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Site Feedback and Questions / And the newest member is...
« on: May 07, 2007, 07:36:00 am »
yeah, I just didn't do it because of all the bots posts that were in the section at that time...
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1051
Site Feedback and Questions / And the newest member is...« on: May 07, 2007, 07:36:00 am »
yeah, I just didn't do it because of all the bots posts that were in the section at that time...
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Other Calc-Related Projects and Ideas / Tutorials listing« on: May 05, 2007, 01:47:00 am »
Lesson 7 was reposted last night, http://tifreakware.net/tutorials/83p/b/tifw/les7.htm
Look it over, tell me what you think, and if you see any errors... 1053
Other Calc-Related Projects and Ideas / Tutorials listing« on: May 02, 2007, 04:42:00 pm »
Well, if you have any tutorials you want to add to the collection, there is always room...
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Other Calc-Related Projects and Ideas / Tutorials listing« on: May 02, 2007, 07:55:00 am »
Current tutorials:
+TI-82 (In Development) TI-83 http://tifreakware.net/tutorials/83/b/misc/83trixv2.htm **http://tifreakware.net/tutorials/83/b/calc/guide1.htm **http://tifreakware.net/tutorials/83/b/calc/guide2.htm TI-83+ http://tifreakware.net/tutorials/83p/b/misc/2dsprite.htm http://tifreakware.net/tutorials/83p/b/cdi/ -http://tifreakware.net/tutorials/83p/b/cdi/l1.htm -http://tifreakware.net/tutorials/83p/b/cdi/l2.htm -http://tifreakware.net/tutorials/83p/b/cdi/l3.htm **-http://tifreakware.net/tutorials/83p/b/cdi/l4.htm http://tifreakware.net/tutorials/83p/b/elfprince/ -http://tifreakware.net/tutorials/83p/b/elfprince/ http://tifreakware.net/tutorials/83p/b/kerm/ http://tifreakware.net/tutorials/83p/b/kevin/basicgrey.htm http://tifreakware.net/tutorials/83p/b/tifw/ (In development) http://tifreakware.net/tutorials/83p/b/misc/resource.htm TI-85 **http://tifreakware.net/tutorials/85/b/calc/85beginnerguide.htm TI-86 (In Development) 68K **http://tifreakware.net/tutorials/89/a/calc/fargoii.htm http://tifreakware.net/tutorials/89/b/ge/ **http://tifreakware.net/tutorials/89/b/calc/adv92b.htm http://tifreakware.net/tutorials/89/tigcc/ctsmde.htm ** Indicates either updated or a new tutorial since the last time I posted. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Some updates to the tutorials. I have managed to get a few of the Calc.org tutorials posted, and will hopefully get the rest up soon. Anyways, updated the list to include links directly to the documents or folder, for easier access from this site. (Posted on UTI) I don't believe I have even posted this list once here, but it is now. ![]() ![]() 1055
Site Feedback and Questions / And the newest member is...« on: May 01, 2007, 03:12:00 am »
-.-
![]() Yes, when a bot is deleted, it sometime fails to look for the latest member. 1057
Other Calculators / ASM program needed« on: April 30, 2007, 08:29:00 am »
There was a program that did that on ticalc, not sure exactly the name of it though, let me find the link...
Here: http://www.ticalc.org/archives/files/fileinfo/171/17119.html 1058
TI Z80 / FFX1, 2, 3« on: April 30, 2007, 04:39:00 am »
Well, the first trial run yielded an interesting problem, it seems to call the items program after selecting an enemy to attack. I wasn't expecting this, so I am gonna have to figure out which ITM program the darned thing is getting gooked on, and why.
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Other Calculators / Top 20 Most Influential TI 83+ series games« on: April 29, 2007, 08:11:00 am »
One of the most influental games to me was FFX4 for the 86. It inspired me to create games similar to it, but in BASIC.
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TI Z80 / FFX1, 2, 3« on: April 29, 2007, 08:08:00 am »
Yeah, some aspects of it. Otherwise, people might give it low ratings because of the constant ERR:MEMORY messages...
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TI Z80 / FFX1, 2, 3« on: April 28, 2007, 05:17:00 pm »
Some progress:
1. I have rewritten the save & load system, to save directly to lists and vice versa 2. I have fixed several glaring memory holes that would cause problems within 5 minutes of playing. 3. I have integrated RESOURCE into about half of the overall game. I hope to have this finished by tommorrow... 1062
Other Calculators / Top 20 Most Influential TI 83+ series games« on: April 28, 2007, 12:34:00 pm »
What about pokemon purple? o.o
![]() ![]() ![]() Nah, it is no where near completed yet, so I am not worried about it... 1063
News / Doors CS 6.0« on: April 27, 2007, 08:37:00 am »
TI already made a spreadsheet program, and it was like 2 app pages... <.< I will have to try to find it again to be sure though...
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TI Z80 / FFX1, 2, 3« on: April 27, 2007, 01:22:00 am »
Well, about FFX3...
I have almost gone through all the programs, though for some reason, I have missed one... I have it listed, and the programs it goes to, but I have not been able to find the program that calls it. o.o ![]() Also, I have found several programs I will be able to use RESOURCE to call in to prgmTEMP0, and save a ton of space. ![]() ![]() ![]() ![]() 1065
TI Z80 / FFX1, 2, 3« on: April 25, 2007, 08:14:00 am »
Yeah, that is what I was thinking, though, I think the 83 uses call, while the 83+ uses bcall, so I would have to edit all of that, but it would still be a very fun challenge.
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