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Messages - Yeong

Pages: 1 ... 163 164 [165] 166 167 ... 276
2461
News / Re: Private Matters Section Added
« on: October 18, 2011, 09:24:42 pm »
True dat...
Also, why does it say juju2134(?) in Omnom IRC?
is that what u log in as?
O.O
*DualBLDR wonders more than that thinking guy statue*
nickname changes in Omni. Juju used to be Juju2134

2462
Humour and Jokes / Re: Dilbert: "We could only program with 0s"
« on: October 18, 2011, 03:57:52 pm »
0x5

2463
Music Showcase / Re: Battle against the fate
« on: October 18, 2011, 03:28:43 pm »
You can happily blame MuseScore for that.
Btw, it's still nice with fast beat. XD

2464
Indicating what process are you using, and how do you access the prot corretcly for example: I will make some tests to see what quality may I obtain without help, even for just one note!

I will make maybe a tracker-based system, like Midi or NSF, that would be easier than just read the file, isn't it?

EDIT/ I saw -2 to my precdent post, but have you really heard what quality have you got? I don't want  to blame the lector, but this is freaky: i tested with the famous megaman II tracki, but i dind't could recgnize it with the interferences and the sharp noise...
If you want, i'll post a record direclty from my G35+ to the computer micro with an aux wire...
anyway, this is a good work, but i think that we could obtain something that would be better.

(Bon... j'ai compris, j'argumente...)

EDIT.2: Here a record. THink there is noise reductor on my sound card, so the sound is just a bit (a bit, nah? ;) ) crispy... This is a remix from said megaman II track
I just listened to it, but its really fast O.O
EDIT:It's MM2 Wily 1 and MM9 Wily 1 theme :D

2465
The Axe Parser Project / Re: Axiom Requests
« on: October 18, 2011, 03:05:46 pm »
Request: Axiom that enables the 2-channel sounds with format something like:
Command(channel1_note,channel2_note,freq) ?

2466
News / Re: Lua contest extended and the revival of zContest
« on: October 18, 2011, 01:02:03 pm »
Nspire computer link?
It doesn't exist anymore. Now you have to use the Student Software (and thus a license).
*Yeong still haves "unexisting" nSpire Computer Link Software XD
also, I did had a license for student software, but I forgot the code XP

2467
Introduce Yourself! / Re: Hello everyone
« on: October 18, 2011, 01:00:38 pm »
Hi! Welcome here!
!peanuts

have some peanuts!

2468
Humour and Jokes / Re: 9001 signs you're addicted to calcs and Omni
« on: October 18, 2011, 12:59:32 pm »
2269: Your schoolmates dare not speak of calc programming in front of you

2469
TI Z80 / Re: Golf Tour 2011 - Not mini golf!
« on: October 18, 2011, 11:29:50 am »
You need to have the dispgraphrr happen really often to get good grey though, once won't do it.
how about Full mode? :D

2470
Grammer / Re: Grammer
« on: October 18, 2011, 11:19:59 am »
You're mixing up with space invaders. Space invaders have enemies. Mars invasion doesn't.

2471
Axe / Smoothscrolling Tilemap?
« on: October 18, 2011, 09:16:46 am »
Can I have a routine/explanation about how it works?
Datas will be saved in appvar.

2472
Music Showcase / Re: Battle against the fate
« on: October 18, 2011, 07:22:42 am »
Well actually it's more the 8 bit version that sounds like Mega Man. Here is it btw:
Lol. It does feel like Wily Castle kinda music XP
but it seems like it's like twice the original tempo O.O

2473
News / Re: Lua contest extended and the revival of zContest
« on: October 18, 2011, 06:22:05 am »
Nspire computer link?

2474
TI Z80 / Re: Grey - zContest Entry
« on: October 18, 2011, 06:20:45 am »
What do you mean by drawing the whole map? Do you mean by drawing entire tilemap data instead of only displaying 12x8 portion of the map?

2475
Axe / Re: Axe Greyscale Tutorial
« on: October 18, 2011, 06:19:15 am »
Pic1 is meant to be a monochrome data,so you put same sprite data at both buffer. The other one is meant to be a greyscale, so different sprite data at both buffer.

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