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Messages - tifreak
Pages: 1 ... 64 65 [66] 67 68 ... 183
976
« on: September 06, 2007, 01:22:00 am »
THE POST 13399682 Well, some good and bad news. The bad news first: I messed up in the test map, slightly, and will require me to fix it. I seem to have forgotten 4 rows somehow, not sure how the heck that happened. Should not take too long to fix though. The good news is I have Vermilion town done, though in order to create and test the right and left linker routines, I will still need to create Route 22, the road going to the pokemon league. I am SO going to have to find more large graph paper...  
977
« on: September 05, 2007, 11:18:00 am »
978
« on: September 05, 2007, 07:28:00 am »
979
« on: September 05, 2007, 05:16:00 am »
THE POST 13397739 WOOT!!! Test map is split into two sections, like it will be in the new system anyways. I just tested it out, I can go down with out a hitch. That means the map to map linker it kickin butt now! ^_^ I just have to make it go up  
980
« on: September 05, 2007, 04:48:00 am »
THE POST 13397695 Yeah, TI-City is definitely next on the list. AODR... not sure, I might just scrap that project all together, unless someone wants to xlib it, and do with it what they please, as long as I get partial author credit for the game...  
981
« on: September 05, 2007, 01:58:00 am »
Pokemon seems to be the most replied to topic here in the projects forums though.   Halifax takes 2nd place in that regard. Maybe I should just combine all my projects into one subforum... Make it easier to find things by me...
982
« on: September 05, 2007, 01:49:00 am »
THE POST 13397502 Hehe, TI-City would be a pwntastic project to finish up, since it was a totally different all text RPG. Alas, I dunno when I will ever pick that game back up. Pokemon is a much higher priority, since it is currently the game that most people want atm. Anywho, I am gonna see if I can figure out why I have the problem I am having with the map to map linker, and hopefully things will move along quickly after that.  
983
« on: September 04, 2007, 05:27:00 am »
THE POST 13395708 it is an old, old laptop. I have 3 others to replace it   Anywho, back to the pokemanz
984
« on: September 04, 2007, 03:59:00 am »
985
« on: September 01, 2007, 08:00:00 am »
or halifax can post the original movie... That way, we can download it 
986
« on: September 01, 2007, 05:00:00 am »
987
« on: August 29, 2007, 04:24:00 pm »
THE POST 13386224 yeah... bicycle... not sure about that one yet...  
988
« on: August 29, 2007, 01:58:00 pm »
THE POST 13385948 Well, strings will hopefully stay way below that, hopin to keep them below 1k. Anywho, now that I am home, I can go back to workin on that.
989
« on: August 29, 2007, 12:58:00 pm »
THE POST 13385849 Yeah, but if I can break it up a bit more, that will hopefully get rid of that problem. As long as the strings are small, anyways...  
990
« on: August 29, 2007, 12:04:00 pm »
THE POST 13385765 Well, with the logic blocks, I regained almost all the speed the screenshot had, until it gets to the middle of the huge string. That is something I am gonna have to watch out for, makin the strings too big.
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