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Art / Re: Need some level pictures
« on: March 12, 2012, 03:53:42 pm »
right... here's a prototype level. just tell me if you want anything done to it

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 331
Art / Re: Need some level pictures« on: March 12, 2012, 03:53:42 pm »
right... here's a prototype level. just tell me if you want anything done to it
![]() 332
News / Re: Site Updates and New Managment« on: March 12, 2012, 10:24:11 am »Hmm, the issue is that downrating will not necessarily deter a troll. A troll will see it and think it is funny and go for more. I remember back when this was being discussed a while ago (I think well over 6 months ago, actually), that DJ_O had a great idea:yeah, but if a reason for downvoting is required, it would be possible to find 'bad' reasons and report them to the mods... edit: and you can check all uprates and downrates in the recent respect page ![]() 333
News / Re: Site Updates and New Managment« on: March 12, 2012, 09:15:09 am »
what I would suggest(although it would be somewhat complicated) would be to prompt a reason for uprating or downrating...
this would still keep downrating as an option, but would also give insight as to why the post was downrated(maybe make these anonymous?) and congrats, shmibs and qwerty ![]() 334
News / Re: Another PRIZM contest: Make a BASIC game or tool in 2 days!« on: March 11, 2012, 10:32:40 am »Hmm, odd. I too, cannot access it. Not just the link, but the site itself.yup... is the site down or something? 335
Art / Re: Need some level pictures« on: March 11, 2012, 04:48:40 am »Yes, the character can jump around 17-20 pixels. Yeah, he can fit in a 3-high tunnel.so, 17-20 pixels high? 336
Art / Re: Need some level pictures« on: March 10, 2012, 12:10:45 pm »
I'll help if you give a bit of info:
-How high can the character jump(in pixels)? I'd hate to make a level, but see it not work because the character can't jump high enough ![]() -so the character can fit in a 3-high tunnel, right? -anything else that might pertain to level design... 337
Humour and Jokes / Re: Overused!« on: March 06, 2012, 08:02:54 am »We repeat stuffs in here. A lot.We repeat stuffs in here. A lot. * turiqwalrus does as well For those who don't know where it's from: prepare for sifting through 70-80 pages searching for it ![]() 338
Minecraft Discussion / Re: Minecraft« on: March 05, 2012, 03:10:07 pm »gratz saint!heh heh... I haven't played for a while, since something's messed up with my laptop ![]() also, Hatventures is great, if any of you know them 339
Introduce Yourself! / Re: Hello World« on: March 03, 2012, 11:34:58 am »
Welcome to omni!
Remember to take your complimentary bag of peanuts on the way in! ![]() 340
Casio Calculators / Re: Casio's Response to My Suggestions« on: March 03, 2012, 09:48:53 am »Cool. I hope they go for the catalog help. It gets a bit confusing.well, at least we're trying to document everything already ![]() 341
Miscellaneous / Re: What is your avatar?« on: March 02, 2012, 11:27:23 am »Also by "derp" I was talking about my avatar.Derpy dash? 342
Miscellaneous / Re: Happy Leap Year!« on: February 29, 2012, 12:14:56 pm »343
Miscellaneous / Re: Happy Leap Year!« on: February 29, 2012, 09:41:27 am »
happy leap DAY!
Tige de chou!!1! (cabbage stem ![]() EDIT: I almost forgot-- THE GAME! ![]() 344
News / Re: Invasion of the PRIZM games« on: February 28, 2012, 08:53:32 am »I think that Raptor game has huge potential to become popular when finished, especially if a shop gets added or something, since that would be close to the Phoenix of Prizm calcs. Also it's cool that the look is even more retro than the Nspire phoenix, for example.Raptor has a shop already it only appears when you beat the 'stage boss' 345
News / Re: PETA sends cease & desist letter to Omnimaga for lobster mistreatment« on: February 27, 2012, 03:38:02 pm »Is it me or has lobster talk decreased noticeably since this "news"?well, off course! We don't want the nethams to kill an---*dies due to lobster attack* |
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