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Messages - xacto
46
« on: August 31, 2012, 12:14:35 am »
I'm actually working on creating a text file on how I did it. When it's done, I'm hoping others will be able use it and achieve the same results. I'll try to get it posted this weekend. Wait, how would you us ffmpeg through command prompt?
47
« on: August 30, 2012, 12:43:58 am »
Nevermind about my previous post. I finally was able to make it work. So many movies so little memory. I better get started.
48
« on: August 29, 2012, 10:15:46 pm »
I have been using this for a while and it works great. There's just one thing I absolutely cannot figure out. Since Notepad doesn't support formatting, how did you manage to make the eBook Warbreaker have formatting like it did in your screenshots? I have made other eBooks with this program, but I can't find out how to give it formatting. I keep trying to keep all the words on the screen without having to zoom all the way out.
49
« on: August 19, 2012, 01:24:02 pm »
I can hardly wait for this come out! It would be definitely be useful to have a couple pre-made keypresses on hand especially for mviewer, gp-SP, or any file really, so I could just press one button and not hunt through my files every time.
50
« on: August 18, 2012, 11:06:06 pm »
Thanks Hayleia. I think I got it.
51
« on: August 16, 2012, 12:00:03 am »
In answer to your question willranship, unfortunately not. It would happen immediately after leaving and reentering a room.
52
« on: August 15, 2012, 11:49:09 pm »
Oh well. Oh hey KoolKai. I have a bit of good and bad news. The good news is I know the reason why the have all pokeballs cheat didn't show up. The bad new is because it is an Action Replay cheat not a Pro Action Replay cheat. I also found a different Master code that you might want to try out. It's: (M)aster code: 9266FA 6C97BD 905B5E D35F81 B76A68 E5FAB1 Also here is a website with some Gameshark & a few Pro Action Replay Cheats. Hope it helps. http://www.gamewinners.com/gameshark.php?game=blgbapokemonemerald.htm
53
« on: August 15, 2012, 11:44:44 pm »
I believe it. I wouldn't play it even if i could without problems since it's supposed to be a direct continuation of the original Golden Sun and I actually was starting to really like it to.
54
« on: August 15, 2012, 11:22:27 pm »
So I'm guessing you used wordpad or notepad. Why don't you try finding the cheats for gameshark instead?
55
« on: August 15, 2012, 11:14:56 pm »
KoolKai it might be because the cheat function is not totally bug-proof. Did you make sure you copied the lines of codes correctly?
56
« on: August 15, 2012, 11:10:22 pm »
Ahh. Ok. I figured it wasn't a memory problem when it happened even when I wasn't overclocking. I saw that their was a sequel. Would it have problems too? Also is there anything that I can do about the game crashing?
57
« on: August 14, 2012, 11:06:36 pm »
I downloaded it and it definitely works but how do you add words like the "Android Jellybean" part?
58
« on: August 14, 2012, 10:58:00 pm »
I also had a question about regular GBA games. I was playing Golden Sun (6.85 mb zip file) this morning and I initiated a fight with a monster. When I chose the attack option, my Nspire rebooted. I was overclocking at 198 Base, 198 CPU, and 66 AHB. My max is (224,224,74). I was wondering if the likely reason for restarting is the calculator was already using more memory than normal and the game tried to use memory that was not available and so crashed?
59
« on: August 14, 2012, 10:44:04 pm »
Thanks, Willrandship.That's what I am referring to. And calc84maniac, I'm positive that I pressed the correct menu button. I looked at the button mappings before I switched to powder and after I exited powder. The weird thing is though, those black pixels that appear in area that was recently or partial exited sometimes stay in the same area even after the character has returned and is standing right next to the pixels. It's not affecting gameplay though. Just wanted to mention it.
60
« on: August 13, 2012, 08:50:10 pm »
I downloaded the game powder from zincland, which seems to run well. The game did appear to have some issues with shading when traveling from room to room. I'm not sure if that is part of the game or not. Also, when I pressed the menu button to access the emulator settings, it wouldn't show. The other buttons seemed to work fine though.
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