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Messages - tifreak
Pages: 1 ... 134 135 [136] 137 138 ... 183
2026
« on: January 08, 2006, 01:33:00 pm »
I am kinda lookin for someone who has some time on their hands... Right now, there are about 50 links that needs to be added, tutorials to convert, files to review and upload, more stuff for the asm resource page to be added, etc. I don't want to pull you away from your game, since it is gonna kick some major butt. 
2027
« on: January 08, 2006, 01:14:00 pm »
502 bytes. 
2028
« on: January 08, 2006, 12:01:00 pm »
Well, Codex is no longer part of my game, Resource is now totally integrated. Fixed bug with pressing 2nd on the top of the screen, simply restricted the code to only search once T>16. Gonna redo the sign image, make it look like something different, since I am not satisfied with it right now. And Addasm only works on the homescreen, does not work inside a program.   More on this as it happens. 
2029
« on: January 08, 2006, 02:12:00 am »
QuoteBegin-calcul831415+8 January 2006, 0:42--> QUOTE (calcul831415 @ 8 January 2006, 0:42) | My bro's selection of GBA games:
Super Mario 3 Dragonball Z: Buu's Fury Harvest Moon: Friends of Mineral Town |
Here is what I have: Final Fantasy 1&2: Dawn of Souls Final Fantasy 4 Golden Sun Fire Emblem :Don't like, thinking about selling Pokemon Emerald Pokemon Leaf Green MegaMan Battle Network Zelda Links Awakening Sonic Advance 3 Mario Kart Super Circuit Dragonball Z: The Legacy of Goku Pokemon Ruby Metroid Zero Mission Megaman Battle Network 3 white Megaman Battle Network 4 red sun Megaman Battle Network 5 team protoman Final Fantasy Tactics Zelda Minish Cap Golden Sun The lost age You can't tell what genre I like, can you?  
2030
« on: January 08, 2006, 02:03:00 am »
lol, I was testing magic on my aod2 game, and I guess I forgot to finish the equation for it, and lines started appearing and disappearing, and then ram cleared...
2031
« on: January 07, 2006, 03:56:00 pm »
lol, well, either postem in a new topic here or on my forum...
2032
« on: January 07, 2006, 03:50:00 pm »
I don't know. That is something that has crossed my mind, but I am still unsure about.
For the time being, I am planning on just making the game. Then once that is complete, I will add the cheats.
2033
« on: January 07, 2006, 03:45:00 pm »
Well, nothing has changed since I released the beta, so it wouldn't have mattered...
2034
« on: January 07, 2006, 03:38:00 pm »
I know, sorry for slakin off...   I have a bunch more to add...
2035
« on: January 07, 2006, 03:33:00 pm »
It is the program that shows the title screen in greyscale... 
2036
« on: January 07, 2006, 03:30:00 pm »
Isn't that they way with all projects? Have to have 20 things built before one will work... 
2037
« on: January 07, 2006, 03:28:00 pm »
Yeah, it is an ity-bity thing... @Arti: The main reason is everyonce in a while I want to play a game, instead of making one, and I seem to have a better selection for my gameboys then I do my consoles... :rofl:
2038
« on: January 07, 2006, 03:07:00 pm »
There is no ESC on the z80s... :cry:  No laughing!!!!! :angry:  :dissapointed:  :flame:  :lmao:  :laugh:  Just kidding. I plan on goin through and optimizing the code...
2039
« on: January 07, 2006, 03:00:00 pm »
QuoteBegin-Radical Pi+7 January 2006, 20:5--> QUOTE (Radical Pi @ 7 January 2006, 20:50) | Teacher key i'll go to homescreen and prompt a string and expr( in a loop until a password is typed.
What AOD? There's six at ticalc |
http://tifreakware.calcgames.org/ainfo/2.htmThat is what I am talking about. Don't laugh at the code either, it was my second game to ever be released...
2040
« on: January 07, 2006, 02:53:00 pm »
I understand that.   I have to reload _theta_POKE back on my calc, it crashed while trying to figure out where a bug exists for Kerm...
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