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Messages - tr1p1ea
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346
« on: February 19, 2013, 01:15:51 am »
Yeah i guess its just that i can foresee hundreds of different routines coming out for the same kinds of operations (text, sprites, tilemaps, program shells, images etc) when the 84C is released. This may cause issues particularly where safeRAM issues are concerned.
347
« on: February 19, 2013, 01:09:03 am »
Hello All,
Ive started a small initiative to look into the possibility of creating a set of standards for programming the upcoming TI-84+CSE calculator. Its called the "TI-84 Plus C Silver Edition Consortium" or 84CC for short.
I was thinking that it could be of benefit to the community to discuss possible guidelines or standards for programming in ASM (which would also influence BASIC libs and shells and such).
Some ideas to throw around:
Standard ASM header for shells (with room for shell specific features if required) Standard and community accepted safeRAM areas (if possible) Standard configurations for graphics (sets of modes (possibly even community defined) that routines should target ie; 4-bit, 8-bit user pal, half-resolution etc) *hypothetical and dependent on more information Standards for hooks to allow easy chaining etc
Just to get the ball rolling.
Either way i was just wondering what anyone thinks? Is this an idea worth discussing at the very least?
348
« on: February 18, 2013, 10:10:15 pm »
I dont believe there is widespread knowledge of the LCD driver/controller as yet. This should change in coming weeks.
349
« on: February 18, 2013, 09:25:47 pm »
Well at least you can still use some really cool battle backgrounds until workarounds are released.
350
« on: February 18, 2013, 09:22:58 pm »
Well im pretty sure 20MHz is the fastest zilog have released, at least of the traditional (variants on the other hand).
Still if there is a significant reduction in things like accessing the LCD, the payoff could be quite noticeable - pretty big 'if' however.
351
« on: February 18, 2013, 09:18:38 pm »
Nice price! Id say download the best games and utilities and have fun! .
352
« on: February 15, 2013, 05:29:13 pm »
If the 128KB of RAM is back then might that be an indication that they are using some of it as a screen buffer? That would be nice .
353
« on: February 15, 2013, 05:25:36 pm »
At least its not Sparta! Welcome Samos .
354
« on: February 14, 2013, 08:00:14 pm »
RRP of 84 Colour?
355
« on: February 13, 2013, 04:43:09 pm »
I find it strange that anyone would pay that much for an outdated 83+?
356
« on: February 12, 2013, 05:25:18 pm »
Wow cool project! "Possessed calculators" . It would be cool to use this in conjunction with compatible games for a walkthrough or 'replay' function.
357
« on: February 10, 2013, 09:52:28 pm »
Has there been any progress on reimplementing logs for Omnom at all?
358
« on: February 10, 2013, 04:27:52 pm »
Lol Pimp my Calc! .
359
« on: February 06, 2013, 09:15:39 pm »
I would like to assume that there is a way to disable to top bar.
360
« on: February 06, 2013, 09:12:49 pm »
Haha i do agree with Xeda and calc84 in that it wouldnt be as fun as figuring out how to beat limitations if these features were there .
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