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Gaming Discussion / Morrowind Discussion
« on: December 19, 2005, 04:04:00 am »
Morrowwind is an extreme pain in the shorts to get anything done... KOTOR is a fun star wars game. 


This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 2161
Gaming Discussion / Morrowind Discussion« on: December 19, 2005, 04:04:00 am »
Morrowwind is an extreme pain in the shorts to get anything done... KOTOR is a fun star wars game.
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TI Z80 / Age of Darkness Series« on: December 17, 2005, 08:48:00 am »
Thanks.
![]() ![]() ![]() ![]() I don't know about pti, what about vti? 2163
TI Z80 / Age of Darkness Series« on: December 17, 2005, 03:07:00 am »
I don't know anything about pindurTI, does it fully support the 82?
I don't think the files are corrupted, I used graphlink to retrieve them... I guess I will have to see if anyone else has any problems... (Make sure you read my disclaimer in the readme... ![]() ![]() 2164
TI Z80 / Age of Darkness Series« on: December 16, 2005, 05:11:00 pm »
sorry for dp, but the beta can be found at:
http://s4.invisionfree.com/TIFreakware/index.php?showtopic=149&st=0entry9083049 2165
TI Z80 / Age of Darkness Series« on: December 16, 2005, 10:06:00 am »
If I get a chance, I might have it up in about an hour and a half, if things go well, and my computer doesn't mess up...
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TI Z80 / TI-Freakware stuff« on: December 16, 2005, 09:50:00 am »
maybe not, but Kevin is in there...
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TI Z80 / Age of Darkness Series« on: December 16, 2005, 09:48:00 am »
I only have around 18 enemies to program in, then the game is done. Should be available tonight...
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TI Z80 / TI-Freakware stuff« on: December 16, 2005, 05:11:00 am »
This is pretty cool, I found out some new stuff cpanel does...
Keyphrases that people used to find my site: 266 different keyphrases Search Percent tifreakware 22 5.3 % ti 83 games 19 4.5 % ti-83 games 17 4 % ti freakware 8 1.9 % tetris for ti 83 7 1.6 % ti games 6 1.4 % assembly studio 8x 5 1.2 % ti-85 programs games 3 0.7 % if then site tifreakware.calcgames.org 3 0.7 % ti-83 mirage games 3 0.7 % calcgames.org 3 0.7 % crunchy os 3 0.7 % mirage os games 3 0.7 % ti 86 games 3 0.7 % super mario for ti-83 3 0.7 % calcgames 3 0.7 % ti-83 plus game downloads 3 0.7 % mario for ti 89 3 0.7 % kerm martian 3 0.7 % doom486 3 0.7 % mirage os 2 0.4 % ti 83 asm compiler 2 0.4 % monkey quest 2 0.4 % ti-89 games 2 0.4 % ti83 ion programs 2 0.4 % ztetris ti 83 asm games 2 0.4 % mirage games ti-83 2 0.4 % ti83 assembly compiler 2 0.4 % ti 89 tutorials 2 0.4 % ti83 mirage assembly games 2 0.4 % ti-82 math programs in ash 2 0.4 % ti 83 tetris 2 0.4 % mario for ti 2 0.4 % ti 89 basic tutorial 2 0.4 % ti-83 plus rpg games 2 0.4 % ti 83p games 2 0.4 % coelurus z80 2 0.4 % ti 84 assembler 2 0.4 % ti-83 plus games 2 0.4 % ti 89 games 2 0.4 % ti 84 c compiler 2 0.4 % ti calc games 2 0.4 % bobgame 2 0.4 % sdcc 2169
Pokémon Purple / Pokémon Purple« on: December 16, 2005, 05:05:00 am »
lol.
Well, I will just leave things as is for now, since making it use resource for the map data wouldn't be super hard to integrate into the current system, I wouldn't think... 2170
Pokémon Purple / Pokémon Purple« on: December 16, 2005, 04:51:00 am »
Yeah, I keep sayin I want to use resource, or I need to, but I just never do get motivated enough to grab it. I am lazy you know...
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Pokémon Purple / Pokémon Purple« on: December 16, 2005, 02:48:00 am »
Well, the strings are being stored in programs, and being called on when neccessary, the programs won't exceed 5000 bytes, and there will be one program that identifies which section you are in, unarchives the file, displays the map, and then rearchives the file.
This is the best way I have found to do it thus far... 2172
TI Z80 / Age of Darkness Series« on: December 16, 2005, 02:25:00 am »
This is where I will post updates on my (seemingly) most popular game(s), Age of Darkness.
Currently, I only have 18 more enemies to program in before I can begin beta testing the game on the 82. Is there anyone on this forum that owns an 82 that would be willing to test? Also, the 82 version runs quite a bit faster than the 83/+ versions. 2173
Gaming Discussion / Halo 2: Legendary« on: December 16, 2005, 02:12:00 am »
ROFL That is so true! :lol:
![]() The thing about legendary I hate so much is the snipers, since you can't see everywhere, one can snipe you from anyplace, and you may die ten times just trying to find him... 2174
Gaming Discussion / Halo 2: Legendary« on: December 15, 2005, 11:40:00 am »
My bro and I are on the last level, then once that is complete, I will try to beat legendary on my own...
I sorta agree, but it makes you think, makes you come up with strategies on how to beat that part. If I die alot, I take a break and code something. Then after 2-30 min, I go back to the game. ![]() ![]() 2175
TI-BASIC / Undocumented TI-BASIC tricks« on: December 15, 2005, 10:51:00 am »
Maybe we should just go through and list the commands that expr( doesn't like...?
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