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Messages - thepenguin77
Pages: 1 ... 46 47 [48] 49 50 ... 108
706
« on: July 24, 2011, 05:33:20 pm »
There's no *nix version, this was hard enough lol.
ben_g, I didn't add that, but you can make the sound like .05 seconds long.
707
« on: July 24, 2011, 01:15:34 pm »
Wow, goplat, thank you. That looks like enough information to finish my disassembler. I feel like what you did was a lot easier than calc84 and I's guessing method. Edit: Goplat, I need some clarification on some of the opcodes. - What is block add?
- When you shift, what are the arguments?
But other than that, I think I understood the rest. Edit2: Your push/pops are wrong. It should be: 111111---22----- 1 -- push regpair[f2*2]
Also, the registers are: 4 bit: f a l h e d p b 000 001 010 011 100 101 110 111
8 bit: af hl de bp 00 01 10 11
Edit3: I'm just going to keep editing until someone responds (as I find new information of course). 7800 and 7C00 also have the same format as push/pop, so in the list they are wrong. Edit4: Based on your system, what would 3EE0 be? I have no idea.
708
« on: July 22, 2011, 06:52:14 pm »
I've got a Ti-34 multiview and I've always wanted to hack it, or find a hidden menu or something. So I just downloaded all the files. This will be around my 6th programming language if I do it
709
« on: July 20, 2011, 05:11:17 pm »
Of course we would have to see the source, but I assume this has something to do with rounding. Most likely the pixels that look bad are split between two adjacent pixels and every now and then go the wrong way.
710
« on: July 20, 2011, 09:46:28 am »
Now that the surge is over, let me explain just how useful Calcsys is to me. I use calcsys pretty much every day. Here is what I have used it for: - Sending link high/low
- Discovering the LCD mirror ports
- Discovering that port 15 exists
- Discovering that protected ports don't require the special sequence
- Finding out what different LCD commands do
- Playing around with the timers
- Unlocking flash (I've done it)
- Discovering ports 25/26 (i.e. the ones that allow you to access all ram)
- Figuring out how to setup the usb driver as host
- Discovering how to toggle individual lines in usb
- Finding the address of bcalls
- Checking memory locations for data
- Searching for specific memory sequences
- Scoping out an area before an OS mod
- Checking to make sure the OS mod worked
- Checking to see if my boot mod worked
- Testing out opcode sequences (before @z80)
- Discovering I only had 48KB of ram
- Reading information that I wrote to ram when I modded my boot code
- Learning how the certificate works
- Looking at the certificate at any time
- Protecting/Unprotecting programs
- Changing a program type
- Renaming a program
- Viewing a program data
- Finding out what pages apps are on
- Viewing app headers
- Viewing OS headers
- Viewing OS signature
So yeah, I use Calcsys a lot, so much that I have it saved into every single one of my savestates on WabbitEmu. Sometimes, it's just easier to use than the calcsys debugger.
711
« on: July 19, 2011, 11:47:57 pm »
Annoying Orange, I don't think you understand, full screen involves tweaking a few numbers and optimizing my grayscale routines and would probably take an hour or two if I knew exactly what I needed to do. Health and enemies shooting at you requires: - A buffer system to handle enemy bullets
- A collision routine to check if the enemy bullets hit the ship
- Enemy artificial intelligence, (this involves calculating the angle between the enemies and the ship)
These are just the essentials, to make it worthwhile, I would also have to allow angled shooting from the main ship. And with all these additions comes a reduction in speed, which means I'd have to go back and optimize old stuff for speed. All of this would take probably 6 hours to make with 2-3 hours of debugging since this is some complicated stuff, and that is quite a bit of time. And annoyingOrange, please quit necro posting really old threads. I know of like 4 you've done this to now. Seeing a new post in no way makes me want to start working on it again. I work on stuff when I get a cool idea for it. HotDog, No, I'd just render it to full screen. It wouldn't really even involve many changes, I just don't have the processor time right now.
712
« on: July 19, 2011, 11:35:53 pm »
Yeah, I'm pretty much done, the only thing I might try is to make it full screen. Though, with my current knowledge, that's not possible, so we'll just have to wait on that.
713
« on: July 19, 2011, 02:44:46 pm »
That's interesting, I noticed that I could run my calculator with only 3 batteries, and that explains it. Also, your data is a little out of date , I just copied and pasted it.
