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Messages - turiqwalrus
Pages: 1 ... 9 10 [11] 12 13 ... 61
151
« on: January 24, 2013, 04:04:22 pm »
Ah, yeah, mAtmos has issues at times. So far, it's looking great, though. I'll see if I can come up with anything else major, but this looks like a fairly complete list  For instance, Logistics Pipes? I'm not sure if they're updated/compatible with SMP, though.
152
« on: January 24, 2013, 12:24:58 am »
Ooh, just making another request here, since I noticed you put Thermal Expansion in: Any chance on Factorization as well? I love barrels  Also, any of the Forestry plugins, like ExtraBees, or the one that lets you use IC2 crops on Forestry farms?
153
« on: January 23, 2013, 02:25:38 am »
I'll certainly join in, if I can find some time, then. Looks like a pretty fun selection of mods, after all... Just wondering, though, are there any plans on putting Thaumcraft3 in as well? Or Xeno's Reliquary? Those add some really fun magic-based stuff, after all  Also wondering, what's the compatibility status between MineChem and Gregtech? I know that both have forms of elemnt seperators, after all...
154
« on: December 27, 2012, 05:21:08 am »
Well, like most instruments, one of the most important things here is to practice. A lot. Every day, for at least 20 minutes, if possible. Aside from that, I'd take Nicco's suggestion, Alfred's is pretty good for beginners.
(I haven't had any formal piano lessons in more than 5 years, though, so feel free to ignore me >.> )
155
« on: December 25, 2012, 10:14:00 am »
Ooh, one of those wooden puzzles, Adri? I got one as well, except that you have to take it apart as well in the first place. Also, I got several books, some hard candy, and an mp3 player, along with a pretty good-quality set of earbuds.
156
« on: December 23, 2012, 03:20:27 am »
My math teacher once tried to ban me from using my 84+ during class, even though it was the required calculator for the class, and I was only calculating stuff  But yeah, at my old school, people's minds were blown with a Snake game I slapped together in about 15 min for a friend
157
« on: December 20, 2012, 02:18:10 pm »
The WLAN is likely for the navigator things. Don't those use a wireless interface?
158
« on: December 16, 2012, 07:06:12 am »
159
« on: December 15, 2012, 02:04:42 pm »
Realm of the mad god:
Permadeath + hard to begin with
Well, technically it's impossible to 100%, as there's no real end  So it doesn't really count
160
« on: December 13, 2012, 01:36:18 pm »
3710: You've been sitting on a near-number for weeks, hoping that everybody would forget.
161
« on: December 10, 2012, 04:35:14 pm »
A few minutes later, I totally take Element out of context. How fun.
162
« on: December 06, 2012, 12:25:28 pm »
Can I be the guardian of the one of the bridge? Some ppl knows the "rumor" that was spreaded about me about an year ago.... 
Rumor? It's not a rumor if it's the truth...  I'd love to have a yeong-ish character guarding a bridge, though. That'd make a minor, if fun, reference.
163
« on: December 06, 2012, 12:22:15 pm »
Ooh, I'm up for helping with spriting, if I have time and a general idea of what I'm supposed to sprite.
164
« on: December 06, 2012, 07:44:21 am »
Just like Paper Mario?
No, not really- what xeda is suggesting, if I've got this right, is that the battle takes place on the map itself, not switching to the paper mario-style battles.
165
« on: December 05, 2012, 02:43:50 am »
Well, I'd like to point out that nespire supports earthbound
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