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TI Z80 / Re: Advance Wars TI
« on: September 15, 2010, 09:44:59 pm »
wow... can't wait to try this
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 61
TI Z80 / Re: Advance Wars TI« on: September 15, 2010, 09:44:59 pm »
wow... can't wait to try this
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TI Z80 / Re: Axe Minesweeper« on: September 15, 2010, 09:43:47 pm »
sweet!!!
i can't wait to play it! 63
Portal X / Re: Portal X« on: September 15, 2010, 05:04:16 pm »i personally dont think portalX is suitable..lolIt may sound more like they are dissecting calcslol... fine since the X doesn't really simbolize anything... if the X is just for the purpose of adding a letter there... then why not make it look like this? "P0rtal" that way it makes the o look bigger with the number 0 and making it look like an actual portal! thus fixing both problems!!! now you wont have a basic version of portal with the same name conflict... AND now the edition is actually relevant!!! I AM A GENIOUS!!! WOOT! P0rtal!!! P0rtal!!! P0rtal!!! P0rtal!!! P0rtal!!! P0rtal!!! P0rtal!!! P0rtal!!! P0rtal!!! 64
Portal X / Re: Portal X« on: September 15, 2010, 04:09:27 pm »It may sound more like they are dissecting calcslol... fine "Now your thinking with Axe!" 65
Project M (Super Mario) / Re: Project M Reboot« on: September 15, 2010, 04:06:14 pm »Sorry I am not allowed to give it. Due to lack of a digital camera, he could not make a video of his emu and I offered him to make a video for him. He told me to not release the emu for stability reasons. However, it contained a very outdated copy of Project M, F-Zero and Desolate. I think we couldn't even jump on enemies in iti see... well that's disappointing oh well lol anyways... i am actually just poking around this site looking for things i can beta test... so far i haven't had any luck though... 66
Portal X / Re: Portal X« on: September 15, 2010, 04:01:28 pm »I think he means the sub-title.yeah... pretty much! or perhaps something like "aperture science TI department" 67
Project M (Super Mario) / Re: Project M Reboot« on: September 15, 2010, 03:58:43 pm »I tried Project M and it was amazing, even though it ran twice faster than in the screenshots due to how I was using his z80 emu for the NspireYOU WHAT!? ok... TELL ME WHERE THE LINK IS NOWWW!!! lol just kidding... but i would certainly love to beta test it for bugs and stuff... so a link would be extremely appreciated! 68
Project M (Super Mario) / Re: Name« on: September 15, 2010, 01:06:30 pm »Mini Mario Land?hmm... well its not really mini... 69
Portal X / Re: Portal X« on: September 15, 2010, 01:04:44 pm »
hmm...
how about Aperture Science 8x facility? 70
Project M (Super Mario) / Re: Name« on: September 15, 2010, 01:00:55 pm »
how about "Mario World TI"
or something on the lines of mario and bowser some how got them selves sucked in to a calculator... i donno... it just seems like an interesting story lol since Nintendo could think of something like Mario and Luigi been sucked in to Bowser and stuff 71
Project M (Super Mario) / Re: Project M Reboot« on: September 15, 2010, 12:58:15 pm »
this is soooo awesome!
i have been following this from cemetech.net before i came here... and this thread seriously contains waayyyy more info... and seriously... i just read all 23 pages in 1 sitting! and my mind is fine!!! other then the fact that i kinda want to play any version of mario now... (especially this!) its truly amazing what Calc84 has managed to accomplish... p.s. F-zero 72
Portal X / Re: Portal X« on: September 14, 2010, 04:35:12 pm »
i love the design of the title screen!
to my personal opinion, i think calling it Portal is better then Portal X, since X is way over used in kid based things... so i think simply calling it portal will keep it authentic and not cause any confusion for people with the "X". 73
News / Re: A Tribute to Omnimaga's Ninth Anniversary« on: September 13, 2010, 07:41:28 pm »Aaah ok sorry to hear. As for the front page I think it is kinda fine, but I thought about maybe reducing the size of some stuff, such as the top posters and the new posts list (since it's kinda obsoleted by the new posts list in the navbar). I also considered limiting news character to 1000 chars, but that screws up BBCodeyeah! that's actually quite epic lol 74
News / Re: A Tribute to Omnimaga's Ninth Anniversary« on: September 13, 2010, 05:04:47 pm »Aah I see, and Doors CS7 freaking rules too. The only downside would be the fact it takes 49 KB so on my old 83+ I only have half of my archive left (with Axe installed) but I love it and everything it can do so the only time Doors CS7 will ever be removed from my calc will be when I want to play an extremly massive game (or work on one).yeah, some form of categorization would be great, since its actually quite hard to find things quickly sometimes... though i would say that everything works fine the way they are at the moment... But neatness would definitely attract more people to come and join this site. The first time i ever came to this website, i was intimidated by the way the front page looks and thought it was too complicated lol. In-fact, it made me think if i would be able understand anything on this site at all and had me thinking if i should bother making an account or not. To put it simply, i guess i have to say that it looks a bit too professional. That's actually one of the reasons why i use cemetech.net more. But thats just my personal opinion though... p.s. sorry if i am going off topic... 75
News / Re: A Tribute to Omnimaga's Ninth Anniversary« on: September 13, 2010, 04:48:41 pm »Wow it has been A LONG while since you last posted on Omni :O (I think the last post was in March). Nice to see you're still around.wow... thanks for responding so soon! sorry for not visiting during this time lol i have only been on cemetech.net during the summer and stuff. i decided to come visit and perhaps stay here because DCS7 is finally finished! there seems to be a lot of projects that i never even knew about until you guys posted this video! |
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