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Messages - tifreak

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931
Other Calculators / TI-Nspire rant
« on: October 01, 2007, 01:35:00 pm »
QuoteBegin-DJ Omnimaga+1 Oct, 2007, 19:3-->
QUOTE (DJ Omnimaga @ 1 Oct, 2007, 19:30)
For some reasons I believe TI is not trying to make calc gaming fade away from calcs. It would be contradictory since they intended to make some TI-BASIC commands from older calcs usable in calc games (even though the language was slow a**)

user posted image

But my TI manual date back in early 2001 (and it seems to be 1999 edition) so it has been a long while since they said this  

 My manual says the same thing about getkey, and it is copyright 2004. :Ptongue.gif

932
Pokémon Purple / [PP] Progress, Starting in '07
« on: October 01, 2007, 01:24:00 pm »

 THE POST 13448917
Ah, I see. It is, slightly.

DJ: They will hopefully stay smaller than 40x40. If they get too big, the lag very badly at the end of the string.  


933
Pokémon Purple / [PP] Progress, Starting in '07
« on: October 01, 2007, 01:19:00 pm »

 THE POST 13448904
QuoteBegin-DJ Omnimaga+2 Oct, 2007, 0:08
-->
QUOTE (DJ Omnimaga @ 2 Oct, 2007, 0:08)
Darn Holy crap tifreak!!! This just rule! It's so true to pok
934
Pokémon Purple / [PP] Progress, Starting in '07
« on: October 01, 2007, 01:00:00 pm »

 THE POST 13448864
user posted image

Well, I thought I would present you all with an updated screenie, of everything slowly coming together. I got the new walking engine uploaded to the project calc, and getting things tied in. Next few things to do:

1. convert all the menu boxes to the new dynamic system (didn't I already do this?! :/confused.gif)

2. pray that Iambian can come up with a way for his list to string converter to read decimal values in the list elements, otherwise, a rewrite/rethink of the interior maps is in order

3. optimize

4. more optimizing

:Ptongue.gif

After that, I will spend lots of time getting some maps done, probably through pewter. At least the exterior. The problem is going to arise from the fact that for the interiors, I need to play as I build. So for the rest of the interiors, I am going to have to set this up so you can battle and catch pokemon. So the next release is going to be really fun. ^_^



I am using Celtic II for the saving feature, I have no plans, at this time, to upgrade to C3, since that would most likely require me to rewrite things again, and I SO do not look forward to that. >.<  


935
Pokémon Purple / [PP] Progress, Starting in '07
« on: September 30, 2007, 02:45:00 am »

 THE POST 13446341
Well, I am building on OS 1.16, to ensure compatibility at least back that far. I am working on integrating the new walking engine into the other parts of the game. Let me tell you, it is a pain in the shorts...  


936
Pokémon Purple / [PP] Progress, Starting in '07
« on: September 29, 2007, 02:17:00 pm »

 THE POST 13445756
What do you mean exactly?  


937
Pokémon Purple / [PP] Progress, Starting in '07
« on: September 29, 2007, 01:56:00 am »

 THE POST 13444913
I finally have it set up so you can enter houses. Well, at the moment, just one house, but as more maps are created, and put in the calc, this will increase. :)smile.gif

Anyways, the screenie: user posted image

If someone would like to help me out, I could really use a good map editor. It would have to ask how many rows and columns, and have all letters, numbers, and everything from http://www.ticalc.org/archives/files/fileinfo/384/38404.html  If you would be willing to do that, that would be of tremendous help. And heck, you could even throw it on ticalc as the "official" RPGSK2 map editor. :Ptongue.gif

Anyways, I might try for NPC interactions, and signs as a next step. Just thought I would throw this up here. :)smile.gif


938
Pokémon Purple / [PP] Progress, Starting in '07
« on: September 26, 2007, 03:07:00 pm »

 THE POST 13440862
Well, anyways, moving along, I am setting it up so you can go inside houses right now. Not sure when I will get this going, should be soon though.  


939
News / RPGSK2 released!!
« on: September 26, 2007, 04:02:00 am »
I think it is a matter of jealousy, that he can't make ascii look that good.  

940
Pokémon Purple / [PP] Progress, Starting in '07
« on: September 25, 2007, 05:06:00 am »

 THE POST 13438165
*tifreak8x

941
Pokémon Purple / [PP] Progress, Starting in '07
« on: September 25, 2007, 01:43:00 am »

 THE POST 13437906
I have no clue, and won't even bother calculating til I get all the mappage done. Then it will become important. :Ptongue.gif


942
Pokémon Purple / [PP] Progress, Starting in '07
« on: September 24, 2007, 03:07:00 pm »

 THE POST 13437229
user posted image

Just showing off the scrolling system some more, with another map. :)smile.gif

http://tifreakware.net/tifreak8x/pokemon/scrollingbackup.gif

In ZGA, change L to 0 to play with more of the maps. ZGA, ZMA, ZRS and RESOURCE need to be unarchived to play around with it.  


943
Pokémon Purple / [PP] Progress, Starting in '07
« on: September 24, 2007, 01:56:00 am »

 THE POST 13435845
I have had issues with all my calcs when I put apps on them, and I don't have any apps on it now, so I am not sure. But I will be trying out a newer OS, since I do have all the important ones for the 83+ now :)smile.gif


944
Pokémon Purple / [PP] Progress, Starting in '07
« on: September 23, 2007, 05:16:00 pm »

 THE POST 13435442
QuoteBegin-DJ Omnimaga+23 Sep, 2007, 15:54
-->
QUOTE (DJ Omnimaga @ 23 Sep, 2007, 15:54)
this sucks :(sad.gif do u know what could have caused the RAM clear?  

 The only thing I can think of is an unstable OS, I hadn't garbage collected it, it never asked to do so. I am thinking about updating it to 1.19, see if that keeps it from happening again..  


945
Pokémon Purple / [PP] Progress, Starting in '07
« on: September 23, 2007, 02:03:00 am »

 THE POST 13434208
Well, as some of you may know who was on IRC last night, PP suffered a RAM clear, without a new back up. (Yes, I was going to back it up once I had completed the latest map)

So after spending some time last night, I believe I have everything back the way it was, except for the 2nd map program. That will take a lil bit of time to get written back in.  


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