIST
#define   EQU   .equ
#define   equ   .equ
#define   END   .end
#define   end   .end
#include "ti83plus.inc"
.LIST

     .org 9D93h
     .db $BB,$6D
StartProg:
Conditional:
      ld a,3
      cp 7
      jp z,IsSeven
      cp 3
      jp z,IsThree
      jp nz,IsNoneOfThese
IsSeven
ld a,0
      ld (CURCOL),a
      ld a,0
      ld (CURROW),a
      ld hl,txtHell
      B_CALL(_PutS)
      ret
txtHell:
.db "7",0
IsThree
 ld a,0
      ld (CURCOL),a
      ld a,0
      ld (CURROW),a
      ld hl,txtHel
      B_CALL(_PutS)
      ret
txtHel:
.db "3",0
IsNoneOfThese
 ld a,0
      ld (CURCOL),a
      ld a,0
      ld (CURROW),a
      ld hl,txtHello
      B_CALL(_PutS)
      ret
txtHello:
      .db "Hello World",0
.end

and it didn't work, so i also tried this:

Code: [Select]
.NOLIST
#define   EQU   .equ
#define   equ   .equ
#define   END   .end
#define   end   .end
#include "ti83plus.inc"
.LIST

     .org 9D93h
     .db $BB,$6D
StartProg:
Conditional:
      ld a,3
      cp 7
      jp z,IsSeven
      cp 3
      jp z,IsThree
      jp nz,IsNoneOfThese
IsSeven
ld a,0
      ld (CURCOL),a
      ld a,0
      ld (CURROW),a
      ld hl,txtHell
      B_CALL(_PutS)
      ret
IsThree
 ld a,0
      ld (CURCOL),a
      ld a,0
      ld (CURROW),a
      ld hl,txtHel
      B_CALL(_PutS)
      ret
IsNoneOfThese
 ld a,0
      ld (CURCOL),a
      ld a,0
      ld (CURROW),a
      ld hl,txtHello
      B_CALL(_PutS)
      ret
txtHello:
      .db "Hello World",0
txtHel:
.db "3",0
txtHell:
.db "7",0
.end

TASM (i haven't tried with the doors CS DSK) always gives an error: unknow command: B_CALL(_PutS)

692
TI Z80 / Re: Actually this is my TI-concours entry :)
« on: March 23, 2012, 09:53:49 am »
Ok, only seen the screenie cause I'm upgrading my OS to 2.55 again (hard exams where they do PPT are over :P )
And it looks really nice.

693
Introduce Yourself! / Re: Hi, I'm stevon8ter
« on: March 23, 2012, 09:42:57 am »
Ok, i have 5 posts, I'll now go and make a new topic where i'll post my program (I'll first translate it to english :P)

694
Grammer / Re: Grammer Font Request
« on: March 23, 2012, 09:41:43 am »
Ok, it could indeed be handy if there was like a file that told you what char you're editing

695
Grammer / Re: Grammer Font Request
« on: March 23, 2012, 09:30:46 am »
Thehe :P
Ow, yeah, I deleted grammer yesterday :P just to clean up my calc.

Coincidence (not spelled correctly)

I'll download it :)

Ok, I'm a stupid person, what should i do if I have them both?  :crazy:

Found it :P

696
TI-BASIC / Re: Jump Code Explanation
« on: March 23, 2012, 09:29:15 am »
Nice explanation.

I'm trying to make a little stupid game.

But I'm just not getting how to do jump+collision detection so I can jump on platforms.
Anybody ideas? PS: It's in the graph screen

697
Humour and Jokes / Re: The awkward moment when...
« on: March 23, 2012, 09:26:09 am »
Yeah, but I don't care :P

698
Grammer / Re: Grammer Font Request
« on: March 23, 2012, 09:22:48 am »
I'll give it a little try, i'm not very good in pixelart and such things, but i'll just try the program and I'll look what stupid chars I make :p

euhm, how does the progr works? I start up the program and it's not doing anything, it just says : DONE

@xeda : it's me, the boy you helped with introducing to grammer and axe and the on-calc hex-coding (you probebly helped much people so you won't remember me :P)

699
Humour and Jokes / Re: The awkward moment when...
« on: March 23, 2012, 09:16:50 am »
When a girl you haven't seen in a long time, comes on the bus and starts talking with you. Only things I could say to the girl where stupid, now she just ignores me  :crazy:

700
Maybe you could make a black screen, with white lines like following the lines of a body? That would be an idea for a death screen.
Or you could invert en freeze the screen like hellninjas allready said, and then after a second or three zoom in on the player or something like that.

PS: looks like it's going to be a nice game

701
Introduce Yourself! / Re: Hi, I'm stevon8ter
« on: March 23, 2012, 08:49:01 am »
Ok, and 5 posts, are that like 5 replies on someone else his topic or what is it exactly?

(I know, i'm noob)

702
Introduce Yourself! / Re: Hi, I'm stevon8ter
« on: March 23, 2012, 08:46:15 am »
Ok, than I will post my first program today, i'm going to call it "LOGINV1"

can I post the program here or has it to be on ticalc? I don't really care but I'm justing asking it :)

703
Introduce Yourself! / Re: Hi, I'm stevon8ter
« on: March 23, 2012, 08:35:32 am »
Thanks, I'll definitly will take a look at the doors program.

And thanks for your welcoming.

I'm just a noob programmer. I know most of basics commands, but I'm not good with routines and stuff, that's why I never make my program public, cause they're not as good as other programs. And this is my opinion: never post a program if there's allready such a program and if yours is worse than that :P

Ok, DJ_O, thanks for the tip, Doors CS SDK works perfect.

And I'll think I'm going to open a new forum, cause this is an "introduce yourself" :P

704
Introduce Yourself! / Re: Hi, I'm stevon8ter
« on: March 22, 2012, 03:24:40 pm »
Only useless.

1) a program that asks a username and password and stores everything in one list.

2) a program with several 5x5 blocks that I try to make on a way I don't know about so far (but I don't know much about routines]

and thanks for link, i'll try it tommorow, now I'm going to erase my internet history and go downstairs to wath TV

705
Introduce Yourself! / Re: Hi, I'm stevon8ter
« on: March 22, 2012, 03:15:37 pm »
Can you give a link?
If not, I'll search it on my own :P

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