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Messages - trevmeister66

Pages: 1 ... 33 34 [35] 36 37 ... 71
511
TI-BASIC / Re: Optimization Help
« on: February 01, 2009, 09:25:32 pm »
Heh yeah I understand, but it never hurts to look at it even just to see how it works (even if it is unoptimized). but if you don't have it right now it's all good.

512
TI-BASIC / Re: Optimization Help
« on: February 01, 2009, 09:18:19 pm »
nice, kinda like Illusiat 12 naming routine (also used in Illusiat 2004)
O snap. Do you think you have the code for that lying around anywhere? I'd like to take a look at it and see what differences we have and see what I can improve on.

513
TI Z80 / Re: Nyaar Screenshots
« on: February 01, 2009, 09:08:32 pm »
Wow great progress. I remember when you first started working on this and it was all menu based and a little extra text, and now it's fully graphical. I like the battle system. I didn't watch the entire vids on all of them, so I didn't see if any spells/magic was used, but I can't wait to see that.

514
Other Calculators / Re: Lost Legends Status
« on: February 01, 2009, 09:02:28 pm »
Yeah at first I thought it was an halloween prank so much it was looking awesome. Quite ironically when Grendel signed up and announced it we had spambot protection disabled and an Halo 3 skin as prank, so some ppl were kinda skeptical too :P
Haha yeah I remember that. Good times.

515
TI Z80 / Re: Raising The Dead
« on: February 01, 2009, 08:56:47 pm »
Woot for progress! Can't wait to see some screenies. I really like the ones you had when you first started.

516
TI-BASIC / Re: Optimization Help
« on: February 01, 2009, 08:52:45 pm »
Heh I know why. In the code that say
Code: [Select]
If X>8 and X<14 should be
Code: [Select]
If X>7 and X<14
Heh I have it right in my program.

517
TI Z80 / Re: Real-time fighting
« on: February 01, 2009, 08:50:19 pm »
This looks promising. Can't wait to see more work on it. I'll give it a shot sometime soon and give you some suggestions.

518
TI-BASIC / Re: Optimization Help
« on: February 01, 2009, 08:37:27 pm »
It lets the person create a 8-max letter name. They can move left or right and change the letter at that position. Every time you change a letter (by pressing up or down) it recreates the String (Str2) and displays it again. I know there's easier and faster ways to do it, but I also want it to look good instead of just entering it like normal.

519
TI-BASIC / Optimization Help
« on: February 01, 2009, 05:03:11 pm »
Well it's been a long time since I've programmed on the calc, so I'm a little rusty. I was just wondering if someone could help me optimize this code for speed:
Code: [Select]
ClrHome
"________->Str2   //8 Spaces in Str2
"_ABCDEFGHIJKLMNOPQRSTUVWXYZ->Str1
Ouput(1,1,"Whats your name?
Output(3,1,"NAME: "+Str2
7->X
8->dim(L1
For(Y,1,8
1->L1(Y
End
Repeat K=105
Output(2,X,"^   //up arrow
Output(4,X,"v   //down arrow
getKey->K
//Moves arrows left or right
If K=24 or K=26
Then
Output(2,X,"_    //_ = Blank Space
Output(4,X,"_    //_ = Blank Space
X+(K=26)-(K=24
Ans+8(Ans=6)-8(Ans=15->X
End
If K=25 or K=34
Then
L1(X-6
Ans+(K=25)-(K=34
Ans+27(Ans=0)-27(Ans=28->Z
If X=7
Then
sub(Str1,Z,1)+sub(Str2,2,7
End
If X>7 and X<14
Then
sub(Str2,1,X-7)+sub(Str1,Z,1)+sub(Str2,X-5,14-X
End
If X=14
Then
sub(Str2,1,7)+sub(Str1,Z,1
End
Ans->Str2
Z->L1(X-6
Output(3,7,Str2
End
End
//Delete all variables

If you need more information about what this program does, just ask.


520
Other Calculators / Re: Lost Legends Status
« on: February 01, 2009, 03:03:14 pm »
Im glad to see this project is still alive. I remember when it first was announced..ah good times. Can't wait to see it progress.

521
TI Z80 / Re: Chip's Challenge screenies
« on: January 25, 2009, 11:13:51 pm »
Nice screenies. I loved Chips Challenge back in the day. I don't remember what the highest level I ever got to, but it was close to the last level. Are you going to add in all the levels? (If this is in the other topic, smack me please).

522
Art / Re: 64*64 background for CaDan
« on: January 25, 2009, 10:49:26 pm »
I will refrain from posting the 64x64 icon I just got I think, because you will kill me for sure O.O, but I don't have any other idea atm :(

EDIT: Sorry I can't resist x.x

lol

523
TI Z80 / Re: SMA1
« on: January 25, 2009, 10:46:57 pm »
Looking good. Keep up the good work.

524
TI Z80 / Re: Potter and the Fortress of Moo (AKA Potterquest 2)
« on: January 25, 2009, 10:45:03 pm »
It's good to see you're doing a sequel. I'll definitely give this a shot once you finish and after I beat your first one.

Also you should get some reward for beating the game at lvl 1 (if you make it possible). Maybe unlock an extra quest or character or spell or something.

525
Ah gotcha. Heh yeah I've been so busy with other things that I haven't had time to check any calc stuff  :'( Hopefully I can find some time to at least test out some games. There's a lot that look promising.

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