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Messages - tloz128
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« on: September 06, 2010, 10:21:19 pm »
I think rickrolling was started by 4chan but duckrolling was started on ytmnd
oh... my bad . but i have heard moot say that rickroll was started on 4chan. but, it doesn't really matter. the point of all of this is is that Rick Astley now has a career again, which is pretty awesome
212
« on: September 06, 2010, 08:51:52 pm »
213
« on: September 05, 2010, 11:21:18 pm »
No body actually knows for sure if 4chan was the origin of Rick Rolling. Just a good guess. But I think it's him that owes a big thanks to them (What Rick should have done is have that been the first minute or so and then flip to a Rick Roll )
Well, duckrolling started with them, and Rickroll is a spinoff of it...
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« on: September 05, 2010, 11:12:25 pm »
*spoiler* netham's avatar decrypted says "you lost the game" (at least, I'm pretty sure. i saw a picture exactly like it somewhere and somebody figured it out )
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« on: September 05, 2010, 10:49:22 pm »
So, Rick Astley just came out with a new single (well, not just came out- it came out in June). Apparently it's his first single in 17 years(!!!). Go watch it and pay tribute to the king . Oh, and in case you were wondering his career got started up again because of Rickroll, so we have a certain imageboard to thank for this...
216
« on: September 05, 2010, 06:50:40 pm »
* sun burns
came from the 2 hours outside during the bomb threat at school
Does your school get bomb threats a lot??
217
« on: September 05, 2010, 12:40:04 am »
Wow nice! And yeah about what Meishe said, I was wondering that too. I think you should change it so it won't continue going up after hitting his head. Maybe do like Mario and have him go down immediately.
Also do a lot of backups in case, not just the Axe backup tool but also on the PC, in case.
Good luck!
Well, I will try it. But yeah, I've been backing up my files on my computer, so I don't think that I'll have to worry about that .
218
« on: September 05, 2010, 12:35:47 am »
That looks really cool! Good luck on getting the demo done
One question, why is it that when you hit your head on that platform that you continue to go up after you get out from under it?
Thanks! As for the head thing, I liked it better with it like that (so yes, it is intentional). Do you think that I should change it?
219
« on: September 05, 2010, 12:29:52 am »
So I'm finally posting a thread about my Axe parser contest entry. I do not know if I will finish it by the 16th (but most likely a demo will be done), and if that is the case I will continue to post progress afterward. I have attached the latest screenshot, showing off gravity and jumping (which is why it is in a very tall room). Please leave me feedback and give me suggestions about the game.
EDIT: I'm reusing this topic for this year's contest entry, since I will be using the same sprites. However, I would like to assure everyone that it is an entirely new project and I'm working on it from scratch. I'm putting it here to show what the game is being based off of.
Also, It is being named AXLE. (spelled with all caps)
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« on: September 04, 2010, 12:39:44 pm »
oh wow! nice!
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« on: September 04, 2010, 10:34:23 am »
wait, I'm sorry I'm a bit confused- did you mean you finished the puzzles or the entire game?
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« on: September 03, 2010, 11:13:50 pm »
I would be alright with 192 x 128 or 240 x 160, and think we should go with whichever one is cheaper. 320 x 240 just seems a bit much, and 96 x 64 is far too small (we're trying to beat TI here, aren't we?). Also, 100th post!
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« on: September 03, 2010, 11:11:03 pm »
I think that it should support multiple key presses (lack of this is one of the things I hate the most about TI basic).
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« on: September 03, 2010, 05:37:17 pm »
5.People who try to talk like they know something where they don't. Just admit that you're not that great and we'll help you, or at the very least we won't care that much.
lol that pretty much describes me when I was 12. I was a 1337 H4XX0r!!!!11
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« on: September 03, 2010, 05:30:33 pm »
@willrandship I'm interested to see how you'll pull that off.
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