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Topics - Yeong

Pages: 1 ... 11 12 [13]
181
If I type in a post box and type more than the box, it just starts to shake and I have a hard time editing my post while typing. What's happening?

182
Miscellaneous / Will Korea have an another war?
« on: November 30, 2010, 07:58:26 pm »
I'm hearing a news that N.Korea shot 100+ missiles at S.Korea at my hometown(Exact town that I was born) :(
Will Korea have yet another war? If they do, what'll gonna happen?

183
TI-BASIC / xLib putting sprite in scrolling map
« on: November 30, 2010, 10:09:38 am »
I got the scrolling tilemap to work, but I have no idea how to put sprite and scrolling based on sprite's location.
Help!

184
I just figured out that Axe didn't supported multi-page apps(There goes my work in axe)
So I'm comming back to xLib. This short rpg is to regain my lost optimism. ;)
Here's some screenshots.
EDIT: There screenies are top-viewed battle

185
Gaming Discussion / Lufia fans?
« on: November 19, 2010, 07:07:30 am »
Does anyone like Lufia? I'm fan of Lufia and I'm collecting money for new DS version X)

186
General Calculator Help / nspire emu doesn't work?
« on: October 27, 2010, 03:10:37 pm »
I don't know why. I got the rom and tried to run it, it says it can't find it.
When I drag a rom file into batch file and try again, it says that nspire.emu is not a right batch file.

187
General Calculator Help / Need help in battle engine
« on: October 19, 2010, 09:24:45 pm »
So I'm trying to make BASIC battle engine that monster comes out depends on # of party (max=3)
The turn will be decided by the speed.
I've tried, but I'm stuck.
Can you guys give me general algorithm for it?

188
Other Calculators / Programming Languages or TI-83/84 series
« on: October 19, 2010, 08:50:41 pm »
I programmed TI-BASIC for 2 years, but it was about a month ago that I found about Axe and xLib and all that stuff.
Just for curiosity, what kind of programming language are there instead of TI-BASIC, Axe, and Z80 Assembly?

189
Gaming Discussion / Metal Slug
« on: October 18, 2010, 08:50:03 pm »
I just wonder if anyone plays Metal Slug here
Here's the version that I played so far
Metal slug, MS2, MSX, MS3, MS4, MS5, MS6, MS7, MSXX, MS3D, MS 1st mission, MS 2nd mission, MSADV

190
Art / 8x8 dungeon/shrine interior tilemap
« on: October 18, 2010, 08:33:14 am »
I really need tilemap for dungeon...
It's too hard for me to draw

191
Art / 16x16 character sprite request...
« on: October 15, 2010, 07:43:00 am »
I'm making a RPG right now, but I'm not really good at drawing human sprite(facing right)...
I need 8 different human sprites (4 men, 4 women)..
Please help me?

192
TI-BASIC / Jump without Lbl-Goto
« on: October 15, 2010, 07:38:32 am »
Is there any ways to jump to other part of program without using Lbl-Goto?
I heard that the Lbl-Goto slows down a game a lot :(

193
TI Z80 / YEONG RPG(Back in Action!)
« on: October 14, 2010, 11:12:34 pm »
I'm making a huge RPG game.
It will contain: 8 party members(and 1 hidden member), 80+ monsters with different sprites, up to 3v3 battle engine with switch party ability
here's the screenshot so far:
http://img.removedfromgame.com/imgs/1287111876-Screenshot.gif

194
Introduce Yourself! / Hello, World...I mean people
« on: October 14, 2010, 10:35:08 pm »
Hello! My name is Yeongjin Nam and I just joined here today!
I have 2 years exp in TI-BASIC and learning ASM with the Hot-Dog's tutorial.
I'm currently making a huge RPG(At least, trying to) using xLib.
Nice to meet you, everyone!

Pages: 1 ... 11 12 [13]