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Messages - tifreak

Pages: 1 ... 156 157 [158] 159 160 ... 183
2356
TI Z80 / TI-Freakware stuff
« on: October 28, 2005, 05:19:00 am »
Yeah, website stuff. Anything TI related will go in the TI section...

Ok, Got the forum cosmetically fixed, though I need to change some of the images...

2357
TI Z80 / TI-Freakware stuff
« on: October 27, 2005, 03:52:00 pm »
I figured I would post stuff related to TI-Freakware here, maybe keep those that may care up to date...

Any who, I found a php guestbook script, and I would like some of your opinions. :)smile.gif

http://tifreakware.calcgames.org/gb/gbook.php

2358
News / Super Mario 68k
« on: October 27, 2005, 03:20:00 pm »
Bah, there needs to be sarcastic tags... :Pblah.gif

2359
News / Earthforge down
« on: October 27, 2005, 03:13:00 pm »
Allyn I doubt would do anything, and Andy I think does not have the power to mess with it... Allyn has always seemed fairly cool about most things... :)smile.gif

2360
News / Earthforge down
« on: October 27, 2005, 10:07:00 am »
If I were you Kevin, I would be looking into getting something else. Maybe talk to Z at calcgames?

And you should probably back up everything to your harddrive, just incase...

2361
News / Super Mario 68k
« on: October 27, 2005, 10:01:00 am »
You should play the game, the scrolling background is oh so cool!! :Dbiggrin.gif

@cdi, this isn't just another mario game, no one has made this version of the game, to my knowledge. You really should just try it.

Edit: New screenshots!!!! :Dbiggrin.gif

http://tifreakware.calcgames.org/lachprog/scsh.htm

2362
News / Super Mario 68k
« on: October 26, 2005, 12:05:00 pm »
Lachprog, one of TI-Freakware's current 68k programmers, is remaking Super Marion 3 for the 89. There has been a couple demos of the game, and there are some really sweet screen shots available here. He wants all to try this amazing project, and let him know of any bugs that are found on the forum, link on his project page.

http://tifreakware.calcgames.org/lachprog/index.htm

He would greatly appreciate any feed back on the forum, by clicking the forum link on the above page. After you see some of the screenshots, you will feel like he needs them. :Dbiggrin.gif

Here is the logo for you lazy people that don't want to just go look...

user posted image

2363
Site Feedback and Questions / [Rant] The google ads
« on: October 25, 2005, 02:58:00 am »
lol, that is wierd... :urecrazy:fou2.gif

2364
News / Status of the TI community
« on: October 24, 2005, 08:52:00 am »
I have been told I have no life since I am a calc programmer, which upsets me. http://tifreakware.calcgames.org/wrecks.htm says otherwise...

I just wish there was a way to get n00bs to program something decent. I will have to contemplate this...

2365
TI Z80 / xLIB xLIB Revolution
« on: October 24, 2005, 05:49:00 am »
lol, But you deserve it... :)smile.gif

2366
Miscellaneous / My Job
« on: October 22, 2005, 11:32:00 am »
Check this page out...

http://tifreakware.calcgames.org/wrecks.htm

I am a tow truck driver, if you would like to know...

2367
TI 68K / 89 Basic Tutorial
« on: October 22, 2005, 10:48:00 am »
Yay for lucky people like me!! :Dbiggrin.gif

2368
TI-BASIC / z80 basic tutorials
« on: October 21, 2005, 08:24:00 am »
As I progress through the advanced tutorials, you never know what might pop up. :)smile.gif

I was lookin in my cpanel stats, the one that shows how my site was found, and someone googled http://tifreakware.calcgames.org/tutorials.htm

%)rolleyes2.gif

That gave me a big   >Dgni.gif

Lessons 9 and 10 are now available! Check em out, please. I need to know if there is anything in them that needs to be improved...

2369
News / Status of the TI community
« on: October 21, 2005, 08:22:00 am »
I haven't lost total motivation yet, as just when I feel I should quit, someone emails me with a job well done on one of my projects, and urges me onward. I just wish it would happen more often...

2370
TI-BASIC / z80 basic tutorials
« on: October 21, 2005, 06:10:00 am »
Ok, I decided on how to conclude the graphscreen tutorials (Since there are only two...) I will explain how to make a simple drawing program, utilizing most of the drawing commands. Then I will work on the asm libs tutorials.

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