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Messages - trevmeister66
Pages: 1 ... 39 40 [41] 42 43 ... 71
601
« on: November 12, 2007, 06:57:00 pm »
@ Xphoenix: I had just put in new batteries a few days ago.
@DJ: I did it when i confirmed the grouping.
602
« on: November 12, 2007, 05:19:00 pm »
alright i'll give that a try
603
« on: November 12, 2007, 05:14:00 pm »
Recently my caclulator crashed after i tried to group a couple programs (which i was doing because i had just had a RAM clear ). Right after i hit "GROUP", my calc froze. So I took out my batteries like usual, and it didn't turn it back on. So i let it sit with the batteries out overnight, and that didn't work. So I took out the small battery, and let it sit out while i was at school, and no luck what so ever. Anybody got any suggestions? or is my calc gone for good?
604
« on: November 11, 2007, 04:17:00 am »
Sweet, i haven't played the original, but i'm certainly downloading this one. Looks awsome.
605
« on: November 11, 2007, 04:13:00 am »
Hmm I guess i'll just redownload it and see if it works.
EDIT: That's wierd. It works when I send it to calculator, but doesn't when i use PTI or Wabbit.. Oh well.
606
« on: November 10, 2007, 06:00:00 pm »
Did you figure out what was wrong?
607
« on: November 10, 2007, 04:04:00 pm »
Yeah it is, but it sure is worth it
608
« on: November 09, 2007, 05:19:00 pm »
QUOTE | That being said, I'd rather spend more time on the 2nd game to get it to look awesome, even if it means difficult coding. The first game is really to test the waters in prep for the second.
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Don't let that thinking hinder the first game.. I still want a great game to play while i wait for the second one
609
« on: November 05, 2007, 10:23:00 am »
I downloaded it.. and it won't let me send _theta_SUB to wabbit or pti.. don't know what's up with that, but when i try to run it without that program, i get the "retrieve error" error from implicit.
610
« on: November 02, 2007, 04:05:00 pm »
THE POST 13503642 Ah, i see. So any idea how to fix it?
611
« on: November 02, 2007, 04:04:00 pm »
I'm for gray scale, and i'm fine with the app size no matter what it is.
612
« on: November 02, 2007, 04:02:00 pm »
Definently 2nd one.
613
« on: November 02, 2007, 09:42:00 am »
THE POST 13503150 could it the emulator doing something?
614
« on: November 01, 2007, 04:58:00 pm »
615
« on: November 01, 2007, 04:37:00 pm »
THE POST 13502168 Man kalan's ss looks very nice, but I think it should stay as Zelda-scrolling instead. Then again i have no asm knowledge at all, and don't know what does what. But this is looking very nice. POTY award for next year
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