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Messages - the_mad_joob

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301
News / Re: 84+/SE Boot Pages Modified
« on: June 27, 2011, 02:02:53 pm »
So we can boot Windows Vista now! :D
* Deep Thought runs

You better run fast =]

Anyway, that's amazing news.
Just hope noone will be legally hurt after this discovery...

302
Wow... lots of stuff u got there.
Always good to have copies on paper, since you're at least protected from unwanted deletion or even hardware bad surprises.
Good luck on those projects dj =]

303
TI Z80 / Re: [Axe Parser 2011 Contest Entry] The Slime
« on: June 24, 2011, 01:01:55 pm »
I have trouble understanding what you want the powerup to do. Do you mean that the slime can stick to air, or the Teflon surface you mentioned earlier?
In your screenies, the slime seems to be able to stick to an opposite wall if it's at a range of 1 only.
My idea was to be able to "extend" further and then stick to any opposite wall.
For example, you would be able to reach the ceiling, no matter how far it is.
It would of course require some new routines and sprites.

Anyway, hope you'll succeed in this project =]

304
TI Z80 / Re: [Axe Parser 2011 Contest Entry] The Slime
« on: June 23, 2011, 07:11:41 pm »
Definitely like the concept =]
Dunno if it's already been done before but if not, you're a true genius.

If you're out of ideas, here i come :
- 2nd surface type :
The slime can cross it but doesn't stick on it and will immediatly fall if on ceiling or walls.
Allowing the ennemy to stick on it could add some difficulty and fun.
- powerup idea :
Once you take it, you have the possibility to stick at an infinite range (up|left|right only), but you can use it only once (or maybe time-limited ?).
There is only one available per screen, but another one is immediatly generated (randomly ?) when you take it.
This could enlarge the moving capabilities of the slime and he could then be able to evade multiple dangers if surrounded.

305
TI Z80 / Re: asmdream is waking up...
« on: June 22, 2011, 07:20:25 pm »
progress : 80% (6357 bytes)

left to do before initial release :
- variables initialisation
- automatic differentiation of executable or read-only data
- main loop (compatible with pass 1 & 2)
- final size check before writing
- goto on errors handling (automatic unarchiving if enough free ram to do so)
- z80 include prgm (progress : 95%)
- 8X+ include prgms (progress : 0%)
- code testing & optimizing
- readme file

306
TI Z80 / Re: asmdream is waking up...
« on: June 21, 2011, 03:34:55 am »
Just what i needed to know.
Informations are now copied inside my brain =]
I'll try to manage this using the edit buffer.
I knew it was a good choice when i decided to keep, a long time ago, that undocumented EDITBUF.PDF.

Thx again =]

307
TI Z80 / Re: asmdream is waking up...
« on: June 20, 2011, 03:46:54 pm »
Thx for reply =]

Already knew about the b_jump routines.
Qwerty.55 already adviced me to use the JError one.
The problem is, that it seems to be just an error displayer and nothing else.
What i need to do is, after exiting, forcing the system to point to a specific token in a specific prgm.
I know it's possible, since it's one of DCS features.

*****

Progress has moved to 75%.
It's official, address labels are now fully interpreted by the algo =]
I'm on my way to complete the macro features and i'm sure it's gonna be quite a pain, since i have to deal with parameters.
Once this part completed, the rest will be a cake walk...

308
TI Z80 / Re: asmdream is waking up...
« on: June 20, 2011, 10:33:46 am »
If everything goes well, i'll finish the address labels feature today.

It will then be time to finish the macro feature.
The way i made it, the possibilities will be really huge, like, for example, being able to create new instructions.
Wouldn't it be fun to be able to code something like, for example : EX BC,DE =]

Cu around...

P.S. : I still need some help (2 posts behind). Thx in advance u experienced coders =]

309
TI Z80 / Re: asmdream is waking up...
« on: June 19, 2011, 01:08:02 pm »
Written 500 bytes today...

Progress at about 70% now.

It's getting better and better =]

Anyone to answer my question (see previous post) ?

310
TI Z80 / Re: asmdream is waking up...
« on: June 18, 2011, 01:20:57 pm »
Hey there =]

A quick post to keep ya informed...

overall progress : let's say around 67%
current code size : almost 5K

I'm currently coding the part that deals with address labels (hot).

*****

While i'm at it, i need some advices on something :

When asmdream encounters an error in pass 1 (check part), i'd like the user to be able to use a goto feature to easily locate the error in source|includes.

More precisely, asmdream displays the appropriate error message and if the user selects "goto", i need to process the following steps :
- quit the program, and right after :
- automatically opens up the os prgm editor for the concerned prgm
- automatically sets the blinking cursor to a predefined token

I already thought of tricking the os by simulating a fake syntax error, but without displaying its err message, since i already have mine.
But, i still dunno how to do this =S

Also, i found a bcall named _GoToErr (4CD8) but it's fully undocumented =[

Anyway, for now, when an error is encountered, asmdream saves the following data :
- prgm obj & name
- error token offset
- error token page (if in rom)

Any idea ?

Thx in advance =]

311
TI Z80 / Re: asmdream is waking up...
« on: June 07, 2011, 08:58:30 pm »
Thx there =]

312
TI Z80 / Re: asmdream is waking up...
« on: June 07, 2011, 08:54:43 pm »
Yo...

Looks like i'm gonna be able to unlock some more time on the project.
I'm still on my way to include some essential error handling.
Basically, that means re-thinking/re-writing a fat part of my stuff.
When this part of the algo will be finished, there will be (i hope) no way for asmdream to crash while assembling, which is a good point.
Despite it's a real pain, it had to be done and fortunately, things work like i want these coding days =]

While i'm at it, i decided to remove several restrictions.
More precisely, most of the features will only be limited by the amount of available memory.

The road is long but i'll make it !

313
TI Z80 / Re: asmdream is waking up...
« on: June 07, 2011, 12:41:42 am »
School is far behind me now.
Let's say i have some larger philosophic problems to deal with these days...
I'll try to unlock some more time soon, i promise =]

314
TI Z80 / Re: asmdream is waking up...
« on: June 06, 2011, 08:43:42 pm »
Yo...

No problemo master =]
Not much time to dedicate to the project these days so i code a little when i can.
But i can tell i haven't give up yet...

315
TI Z80 / Re: asmdream is waking up...
« on: May 10, 2011, 02:36:45 am »
News are not that good...
I've decided not to neglect error handling.
That's why i'll have to modify lots of stuff (better do it now than never).
In other words, progress has dramatically decreased =[
I'll keep ya informed but don't expect to see some news as frequently as before...

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