714
« on: July 19, 2011, 11:33:45 am »
Calc84, you can call it my typo, but Art_of_camelot started it The_mad_joob, the reason why yours doesn't require ALCDFIX is kind of funny, it's because your CPU is so dang slow. This affects the test in two ways, 1) it made the fps a lot slower than it should have been, purely because the CPU couldn't keep up, 2) when you are actually drawing stuff to the screen, the cpu is again slower and doesn't go faster than the LCD. Runer had the same thing happen to his calc. Shmibs, could you find a way to get the results of that K calculator, really all we need is the port 15 value, which you can get with calcsys. I'm interested in K's because they are weird sometimes Known manufacturer IDs are
ID Manufacturer 01 AMD 04 Fujitsu 7F Unknown C2 Unknown
Known device IDs are
ID Device 23 512 K (4 megabit) (old units) B9 512 K (4 megabit) (new units) C4 2048 K (16 megabit) DA 1024 K (8 megabit)
Data Chart
Note: VS = ViewScreen
Model HW Bad LCD V# All RAM Port 15 Port 3A Chip ID Boot Owner 83+VS I-0299A Yes 2 N/A 15 No 0123 010146 the_mad_joob 83+ S-0404D 2 N/A FF N/A 04B9 0101FF Art_of_camelot 83+ S-0504B 2 N/A F5 N/A 04B9 01017E Art_of_camelot 83+ N-0405G NO 2 N/A 75 N/A C223 0000FE shmibs 83+ S-0407K No 2 N/A 00 N/A 01B9 000086 ztrumpet 83+ S-0508K No 2 N/A 00 N/A 01B9 000045 Juju
83+SE I-0302A No 2 Yes 33 00 04C4 000000 ztrumpet 83+SE S-0303C 2 Yes 33 00 04C4 000000 Art_of_Camelot
84+SEVS S-0404 No 2 Yes 44 0F 04C4 000000 the_mad_joob 84+SEVS S-0404 No 2 Yes 44 0F 04C4 000000 Mighty Moose 84+SE S-0404 No 2 Yes 44 0F 04C4 000000 Runer112 84+SE S-0704A No 2 Yes 44 0F 04C4 000000 leafiness0 84+SEVS S-1204A No 2 Yes 44 0F 04C4 000000 JosJuice 84+ S-0305B Yes 2 Yes 45 00 04DA 000000 Darl181 84+ S-0805C Yes 2 Yes 45 00 04DA 000000 shmibs 84+SE S-0605D No 2 Yes 45 00 04C4 000000 DrDnar 84+SE S-0306F Yes 2 Yes 45 00 01C4 000000 BuckeyeDude 84+ S-0306F No 2 Yes 45 00 01DA 000000 Mighty Moose 84+ S-0406F Yes 2 Yes 45 00 01DA 000000 Eeems 84+SE S-0606F No 2 Yes 45 00 01C4 000000 graphmastur 84+SE S-0806F Yes 2 Yes 45 00 01C4 000000 shmibs 84+ K-0207E No 2 Yes 45 00 C2DA 000000 ZippyDee 84+SE S-0607H Yes 2 No 55 00 01C4 000000 jsj795 84+ P-0508L No 2 No 55 00 C2DA 000000 Broseph Radison 84+SE P-0508M Yes 2 No 55 00 01C4 000000 thepenguin77 84+SE P-0508M No 2 No 55 00 01C4 000000 calcdude84se 84+SE P-0608M 2 No 55 00 01C4 000000 Art_of_camelot 84+SE P-0409M No 2 No 55 00 C2C4 000000 Freyaday 84+ K-0409O No 2 00 C2DA 000000 shmibs 84+SE P-0509M No 2 No 55 00 01C4 000000 ztrumpet 84+SE P-0210O Yes 2 No 55 00 C2C4 000000 ralphdspam 84+SE P-0510O Yes 2 No 55 00 7FC4 000000 thepenguin77
83+ N-0403G No
715
« on: July 18, 2011, 11:44:17 pm »
FinalTi, the directions in there were for truVid.exe by itself. But, I'm glad you got confused because I'll make it clearer in the real readme. AnnoyingOrange, use Super. The actual download link is a bit difficult to get to, but you'll get there eventually And to see how to do it with super, check out my tutorial video.
716
« on: July 18, 2011, 07:32:52 pm »
Oh, sorry if I wasn't clear in my directions. Make that "Colors" not "Colors.8xk". BrandonW's To8xk doesn't like extensions.
Speaking of that, I forgot to give those guys credits in my readme.
BrandonW made To8xk. Floppus Maximus made RabbitSign.
717
« on: July 18, 2011, 06:11:22 pm »
Yeah, here are the complete instructions for NyanMem.
1. Mem Clear 2. NyanMem 3. Ram Clear 4. Send app
And then to delete the app, all it takes is: 1. Mem Clear
718
« on: July 18, 2011, 06:07:36 pm »
is there any way to use an .avi file instaed of a .vwm and a .wav file? Is there a convertor for that?
btw: what I really would like to see in a future version is an option to select the quality so you can have more than 14 (on not SE calcs) or 45 (on SE calcs) secounds of video on it. What also would be great, but i doubt that it's possible, would be reading from an USB flash drive.
The problem with using a .avi file is that I don't have a way to change the bitrate. I'm not very good at win32 and that takes quite a bit of work to make it happen, (including external libraries like FFDShow) Quality could be possible I guess. I could allow for 4 bit sound and 5 fps. I can imagine that looking and sounding horrible, but it's possible. I'm somewhat looking into USB, but I highly doubt that's going to happen. can you upload the rickroll video app I have trouble with .wmv, I get about 720,640 pixels or so ( lov e the nyan cat )
I will soon, although I deleted all of them, so I'll have to remake the videos. I tried to get this to work, but even after following all the instructions, I get no page count field error.
Where do you get that error at? Is that at TiConnect? If it is, it's probably to8xk malfunctioning or something and I'll pinpoint it. Bug install nyan cat twice or normal twice and run NyanCat all but 3 programs are deleted nyammem is ALWAYS kept and all appvars are cleared apps are fine though
I have no idea what that means, but NyanMem will delete a good chunk of your archived programs. Only run it right after a Mem Clear.
719
« on: July 18, 2011, 09:37:20 am »
Yeah, the triple post was justified because if you hadn't of triple posted, I probably wouldn't have checked the pages and I would have missed your edits. (I always look at all the asm posts, just so you know. So if I don't answer, it either means I have no idea, or it would be annoying for me do whatever the request was (write a whole routine set for someone).)
720
« on: July 17, 2011, 06:44:18 pm »
Ok, I'm finally done, (I hope.) Here's the video that will go in the ticalc.org description, complete with a full tutorial on how to make the video files. Here is also the converter with a readme and it's related filesystem. If this passes the test, it's going to ticalc.org.
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