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Messages - trevmeister66
Pages: 1 ... 60 61 [62] 63 64 ... 71
916
« on: January 29, 2007, 08:49:00 am »
How do i do ROM call to use for a calc emulator? (sorry if this is a dumb question, but i've never used an emulator.)
Also i couldn't get PTI to work. When i drug the program over, it said "File doesn't match the running model"...
Thanks for the help.
917
« on: January 29, 2007, 07:44:00 am »
THE POST 12461933 o, dang i liked your asm title screen (saw it somewhere, can't remember where though ) At least you're saving space!
918
« on: January 29, 2007, 07:01:00 am »
THE POST 12461241 lol don't let us stop you from your important work.
919
« on: January 29, 2007, 06:35:00 am »
THE POST 12460921 o sweet, i can't wait to play.
920
« on: January 29, 2007, 06:29:00 am »
THE POST 12460883 Is it going to be the exact map as the game? or will you change a few things? (to better accomidate for the size)
921
« on: January 29, 2007, 06:05:00 am »
yes, they are fricken nice :thumbup: Do you know when you might post a demo? (just so i know when to get on
922
« on: January 29, 2007, 05:29:00 am »
THE POST 12460267 sweet, can't wait to see BTW, how much of the map do you have done?
923
« on: January 29, 2007, 04:51:00 am »
THE POST 12459943 so wait, Basicbuilder doesn't run from the archive?
924
« on: January 29, 2007, 04:47:00 am »
925
« on: January 29, 2007, 03:58:00 am »
THE POST 12459527 lol have you thought about making it into an app?
926
« on: January 29, 2007, 03:35:00 am »
THE POST 12459338 ok, i see.
BTW, how many different sub-programs are you going to have? And will you archive and unarchive during the game?
927
« on: January 29, 2007, 03:28:00 am »
THE POST 12459276 yeah, i use your sprite-hex program, very handy (xcept i suck at drawing so it can't help me there ) Do you use your RPGSK system for this game? And how are you going to do the insides of houses? because i want to make an ascii game sometime and i need to know how to do it
928
« on: January 29, 2007, 03:19:00 am »
THE POST 12459229 wow, thats really really good. Did you draw all the pokemon yourself? or did you have help.
929
« on: January 29, 2007, 03:06:00 am »
lol yeah, i figured using a virtual calc would be harder, but i didn't know for sure since i don't use one =)
930
« on: January 29, 2007, 03:05:00 am »
QUOTE | not to be too picky, but EMP stands for Electo-Magnetic Pulse |
Maybe they're wearing special electronic masks, and if you use EMP, they will have less accuracy or something.
BTW, Game looks great so far, can't wait for a release.
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