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Messages - turiqwalrus
Pages: 1 ... 26 27 [28] 29 30 ... 61
406
« on: January 21, 2012, 12:25:18 pm »
check the tutorials section... at the very bottom, you should be able to see yunhua's tutorial... it's slightly unoptimized for tutorial purposes, but it should be fine.
407
« on: January 21, 2012, 05:55:26 am »
well, I once had a label Wlrus() it was my display routine
408
« on: January 21, 2012, 05:52:20 am »
:.store some crap into the tilemap :For(A,0,711 :rand^2+0->{L1+A} :End
IIRC, replace this part of the code with something like this: :[0101010101010101010101010101... -> {L1} Also, this tutorial may help, as it also includes a way to scroll entire tiles is its source
409
« on: January 19, 2012, 08:19:56 am »
well, you can go underground, but it requires finding stairs  maybe instead of stairs, blend everything together?
410
« on: January 15, 2012, 03:00:15 pm »
the title reminds me of the cemetech space program
411
« on: January 14, 2012, 10:59:13 am »
well, I would guess data, because I just noticed that as well
412
« on: January 14, 2012, 09:55:10 am »
413
« on: January 11, 2012, 10:44:51 am »
and here is all of turiqwalrus's sprites for an explosion all together, it's not bad I gotta say 
thanks  that was a result of a few minutes of scribbling with paint, though
414
« on: January 10, 2012, 12:32:38 pm »
right... here's an explosion, six frame(feel free to cut out one or two  )
415
« on: January 08, 2012, 12:03:54 pm »
Oups sorry, there is 53 item exactly (not 63)... here a list that could be in data :
--Tools wood Pick [01] rock Pick [02] iron Pick [03] gold Pick [04] rock Pick [05]
wood Axe [06] rock Axe [07] iron Axe [08] gold Axe [09] gem Axe [0A]
"wood Hoe" [0B] "rock Hoe" [0C] "iron Hoe" [0D] "gold Hoe" [0E] "gem Hoe" [0F]
"wood Shovl" [10] "rock Shovl" [11] "iron Shovl" [12] "gold Shovl" [13] "gem Shovl" [14] --Weapon "wood Sword" [15] "rock Sword" [16] "iron Sword" [17] "gold Sword" [18] "gem Sword" [19] --Utilities "Pow Glove" [1A] "Workbench" [1B] "Furnace" [1C] "Lantern" [1D] "Anvil" [1E] "Oven" [1F] "Chest" [20] --Resources "Wood" [61] "Stone" [62] "Flower" [A3] "Acorn" [A4] "Dirt" [A5] "Sand" [A6] "Cactus" [A7] "Seeds" [A8] "Wheat" [69] "Bread" [EA] "Apple" [EB] "Coal" [6C] "Iron Ore" [6D] "Gold Ore" [6E] "Iron" [6F] "Gold" [70] "Slime" [71] "Glass" [72] "Cloth" [73] "Cloud" [F3] "Gem" [74] I try it now. 
a few things are uncraftable, though(e.g. pow glove and resources) and there's supposed to be a gem pick instead of the second rock pick  otherwise, nicely done
416
« on: January 07, 2012, 10:52:42 am »
if someone can link me to a good prizm C tutorial, I could try to help( if it's for the prizm...)
417
« on: January 05, 2012, 06:33:23 am »
about the auto-sizing buttons, though... What if I want three same-sized buttons with different text inside them? Otherwise, good work, though
418
« on: January 03, 2012, 10:44:13 am »
my windows is broken, so no minecraft  I'm now going for a complete playthrough of Mardek RPG
419
« on: December 28, 2011, 03:16:05 am »
Hi, aes_sedia, and welcome to omni(even if I came in a little late to say that  ) here's the obligatory bag of peanuts:
420
« on: December 28, 2011, 03:13:10 am »
-A book -another book -yet another book -Agricola  -an umbrella -a Rubiks Tower(2*2*4) -tons of candy/chocolate -a wooden brainteaser/puzzle
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