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Messages - tifreak

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1831
Pokémon Purple / Progress
« on: February 04, 2006, 10:20:00 am »
Actually it is faster to do your movement code, then Output(1,1,Str1... :)smile.gif

sub( seems to slow it down, just a little bit. Right now, I am going all out optimizations, since Memory is a major concern on this game...

Any comments on the new intro stuff? *sniff* :ph43r:ninja.gif  And what bout how fast the maps load now, compared to before...?

1832
Pokémon Purple / Progress
« on: February 04, 2006, 10:06:00 am »
Yes, it is very simple. I have my map data stored in Str1, and everytime it steps, it redisplays that segment of the map. I was going to do it when it was just on that segment, but I thought it would bloat the code, slowing it down, and doing it after everystep wouldn't be too noticeable...

1833
Pokémon Purple / Progress
« on: February 04, 2006, 10:01:00 am »
lol, I never really cared, because as long as it doesn't go through a wall, it isn't hurting anything. :)smile.gif

I will see if that fixes the problem with it. Like I said, it never bothered me, so I never investigated the problem...

Sigh, I knew I forgot something. I was working on the signs... But this is the back up of my progress, so don't expect perfect. :Pblah.gif (I had started on the signs a few days ago, and totally spaced it after sleeping...  :ph43r:ninja.gif )

1834
Pokémon Purple / Progress
« on: February 04, 2006, 09:53:00 am »
!lol! :Dbiggrin.gif

Let me know what you think, ir you are impressed with the new additions or not... :)smile.gif

1835
Pokémon Purple / Progress
« on: February 04, 2006, 09:32:00 am »

1836
Pokémon Purple / Progress
« on: February 04, 2006, 08:27:00 am »
Got it, Check back in about 1 hour.

1837
Pokémon Purple / Progress
« on: February 04, 2006, 08:08:00 am »
I am going to be doing a backup of Pokemon here in a bit, would anyone be interested in the newest version, to see what has been accomplished?

1838
Miscellaneous / this is for xlibman and kalan_vod
« on: February 04, 2006, 08:06:00 am »
Here is another idea: You said you would write more tutorials, right? Maybe if you wrote up a bunch of them, it would get your mind off of what you are feeling for a while...

But I still say get a puppy. :)smile.gif

1839
Looks really cool! I can help with the conversion to strings if you want. You will fall out of your chair when you see the memory you save. ;)wink.gif

Edit:

If you are set on doing this yourself, please take a look at ZGA in Pokemon Purple. Play it, you might notice a difference in speed using the string vs using the matrix for searching for collisions...

1840
Might I suggest you look over http://tifreakware.calcgames.org/bt83plm.htm as they are geared toward gaming/RPG making, and then post any questions you have here... :)smile.gif

1841
Miscellaneous / this is for xlibman and kalan_vod
« on: February 03, 2006, 02:04:00 am »
You need a puppy... If you are good to a dog, they will never judge you, and they will always love you. If you can find a German Shepard for cheap, they are the best dogs to have...

1842
TI 68K / Ultima V: Warriors Of Destiny, Status: Progressing
« on: February 02, 2006, 04:23:00 pm »

       
Wow, it seems simple and complex all at the same time... I don't know how you pull it off... :Dbiggrin.gif

       
         THE POST
     

1843
Miscellaneous / this is for xlibman and kalan_vod
« on: February 02, 2006, 04:10:00 pm »
I wish I could offer more advice, but most of my 'socializing' is yelling and screaming at cars when they aren't cooperating... (Me being a mechanic and all...)

1844
Miscellaneous / this is for xlibman and kalan_vod
« on: February 02, 2006, 02:07:00 pm »
If I send cookies, will that help?

Also, how old are you? I never asked before, because it wasn't important...

1845
Well good. :)smile.gif I am glad to have been of some assistance. :Dbiggrin.gif

Ok... Well, you should create a reason to just going around killing all kinds of monsters... Maybe to kill off their Master or something?

When I do screenshots, I simply take a still image of where I press on... :)smile.gif Makes it a lil easier...

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