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Messages - trevmeister66

Pages: 1 ... 44 45 [46] 47 48 ... 71
676
Pokémon Purple / [PP] Progress, Starting in '07
« on: May 21, 2007, 08:35:00 am »

 THE POST 13164559
well yeah you could, but basic pics can't acces that bottom row :/confused.gif


677
Pokémon Purple / [PP] Progress, Starting in '07
« on: May 21, 2007, 07:03:00 am »

 THE POST 13164337
hmm, yeah i'd have to agree, the middle one is my fav mostly because there is too much  "space" in the last one.  


678
Pokémon Purple / [PP] Progress, Starting in '07
« on: May 20, 2007, 01:00:00 pm »

 THE POST 13162746
hmm, that is pretty good, and it does give you the ability to show the lvl and have a cursor. I guess it's all up to tifreak.

I'm also guessing charmander is the longest name out of all the pokemon... just a guess <_<dry.gif


679
Pokémon Purple / [PP] Progress, Starting in '07
« on: May 19, 2007, 03:09:00 pm »

 THE POST 13160781
yeah, i have to agreen with Halifax. It's really basic and to the point, but packs everything you need in the smallest possible space. Great work!  


680
TI Z80 / Metroid Pi
« on: May 11, 2007, 04:15:00 pm »
Well, besides the fact that i can't beat the first boss :/confused.gif it's a very good game. I haven't downloaded the updated version (downloading now...). The only thing i would say to add is... grayscale? jk (not really ;)wink.gif) Maybe faster key detection, unless that has already been addressed in the update.

Great game!  

681
General Discussion / The Best RPG Game Music Ever!
« on: May 09, 2007, 05:00:00 pm »
yeah, but somebody had to make the bot.

682
General Discussion / The Best RPG Game Music Ever!
« on: May 09, 2007, 04:06:00 pm »
wow, why do people do this?

683
Pokémon Purple / [PP] Progress, Starting in '07
« on: May 09, 2007, 12:06:00 pm »

 THE POST 13135467
how are you going to save the data for each indiviual pokemon in the computer storage thing? (for the extra pokemon)  


684
Pokémon Purple / [PP] Progress, Starting in '07
« on: May 08, 2007, 03:29:00 pm »

 THE POST 13132937
yeah, it's good to see you've found a better way to do something (and i guess a few seconds is better than a 2 minutes... i guess). I can't wait for more updates.  


685
Art / Looking for artist!
« on: April 30, 2007, 03:22:00 pm »
Man you guys are awsome. I'm so glad more than one person is doing this for the fact that i can have multiple sprites of each character. Keep up the great work.

686
Art / Looking for artist!
« on: April 27, 2007, 05:24:00 pm »
thanks a million to both of you. I've already started implementing both of your sprites.

687
Art / Looking for artist!
« on: April 25, 2007, 12:10:00 pm »
yeah, the 32x32 would prob. be better if it was just the top half (for when they are talking). I haven't decided what i want to do yet.

688
Art / Looking for artist!
« on: April 25, 2007, 09:47:00 am »
it would, for now, be 32x32, 16x16, and 8x8 of a dwarf, elf, orc, and human. I'll be fine with those for now.

689
Other Calc-Related Projects and Ideas / Black Sun Rising
« on: April 23, 2007, 03:54:00 pm »
ok, i know it's been over 3 months since this project has seen the day of light, but i have finally brought it to the surface. I've mostly been going over the code, try to remember what i was doing. I'm looking for my work i wrote down on paper (I did ALOT of that for this exact moment). I should get back into programming and optimizing soon.

690
TI Z80 / Tetris
« on: April 22, 2007, 02:00:00 pm »
make the player just have to remember it

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